Game Plans

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heyRick

What are the main points in determining a game plan?

notmtwain
heyRick wrote:

What are the main points in determining a game plan?

They've gone to all the trouble to create a lot of content on this. There is no reason to ask everyone to start over from scratch.

https://www.chess.com/article/view/study-plan-for-beginners-strategy2

 

3. Learn to Make a Plan

You don't always need to have a long term plan; often you are just fighting for advantages in the immediate position with tactics, attacking or defending against your opponent's threats, but it would be good for you to know what plans are, if only so as not to feel hopelessly adrift when there is "nothing obvious going on." Study the following material and you will already be on a decent footing:

Watch these video lectures on the subject:

NastyNugget
notmtwain escribió:
heyRick wrote:

What are the main points in determining a game plan?

They've gone to all the trouble to create a lot of content on this. There is no reason to ask everyone to start over from scratch.

https://www.chess.com/article/view/study-plan-for-beginners-strategy2

 

3. Learn to Make a Plan

You don't always need to have a long term plan; often you are just fighting for advantages in the immediate position with tactics, attacking or defending against your opponent's threats, but it would be good for you to know what plans are, if only so as not to feel hopelessly adrift when there is "nothing obvious going on." Study the following material and you will already be on a decent footing:

Read this: Try Your Hand at Planning -- by WIM Zenyuk Read this: How to Evaluate a Position -- by IM Silman

Watch these video lectures on the subject:

Everything You Need to Know: Tactics & Strategy -- by IM Rensch The Center in Chess -- by FM Lilov Planning in Chess -- by FM Lilov Member Analysis: Instructive and Unbalanced Errors -- by GM Dzindzichashvili

 

Thanks for those links man grin.png

Diakonia
heyRick wrote:

What are the main points in determining a game plan?

In a nutshell:

Piece Activity.

Center Control.

Space Advantage.