Chess will never be solved, here's why

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BigChessplayer665
MEGACHE3SE wrote:

bro i think llama guy got so pissed at tygxc's logic illiteracy that he cussed him out and got muted.

Sad , llama could have been helpful

BigChessplayer665
Optimissed wrote:

He could have perhaps been helpful to a cause or to a vendetta.

Elroch & co are just wrong, for reasons I explained. So is tygxc but he's "less wrong".

Incidentally, while I was visiting my son & family last week I asked him why he never posts on these forums. His answer was "Chess.com is to play chess and not to talk to people". I very much think he would not wish to discuss anything with the likes of some people here. His thinking would be "what could I gain from it?" That answers a previous question by Dio.

So how long were you muted for

BigChessplayer665
Optimissed wrote:

I do think the censorship here is out of control.

I dunno I never get sensored

I bet someone screenshot read something you said a couple days ago and what you said got it muted

Elroch

I spotted an example of llama being a tad reckless. Understandable, though. He will be back!

tygxc

@12240

"you can't prune any legal moves" ++ I sure can. I prune 1 e4 e5 2 Ba6? as it loses.
I prune 1 a4 as it logically cannot be better than 1 e4.

"the evaluation of every such move is unreliable"
++ The provisional, heuristic engine evaluations like +0.33 are unreliable.
That 1 e4 e5 2 Ba6? loses is reliable. That 1 a4 cannot be better than 1 e4 is reliable.

"we really mean evaluations based on analysis to a substantial depth" ++ Provisional heuristic evaluation +0.33 at depth 25 is more reliable than provisional heuristic evaluation +0.33 at depth 15, but still unreliable. However, calculation until the 7-men endgame table base or a prior 3-fold repetition or an otherwise known drawn endgame is reliable.

The 109 ICCF WC Finals games link the initial position to a known reliable draw by average 39 moves. That is reliable.

"that take a significant amount of computing time" ++ Average 5 days / move.

"For pruning moves all you have is the basic evaluation with no analysis"
++ Also logic and game knowledge.

playerafar
Elroch wrote:

You don't know the difference between logic and heuristics. Botvinnik was neither a scientist nor a logician. He was a chess player (and also an electrical engineer, interestingly)

tygxc perhaps bases his arguments on his chess training.

playerafar
Elroch wrote:
llama_l wrote:

Interestingly, Botvinnik never won a world championship match as the world champion. He only ever lost or drew.

An electrical engineer who went to school in (I'm assuming) the 1930s... that would be interesting. Post Maxwell, but pre transistors, and the math they could handle would have been very limited.

I have a lot of respect for people who tackled Newton, and Laplace, and Fourier, and abstract ideas like electrical fields... all of this they had to understand without modern technology. Visualizing such ideas without the help of modern diagrams and videos. It's pretty impressive.

Living back then would have been fun. There were enormous leaps in the understanding of physics, and also pre-chess-engine times meant adjournments and correspondence chess were alive. I think I would have enjoyed it.

Yes, 'electrical' meant literally electrical. Power grids, substations, three phase supplies, that sort of stuff. That being said, it is worth remarking that Botvinnik was very interested in the possibility of chess computers at a time when they were scarcely feasible. Turing and Champernowne wrote the first computer chess program in 1948, the year that Botvinnik became world chess champion. A few years later Botvinnik got interested in them. But he was also interested in the possible application of AI for the benefit of the Soviet economy! Way ahead of the curve (and all practical technology in both cases - even Turing's early program was too complex to run on any computer of the era. And AI has taken a while to meet the hype).

Turing. Alan Turing. Again.
Broke the german code in World War II apparently.
But died young from cyanide poisoning at age 41.
It was apparently never determined whether it was suicide or murder or other.
Reminds me of the death of Alekhine.
"Turing has an extensive legacy with statues and many things named after him, including an annual award for computer science innovations. He appears on the current Bank of England £50 note, which was released on 23 June 2021 to coincide with his birthday. A 2019 BBC series, as voted by the audience, named him the greatest person of the 20th century."

Elroch

I don't know the ones who have been forgotten, but Goedel, von Neumann and co. are well remembered.

Elroch
tygxc wrote:

@12240

"you can't prune any legal moves"

++ I sure can. I prune 1 e4 e5 2 Ba6? as it loses.

I stand corrected. What I meant was that a competent person cannot prune any legal moves for the opponent of a strategy (all need to be resolved).

I prune 1 a4 as it logically cannot be better than 1 e4.

Similarly, the likes of Schaeffer cannot prune such moves, because they know what a weak solution is. What you do is, frankly, irrelevant.

"the evaluation of every such move is unreliable"
++ The provisional, heuristic engine evaluations like +0.33 are unreliable.
That 1 e4 e5 2 Ba6? loses is reliable. That 1 a4 cannot be better than 1 e4 is reliable.

You really think proclamation is a valid proof technique?

"we really mean evaluations based on analysis to a substantial depth" ++ Provisional heuristic evaluation +0.33 at depth 25 is more reliable than provisional heuristic evaluation +0.33 at depth 15, but still unreliable.

Same with -3.9. Just a LOWER PROBABILITY of being disastrously wrong.

But, let's face it, you don't understand Bayesian probability and its implications.

However, calculation until the 7-men endgame table base or a prior 3-fold repetition or an otherwise known drawn endgame is reliable.

True, if ALL legal opposing play is dealt with. If not, you are just scamming.

The 109 ICCF WC Finals games link the initial position to a known reliable draw by average 39 moves. That is reliable.

Definitely not 100% reliable. It shows a complete lack of understanding to jump to this conclusion. You even said it was likely that it was very likely that some later games between the players would be decisive!

"For pruning moves all you have is the basic evaluation with no analysis"
++ Also logic and game knowledge.

No, YOU don't have logic. You have the word, but no idea of what it means.

And you have no understanding of the difference between deduced facts and UNCERTAIN inductive knowledge.

The latter DEFINITELY includes your beliefs about 1. e4 e5 2. Ba6

And, to be frank, you are an annoying, arrogant, ignorant person. [Ignorant means you don't know things that matter].

BigChessplayer665
Optimissed wrote:

Paul Thagard is the author of the first of two recent new arguments against the coherence theory. Thagard states his argument as follows:

if there is a world independent of representations of it, as historical evidence suggests, then the aim of representation should be to describe the world, not just to relate to other representations. My argument does not refute the coherence theory, but shows that it implausibly gives minds too large a place in constituting truth. (Thagard 2007: 29–30)>>>>

I came up with that in about 1993 as part of my philosophy degree. If I came up with it, the strong likelihood is that others presented it before I did, since it's obvious.

Long quash is unmuted

Thee_Ghostess_Lola

u can setup a 4x8 board. no castling (no en passant ? / no promo ?). ea side gets 4 pawns, a king a knight a bishop & a rook (bishop & rook makes up a kmart queen). tweak a antminer or two & see what u get. once u get from 16 to 7 u can bridge to a 4x8 syzygy base (which would probably solve better than 7 on a half-board...and i bleeve its been done will check).

I feel this could be a good starting point 4da attemptor yes ?

Thee_Ghostess_Lola

hi opti !!...happy ur back luv happy.png L♥

Thee_Ghostess_Lola

(all need to be resolved).

nah worry about that later. u can build in a parsa a all sorts a dum moves. openly dropping a piece w/out compensation just makes a joke outta stuff. i say prune baby prune !

MEGACHE3SE

""that take a significant amount of computing time" ++ Average 5 days / move."

your calculation listed it at over a million positions per second, so you are contradicting yourself.

tygxc

@12261

"we can know things due to inductive reasoning" ++ All we know is by inductive reasoning

"That would imply an ideal system which may not relate to reality" ++ Like Cantor

"tygxc is to some extent both irritating and slow" ++ Huh. Do I insult people?
I might be the fastest responder on this thread. I respond to trolls more often than I should.

"well-based challenges" ++ What well-based challenges?

"he isn't actually responding to anything?" ++ To that which makes sense.
I decide for myself what posts and what parts of them I respond to. I have no obligation.

"why they do not focus on different types of game, such as 200 move games"
++ The games end in draws in average 39 moves. What would you want them to do?

"the formula which seems to lead to draws all the time" ++ Chess is a draw, the formula cannot change that. There have been proposals to shorten the thinking time now 5 days/move.

playerafar

Pruning 1) a4 for any reason is ridiculous.
Because 1) a4 is just as unsolved as 1) e4 is.
tygxc wants to go by human chessplaying doctrine - he constantly dismisses mathematical rigor and objective reasoning.
1) a4 doesn't lose so you can't prune it.
That goes for 1) f3 and 1) Nh3 too.
--------------------------------------------
if tygxc wants projects whereby Stockfish and other engines 'prune' when one side is getting a big numerical advantage according to the engine's one-dimensional numerical evaluation numbers ... then he could talk about such projects.
Such a project where the pruning occurs with advantage of 0.2 would be ridiculous.
Even an advantage of 1.0 is ridiculous even if that was equivalent to one pawn up - since positions with one pawn up are often draws or even winning for the side that's a pawn down.
If the advantage was +5 or +10 and those are 'pruned' that might be some kind of approximation but that isn't going to happen often enough to make a big enough dent in the task to be done.
Maybe a 'nitty gritty' range of computer-evaluated advantage has been determined whereby there's enough advantage to make a try at pruning but it also happens often enough to take a huge chunk out of the overall solving task.
Or maybe there's no such thing. There's a big Gap in other words.
Betwen often enough and big enough.

tygxc

@12269

"Because 1) a4 is just as unsolved as 1) e4 is." ++ We have now 39 perfect games opening 1 e4 with optimal play from both sides, all draws. We have zero with 1 a4 and for good reason so.

"tygxc wants to go by human chessplaying doctrine - he constantly dismisses mathematical rigor and objective reasoning." ++ I want to incorporate chess knowledge into weakly solving chess, as is beneficial according to this scientific paper.

Insisting on a proof tree for 1 e4 e5 2 Ba6? or 1 a4 is not rigor, it is stupid.
I am the one that reasons objectively, without disproving by insulting, ridiculising, condescending.

"1) a4 doesn't lose" ++ Correct

"so you can't prune it." ++ Wrong. It cannot be better than 1 e4. Thus we can neglect it.
If black can draw against the better move, then it is trivial to draw against 1 a4.

"That goes for 1) f3 and 1) Nh3 too." ++ Yes, those are trivial too. They draw just the same, but they do not oppose, i.e. strive against the draw. They cannot be better than 1 e4 or 1 Nf3.

"if tygxc wants projects"
++ There is no need for a project with good assistants and modern computers: the 17 ICCF WC finalists and their 2 servers each of 90 million positions per second do it for free.

"advantage of 0.2" ++ Again: computer evaluations like +0.20 make no sense.
The only objective, absolute evaluation is win / draw / loss.

"Maybe a 'nitty gritty' range of computer-evaluated advantage has been determined"
++ Present consensus: +1.00 gives a 50% chance to win and a 50% chance to draw or lose.
However, the provisional, heuristic evaluations like +1.00 play no role.

We now have 110 ICCF WC Finals games, all starting from the initial position and all ending in a certain draw after average 39 moves, and these represent evaluation of 10^17 positions.
The games show that whatever white tries, black has not the required 1 sequence of moves to draw, but 4-5 different sequences of moves to draw. So it is redundant.
Even if a double error were found in one or a few of the 110 games, then the result still stands: chess is a draw and we know sequences of moves to achieve the draw.

Elroch

You explain very well that you are entirely ignorant of what a proof is, and that if your non-proof had multiple errors in it you would still be 100% convinced by it. Thank you for being so open about your lack of understanding.

Elroch

@tygxc always ignores refutations of his reasoning.

Let me illustrate.

For N = {1, 2, 3, 4, 5 ...} define the sequence of questions Q(N) like this:

Q(N) = "If N games were played between two world class centaurs (engine assisted human) using current engines and it was a draw, would that be a proof that chess is a draw?"

@tygxc has stated that he believes the answer to Q(106) and Q(110) is "Yes".

@tygxc, which is the least N such that the answer to Q(N) is "Yes"?

playerafar
Elroch wrote:

The trouble with trying to have a debate with @tygxc is that his argument is (metaphorically speaking) that he is Napoleon. There is literally no reasoning which can convince someone who believes they are Napoleon that they are not.

There have been many attempts to dissect what tygxc does.
But its beginning to look like tygxc just wants to apply what he's learned as a chess player.
Or been conditioned to build his chess playing on.
There's probably various analogies to describe it.