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Musketeer Chess on an Infinite Plane (Naviary - HorribleTomato) UNRATED

I didn't check this game for play but wondering how the graphics were produced. @Naviary: is this from a custom diagram software? It looks pretty amazing!!👀😃👀

Thanks @vickalan 😊 Yup made it myself! I wanted to be able to host games and provide players with a full view of the current board! I made it in the coding language Java, & live-render it using LWJGL. Right now the tile limit is in the millions but if I continue working on it I could get it over 10 Quintillion 😈

We don't need that much.
lol.😆
I don't think any of us needs to move a piece more than a million squares away. But this video talks about games that go to "infinity".

Thanks @vickalan 😊 Yup made it myself! I wanted to be able to host games and provide players with a full view of the current board! I made it in the coding language Java, & live-render it using LWJGL. Right now the tile limit is in the millions but if I continue working on it I could get it over 10 Quintillion 😈
I'd like to know more about it. Is the program available for others to use (as an executable) or do you need the coding language to run it?
What is LWJGL?
How easy is it to use? Do you enter your move, and the program creates jpgs or pngs?

I'd like to know more about it. Is the program available for others to use (as an executable) or do you need the coding language to run it?
What is LWJGL?
How easy is it to use? Do you enter your move, and the program creates jpgs or pngs?
LWJGL (Light Weight Java Game Library) is like a graphics library import. Did you know it is actually what Minecraft uses to render! I love it I use it to render anything of all my projects to the screen!
No executable, I run it directly from the source code editor, that way I can make changes to it freely. If you want to use it you don't have to be experienced with code, it's pretty easy - Download Eclipse, I could send you the project, you'd only have to set up LWJGL once (I can help guide you through that). After that it's just a simple click of the button to run it & edit the board! To switch to a different saved game or create a new game you edit 1 line of code, very self-explanatory! To move a piece, click it, then click the destination square. To highlight a square, right-click. To zoom in/out, use W and S. For panning use the arrow keys. To take a screenshot I've made it just the click of a button.
As I make improvements I would send you a newer version of the project & you'd just have to copy & paste to update it. And you can also make changes/improvements yourself!

...LWJGL (Light Weight Java Game Library)...
Thanks for the info. I'll read about Eclipse, and LWJGL. Not sure if it's something I want to get into, but it's possible. I haven't done programming in a while, but maybe something to try.
The graphics you did for this game are pretty cool, and it's neat how you also quickly added the dragon to the game.
Nice win against Tomato too!😃
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