wow. nice comment and awsome game.
Triple pawns and a surprising rook tour

Hello,
I think 17Bf3 e5 18 Nc7 Ra7 makes it harder to get rook to kingside. Then maybe something like 19 Nd5 NxN 20.Bd5ch. Still not sure about resulting position though maybe black will get enough kingside counterplay here too?
Bye John S
TwoMove,
Good comment. I think after 17 Bf3 e5 18 Nc7 Black should go for e4. If 19 Bxe4 fxe4 20 Nxa6 Black gets two pieces the rook, frees the bishop, he still has attacking chances and White's extra pawns are immobile. If 19 Nxa6 exf3 20 Nc7 exg2 Blacks gets an even stonger attack.
The question I can't answer myself is how to evaluate the opening. Is Black's pawn tripling idea correct? Is there any better alternative? Did White go wrong in the opening?
yag.

Jambux_Josh,
46 Nxe6 is indeed better, but eventually Black's a-pawn will promote or cost White the knight.
yag.

15. Nd4
"Exchanging pieces will benefit White, who has the extra pawn."
In such a position I'm not sure this is true. if black allows the trade then his bad bishop problem can be resolved. -- trippled pawns in an endgame most probably favours black, in spite of being a pawn down.

Hello yag,
Yes, I think you are right about 18..e4.
Think white should have the advantage in the triple pawn position, just not sure how to prove it :). Also 6Bg5 iso 6Nf3 is supposed to give black a few more problems to solve. There is a famous corespondence game, and a related Botvinnik game in that line, where play gets very sharp. They are analysised in Tim Hardings book "64 Great correspondence games" or something similar. Cant give direct game references because working abroad currently.
Bye John S
Blackadder,
I think that if White exchanges knights and succeeds in placing a rook at d6, he should win. The endgame is still far away, and the tripled pawns become an advantage, because Black will eventually be forced to concede the only open d-file or swap on d6 and create a strong passed pawn for White. A possible sequence of moves for White could be Nxc6 dxc6 Qb3 followed by Qa3, securing c3, c5 and d6. White can hold the kingside because it will take too much time for Black to mobilize his queenside pieces to support an attack. Black's queenside pawns need defense whereas White's tripled pawns support the pressure on Black's position.
yag.
This is my first post, and I'd like to share an interesting game I played here.
In the opening white's pawns are tripled. In the middle game, the rook performs a surprising tour in a closed board. In the endgame, a pawn suddenly comes to help form a mating net and decide the game.
I'll be happy to hear your comments for this game.