Scoring Engine Leaves A lot Of Doubt

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Avatar of SEOHITMAN

I have played several games here where I was the clear winner in the 10 minute game but the opponent still wins.  Hard to take the scoring seriously in many cases. Example below. I don't mind loosing, thats how you learn, but loosing when you clearly have the advantage is something else. I was black here. 

https://www.chess.com/game/live/95823998484

Avatar of Martin_Stahl
SEOHITMAN wrote:

I have played several games here where I was the clear winner in the 10 minute game but the opponent still wins. Hard to take the scoring seriously in many cases. Example below. I don't mind loosing, thats how you learn, but loosing when you clearly have the advantage is something else. I was black here.

https://www.chess.com/game/live/95823998484

You ran out of time. When that happens, you lose, as long as your opponent has sufficient mating material.

Avatar of SEOHITMAN

Terrible explanation. if that's what the scoring engine is based on then the scoring engine is not very good and very inept technology. My moves should have been a win.

Avatar of SaintGermayne

What part of "you ran out of time," did you not understand? You chose a 10 minute game and you used all 10 of your minutes. Therefore, no matter what the board looks like, you lose.

Avatar of Martin_Stahl
SEOHITMAN wrote:

Terrible explanation. if that's what the scoring engine is based on then the scoring engine is not very good and very inept technology. My moves should have been a win.

If the same thing happened in an official rated over the board game, you would lose. That's the official rule for timed games.

Avatar of AbyssalSludge

He's obviously trolling, guys.

Avatar of SEOHITMAN

I was just asking. Hardly seems fair if the opponent sits on the time and you loose. And you don't have to be rude. Trolling!!! Grow up. If users get abused for asking questions why bother. I think it is a fair question. The opponent on several of my games uses the clock against me.

Avatar of AbyssalSludge
SEOHITMAN wrote:

I was just asking. Hardly seems fair if the opponent sits on the time and you loose. And you don't have to be rude. Trolling!!! Grow up. If users get abused for asking questions why bother. I think it is a fair question. The opponent on several of my games uses the clock against me.

Why do you think you have timers? Just for funsies? Please. You should grow up. You had to make an entire forum about how you should have won, and that the scoring system sucks!

Avatar of SwordofSouls2023

Get faster

Avatar of Martin_Stahl
SEOHITMAN wrote:

I was just asking. Hardly seems fair if the opponent sits on the time and you loose. And you don't have to be rude. Trolling!!! Grow up. If users get abused for asking questions why bother. I think it is a fair question. The opponent on several of my games uses the clock against me.

Your opponent didn't sit on time. They had made the last move and you ran out of time.

Avatar of SEOHITMAN

OK, so then the strategy of a 10 minute game is to make checkmate or the last move. No skill in between. One might think that the scoring system would count the value of the pieces on the table, and then award the winner based on some quality rather than the time ran out and you lost because you didn't have the last move. Thats hilarious. OK sorry to bother all you fine folks.

Avatar of blueemu
SEOHITMAN wrote:

I was just asking. Hardly seems fair if the opponent sits on the time and you loose.

What is THAT supposed to mean?

Your opponent has nothing to do with how much time YOU use. That's entirely YOUR decision.

If you run out of time, the only person you can possibly blame is yourself. Your opponent uses his own time, not yours.

Either move more quickly, or... even better... play WITH INCREMENT (eg: 10+5 instead of 10-0), so that it's not possible for you to lose on time unless you sit there like a statue without moving.

Avatar of easytilt

In a 10-0 game, each player has 10 minutes in which to make his moves. When it is your opponent's turn to move, his 10 minutes are counting down. When it is your turn to move, your 10 minutes are counting down. If your 10 minutes count down to zero while the opponent has time left, then you lose.

Avatar of Martin_Stahl
SEOHITMAN wrote:

OK, so then the strategy of a 10 minute game is to make checkmate or the last move. No skill in between. One might think that the scoring system would count the value of the pieces on the table, and then award the winner based on some quality rather than the time ran out and you lost because you didn't have the last move. Thats hilarious. OK sorry to bother all you fine folks.

Checkmate is the goal. However, you also have to achieve mate before you run out of time. If you use more time than your opponent getting a better position or a material advantage, you have to manage your time well enough to still get the checkmate.

Avatar of SEOHITMAN

OK, now I understand. Thank you for the complete answer.

Avatar of blueemu

As mentioned above, you will probably have a better experience if you play with increment.

For example, "Game in 10 + 5" means that you start with the usual ten minutes, but every time you make a move you are given five more seconds added to the ten minutes you started with. So if you make three or four moves quickly (say, in a couple of seconds each), then you are actually gaining time on the clock... storing it up in case you need to take a longer think later on.

You might find it far easier to manage your time if you play with increment.

Avatar of magipi
SEOHITMAN wrote:

I was just asking. (...) If users get abused for asking questions why bother. I think it is a fair question.

Fun fact: you weren't asking any questions.

Instead, you produced this:

"Hard to take the scoring seriously in many cases. "

"Terrible explanation. if that's what the scoring engine is based on then the scoring engine is not very good and very inept technology. "

"Grow up."

" so then the strategy of a 10 minute game is to make checkmate or the last move. No skill in between. "

"Thats hilarious."