Chess will never be solved, here's why
the answer lies with this code
#113
The position you posted in #22 is a draw. Equal material, symmetrical pawns, neither player can hope to win. How many months should they continue to play that? They do not get tired, they know no time trouble.
I can't see anything but a draw, but if two grandmasters who have been looking at it for months can't that's not surprising. It doesn't mean there is no win with perfect play.
The starting position has equal material and symmetrical pawns. Would they have done better to have called it quits then?
How would you assess the two simpler positions I posted in #27 if you didn't know they were wins (with and without the 50 move rule)?
The wins >50 moves have in common that they have no mobile pawns. In the initial position there are as many pawns as other men, they are all mobile, they can chose between 1 and 2 steps, and pawn moves are necessary to bring bishops, rooks and the queen into play. Those >50 move wins are an endgame feature without mobile pawns, where the pieces get into long wielded manoeuvres.
Was the >50 moves meant to mean outside the 50 move rule, or just a suitably large number?
This is a longest mate with 5 men on the board under basic rules. (Draw under competition rules.)
No pawnless 5 man endings are as long (though there are many >50 moves. Of the tables up to 7 men a pawnless ending is longest only in the 6 man tables.
There are no mate>50 positions with less than 5 men on the board.
https://en.wikipedia.org/wiki/Two_knights_endgame
I didn't understand the significance of the link.
#120
"I can't see anything but a draw, but if two grandmasters who have been looking at it for months can't that's not surprising. It doesn't mean there is no win with perfect play."
++ It is a draw. Even in over the board classical play this would be drawn, despite time trouble, fatigue.
"The starting position has equal material and symmetrical pawns. Would they have done better to have called it quits then?" ++ But there are many possibilities: pawn moves, captures... Rook endings are known to be drawish, even more so with equal and symmetrical pawns.
"Was the >50 moves meant to mean outside the 50 move rule, or just a suitably large number?" ++ Because of the 50 moves rule. The 50 moves rule itself was devised to be suitably large.
"I didn't understand the significance of the link." ++ The first thing to do in KNN vs. KP is to block the pawn with a knight so as to make it immobile.
what's the actual largest number of moves required to win the most extreme example of a winning position... anybody know?
#122
400 moves:
Definitely not 400 moves.
This needs 1098 ply (549 full moves).
and the position you show needs more than 400.
This is the fastest possible way for White to convert to a reduced number of men and still win.
and that still leaves 7 men on the board and no mate yet.
If Haworth's law holds good up to 32 men the longest mate with 32 men would be a little short of three (American) trillion moves.
https://en.wikipedia.org/wiki/Endgame_tablebase#Tables
apparently KQN vs KRBN has a longest win of 545
sorry i mean once all the pawns are off.
If all the pawns are off, then you're down to 16 men. Haworth's law would almost certainly be a huge overestimate in this case, because the rate of increase in the length of pawnless endgames appears to stall (starting with the increase from 6 to 7 men). So the answer is probably nobody has a good guess at the maximum length of a mate once all the pawns are off.
But what's the significance of the requirement that all the pawns are off?
chess will never be solved because there are lots variations and more and more we can't even imagine about that
#120
"I can't see anything but a draw, but if two grandmasters who have been looking at it for months can't that's not surprising. It doesn't mean there is no win with perfect play."
++ It is a draw. Even in over the board classical play this would be drawn, despite time trouble, fatigue.
I would say it's pretty obviously a draw with play at the human or SF level but there could still be a mate in a thousand moves or two lurking.
"The starting position has equal material and symmetrical pawns. Would they have done better to have called it quits then?" ++ But there are many possibilities: pawn moves, captures... Rook endings are known to be drawish, even more so with equal and symmetrical pawns.
I wasn't being totally serious, but there are people who know the starting position is a draw too.
"Was the >50 moves meant to mean outside the 50 move rule, or just a suitably large number?" ++ Because of the 50 moves rule. The 50 moves rule itself was devised to be suitably large.
But it doesn't limit the length of mates to 50 moves. E.g. the following position is mate in 85 under basic rules or mate in 128 under competition rules.
Hence the question.
"I didn't understand the significance of the link." ++ The first thing to do in KNN vs. KP is to block the pawn with a knight so as to make it immobile.
The Wikipedia article covers various endgames, you didn't specify.
But you shouldn't believe everything you read in Wikipedia. Blocking the pawn with a knight is not always the first thing you do. How would that work in the first position in #27 for example? (Also less obviously in the above position. You're not interested in blocking the pawn on a5; you need to force it to a3.)
#132
This is what solved game means:
https://en.wikipedia.org/wiki/Solved_game
I am probably missing something obvious here, but how? Is it as artificial as a diversion around a position that has been previously reached twice?
significance: was wondering how that applies towards whether the current 50-move rule ought to be revised to accomodate known technically won positions... just easier than thinking about it with pawns on (would seem to unduly complicate the basic question).
#135
This is how ICCF handles it:
2. As concerns a 7-piece tablebase claim, if the tablebase indicates a win, this
supersedes the 50-move rule. (All ICCF events allow 7-piece tablebase win/draw
claims.) In a position that is not solvable by the certified ICCF tablebase, the 50-move
rule as described by ICCF Laws of Correspondence Chess is valid even in case such a
solvable position will arise immediately after the 50th move. In case the solvable won
position arises and is claimed before a draw according to the 50-move rule, the win will
be awarded.
https://webfiles.iccf.com/rules/2022/ICCF%20Rules%20update%20for%201-1-2022.pdf
I am probably missing something obvious here, but how? Is it as artificial as a diversion around a position that has been previously reached twice?
No you have to play it differently with the 50 move rule in effect. If you take any fastest route it will include a phase that falls foul of the 50 move rule. So you have to force the pawn forward prematurely to avoid that but still have a mate. Horribly difficult and I don't even plan to try learning the endgame under competition rules.
The same would apply in an increasing number of positions with extra men on the board. (Perfect opening theory is probably very different depending on whether it's for basic rules or competition rules.)
Luckily the Nalimov approach is good enough in practical play.
You can see the details here: http://galen.metapath.org/egtb50/
#138
"Perfect opening theory is probably very different depending on whether it's for basic rules or competition rules"
Probably not at all.
Opening play largely stays the same even with more radical rules changes.
https://arxiv.org/pdf/2009.04374.pdf
#115
7 men total: including the 2 omnipresent kings and also queens, rooks, bishops, knights, pawns.
Work is in progress on 8 men.
https://en.wikipedia.org/wiki/Endgame_tablebase