flagging : Is it unethical or part of the game

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rishabh11great
The_economist9 wrote:

Does flagging happen a lot in bullet?

Yes, Obviously.

The_economist9
rishabh11great wrote:
The_economist9 wrote:

Does flagging happen a lot in bullet?

Yes, Obviously.

This is a bullet secret I never knew. No wonder why I suck at bullet. 

NobleElevator

lol

The_economist9

Who here likes to flag during games?

NikkiLikeChikki
The more time you use, the more time you have to calculate and check for hanging pieces. If you are ahead on the evaluation but behind on time, you’re ahead because you used more time early. Your opponent chose to think less and move faster knowing the importance of time at the cost of calculation. Stop whining about an integral part of what time controls are there for: to make you play faster and punish excessive calculation.
candido1

I'm surprised to see comments saying it's unethical to flag. The reality is both players agree to the time controls before the game. Regardless of OTB or online, if the losing side has more time and the winning side has to blitz out the moves, that is the fault of the winning side. The "losing" side should not be expected to resign due to the "winning" side's poor time management.

The_economist9

Yeah both players agree to the time control and therefore flagging should not be unethical. The reality is many players pull this trick in short time games. Flagging is annoying, but yeah online chess is online chess. 

aarongull

Sometimes playing for the flag is the only option for a win. Instead of getting upset about the flag they should look to see why they couldn't convert a draw into a winning position or study the position they spent all their time on. This is online chess, no reason to get mad about it.  

NobleElevator

Yeah.

Also the only reason I'm not too bad at bullet is because I know how to flag opponents lol

vishnu_vijay_93
aarongull wrote:

Sometimes playing for the flag is the only option for a win. Instead of getting upset about the flag they should look to see why they couldn't convert a draw into a winning position or study the position they spent all their time on. This is online chess, no reason to get mad about it.  

Correct! Idk why some ppl are still salty, if they really don't like flagging they should not play chess without increment. 

NikkiLikeChikki
I’m actually surprised than an FM complained about getting flagged. It’s almost always inexperienced players who don’t think losing is fair when they are in a better position.
vishnu_vijay_93
NikkiLikeChikki wrote:
I’m actually surprised than an FM complained about getting flagged. It’s almost always inexperienced players who don’t think losing is fair when they are in a better position.

He moreover says that super GMs are setting a bad example for players by flagging ppl themselves for money (by winning tmts) 

NobleElevator
vishnu_vijay_93 wrote:
NikkiLikeChikki wrote:
I’m actually surprised than an FM complained about getting flagged. It’s almost always inexperienced players who don’t think losing is fair when they are in a better position.

He moreover says that super GMs are setting a bad example for players by flagging ppl themselves for money (by winning tmts) 

Yeah, that's just bs. Chess is their(the super gms) job, and basically for them when they're in a lost position, it's flag, or don't get paid. It's fair, it's online chess. It's literally what they're supposed to do.

TheCalculatorKid

Flagging isn't even slightly unethical. That's like asking is checkmate unethical, or is stalemate unethical. If you agree to a time control you bets make all your moves within that time.

NobleElevator
TheCalculatorKid wrote:

Flagging isn't even slightly unethical. That's like asking is checkmate unethical, or is stalemate unethical. If you agree to a time control you bets make all your moves within that time.

I agree.

Also a lot of people play bullet just for the flagging and time trouble(like me) so if anyone suddenly said 'oh, flagging is rude, you're not allowed to flag anymore' I wouldn't care xD, since I flag for fun, rather than gaining chess skillz

vishnu_vijay_93
NobleElevator wrote:
TheCalculatorKid wrote:

Flagging isn't even slightly unethical. That's like asking is checkmate unethical, or is stalemate unethical. If you agree to a time control you bets make all your moves within that time.

I agree.

Also a lot of people play bullet just for the flagging and time trouble(like me) so if anyone suddenly said 'oh, flagging is rude, you're not allowed to flag anymore' I wouldn't care xD, since I flag for fun, rather than gaining chess skillz

Yeah laul

vishnu_vijay_93

I mean, I am just a 1400 kid, I would have never ever imagined that I would play titled players, let alone beat them but hearing something like this from ppl I look up to (titled players in general) does make me a bit sad. 

NobleElevator
vishnu_vijay_93 wrote:

I mean, I am just a 1400 kid, I would have never ever imagined that I would play titled players, let alone beat them but hearing something like this from ppl I look up to (titled players in general) does make me a bit sad. 

Yeah, but it's good to remember that masters are people too, they might have a brilliant memory and mind, but still have human flaws.

MorphysMayhem
vishnu_vijay_93 wrote:

so today, i was playing this FM and we had an equal ending but he had like 10 seconds only.I played for the flag and he blundered in time pressure. After the game, he was just so salty in the game chat, saying some rude stuff about me going for the flag. I wont say who he is and i won't say what he said, but i wanna discuss just one thing, is flagging unethical or part of the game? lemme know ur thoughts. thx

It is NOT unethical. The flag and time management is part of the modern (I.e. Nearly 140 years) game of chess.

That said, while I think even most GM's would happily accept the win under those conditions, I suppose that a fair number of players might consider offering a draw to such an opponent if they clearly had a horrible position on the board, were going to win solely because their opponent had virtually no time left, and the game was critical to the tournament results. In that case, many players might be inclined to offer a draw - but would clearly be under no obligation to do so. (I don't think anyone would want to win a World Championship match solely based upon that, for example. It would taint the win for sure) 

 

Chess clocks were introduced to eliminate an unethical problem of people just out sitting their opponents at the table and winning by sheer exhaustion. Go read chess history and you will find citations about games like crazy amounts of time - like 14 hours and such. Now that is unethical.

 

I view managing your time properly as just like deciding when to sac a rook for a knight and hope you will get compensation. 

 

If you are able to play faster than your opponent and hold the game, you have sacrificed spending as much time on your moves as them in the hopes of having more time (I.e. Compensation) later in the game.

 

The exact scenario you described is why I strongly prefer increment games. With even a two second increment, it is normally possible to salavage a game or even win, that otherwise would have been lost solely to the clock.

 

Your opponent had no right to trash talk you and should have just shut his mouth, or better yet sent you a GG message.

vishnu_vijay_93
Morphys-Revenge wrote:
vishnu_vijay_93 wrote:

so today, i was playing this FM and we had an equal ending but he had like 10 seconds only.I played for the flag and he blundered in time pressure. After the game, he was just so salty in the game chat, saying some rude stuff about me going for the flag. I wont say who he is and i won't say what he said, but i wanna discuss just one thing, is flagging unethical or part of the game? lemme know ur thoughts. thx

It is NOT unethical. The flag and time management is part of the modern (I.e. Nearly 140 years) chess.

 

Chess clocks were introduced to eliminate an unethical problem of people just out sitting their opponents at the table and winning by sheer exhaustion. Go read chess history and you will find citations about games like crazy amounts of time - like 14 hours and such. Now that is unethical.

 

I view managing your time properly as just like deciding when to sac a rook for a knight and hope you will get compensation. 

 

If you are able to play faster than your opponent and hold the game, you have sacrificed spending as much time on your moves as them in the hopes of having more time (I.e. Compensation) later in the game.

 

The exact scenario you described is why I strongly prefer increment games. With even a two second increment, it is normally possible to salavage a game or even win, that otherwise would have been lost solely to the clock.

 

Your opponent had no right to trash talk you and should have just shut his mouth, or better yet sent you a GG message.

i agree!