Could a chess game with 0.01 advantage on one side still be won with perfect play?

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Avatar of PerpetuallyPinned
MelvinGarvey wrote:

The original question would have a meaning if we knew the evaluation we'd be talking about would be of godly accuracy and reliablitily. Like 100% fosho.

yes, that's getting down to some fine stuff

If chess was solved, I could see that.

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Mark12291229 wroteYou have been shown

Oh look at me ,ma, I have a 'chess engine'. It coulda, it woulda, it shoulda....powered the little train.

https://www.youtube.com/watch?v=US-zwIwi1ok

 

Avatar of PerpetuallyPinned
nighteyes1234 wrote:
Mark12291229 wroteYou have been shown

Oh look at me ,ma, I have a 'chess engine'. It coulda, it woulda, it shoulda....powered the little train.

https://www.youtube.com/watch?v=US-zwIwi1ok

 

Hey, that train not only goes up a steep hill...

It also has a pto that raises/lowers the engine and the cars.

Wasn't the song I had in mind, but neither is this:

https://youtu.be/VMhOuvJafDE

 

 

Avatar of blueemu
PerpetuallyPinned wrote:
llama47 wrote:
PerpetuallyPinned wrote:

There's no 0.01 advantage

It just depends on how you define it. You can also go for EGTB style where the only "real" evaluations are "mate in __" and "draw"

Show me...

How does someone define an advantage as 0.01

All I'm asking

How does someone assign ANY number to an advantage that is short of a forced mate?

Number crunching is something engines do, not people.

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Avatar of PerpetuallyPinned
blueemu wrote:
PerpetuallyPinned wrote:
llama47 wrote:
PerpetuallyPinned wrote:

There's no 0.01 advantage

It just depends on how you define it. You can also go for EGTB style where the only "real" evaluations are "mate in __" and "draw"

Show me...

How does someone define an advantage as 0.01

All I'm asking

How does someone assign ANY number to an advantage that is short of a forced mate?

Number crunching is something engines do, not people.

Hey...that was my point

Avatar of PerpetuallyPinned

I might see someone having a system for whole or half points. Not sure how good it could ever become.

Avatar of Mark12291229

All of this is just hypothetical. Besides, people are not 300IQ machines, so they just have to go on the knowledge they have. Knights are advantageous to bishops in some situations, vice versa in others,

Avatar of PerpetuallyPinned
Mark12291229 wrote:

All of this is just hypothetical. Besides, people are not 300IQ machines, so they just have to go on the knowledge they have. Knights are advantageous to bishops in some situations, vice versa in others,

Hypothetically then, what other hypotheticals should we consider addressing?

"perfect play"

Does White have a first move advantage? If so, what is it (1/3 of a pawn) and wouldn't "perfect play" require White to win?

Avatar of Mark12291229

I never said perfect play could bring a small advantage to a win, and besides, you need at least a pawn to win a chess game. I believe 1>1/3. White does win a small majority of the time, but these players don’t play “perfectly”. You also have to consider even if the game starts with an evaluation of +0.4 it tends to change even with perfect play within the first two to three moves.

Avatar of PerpetuallyPinned
Mark12291229 wrote:

I never said perfect play could bring a small advantage to a win, and besides, you need at least a pawn to win a chess game. I believe 1>1/3. White does win a small majority of the time, but these players don’t play “perfectly”. You also have to consider even if the game starts with an evaluation of +0.4 it tends to change even with perfect play within the first two to three moves.

You need a pawn to win?

I think you've seen the "evaluations" aren't perfect if they change.

So, in a vacuum of hypotheticals

...anything is possible.

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No

Avatar of Mark12291229

Explain yourself