That is true @Bobison123 you have to become good at all time controls (not perfect just good) rapid just isn't good enough it is too long
10 minute chess is not enough for an improving player
@22
"you can't become a master by being good at rapid"
++ Yes, titles refer to classical chess. However, you hypothetically could become World Rapid Champion or World Blitz Champion without holding any title.
There are also seperate FIDE ratings for classical, rapid, and blitz.
@17
"Glicko, which is mathematically unsound"
++ Glicko is mathematically more sound than elo.
Elo derived his rating system in 1970 as a simplification of the Kalman filter.By assuming a constant RD the same for all players and keeping only 3 different K he could simplify the calculations, so they could be done without a computer.
Nowadays computer power is no longer an issue, and thus the mathematically more sound Glicko-2 system can be used, which converges faster, but at the cost of more calculations: a personalised RD and K for each player at any time.
That is true @Bobison123 you have to become good at all time controls (not perfect just good) rapid just isn't good enough it is too long
what do you mean rapid is to long? rapid is too short
@1
"You can not really calculate well in this time control." ++ Right.
"It's barely worth analysing because you simply didn't have enough time." ++ Right.
"I am always looking for big knockouts, trying to avoid blunders and spot tactics." ++ Yes.
"For an classical otb tournament, i am not sure if 10 minute game helps anymore." ++ No.
"Will I have enough opponents willing to play 30 min or 15+10 chess?"
++ Above 2000 it gets hard to get paired for 15|10,
though that is the official rapid time control like for the World Rapid Championship.
10|0 is officially still blitz, though chess.com calls it rapid.
But officially, 10:01|0 is rapid.
I don't think one second makes much difference, what does make the difference is that most people play right on the boundary between blitz and rapid.
(Personally, I would prefer it if there was a non-custom 10|2 time control, but there isn't so I use 10|0 instead).
@29
"you want short games online" ++ Yes, but how short?
15|10? 10|0? 5|3? 5|0? 3|2? 3|0? 1|0? 0.5|0?
The shorter the time control, the more the focus goes from checkmate to winning on time.
Different strokes for different folks. There can be many variables involved in deciding what time control is best for you. I would never presume to tell somebody else which one to choose. Having said that ... https://www.chess.com/blog/fowgre/its-fast-its-fun-but-is-it-chess?
@fowgre exactly different time controls for different people if you like to play fast blitz chess night be better but if you like to use your time and think rapid might be a better time formmate or if you hyper focus rapid would also be bad due to tunnel vision (it depends on he person )
Fair it is a lie tho that blitz is not helpful (in rapid I outclass 1600-1800 otb rating) I don't have a real otb rating but in rapid (not talking about chess.com) I'm about 2000 rn I just wouldn't take the advice that "only real time control is rapid" since that is what most people seam to be saying anything is good just do the time control you learn the best in /fastest in
Chess is an online game. Online games can't last that long.
Chess is not an online game, and online games can last long.
Other than that, your statement was extremely accurate. ![]()
I don’t really like 10+0.
Too long for a fun game and not enough to do enough serious thinking.
True
You can get better at tactical and positional chess while playing 10 minute chess. However both sides will make errors and fail to notice errors simply because there isn't enough time to properly calculate the moves.
What I am learning right now is based on where I go wrong and how I go wrong. The only way you can learn is to look at those moments and try to figure out the right idea and moves instead.
I don't really have the time or patience to play 15/10 and 30/0 atm but its definitely better to play those time formats because 10/0 is often determined by sloppy play and low clock situations.
rapid doesn't even even matter much the only time format that actually matters is standard you can't become a master by being good at rapid