How Chess.com Tricked 1 Billion People!

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Avatar of CockroachGirly

Yes. Chess.com's game review feature and accuracy score out of 100 is way innacurate. I gave up on it a very long time ago when I saw somebody get an overall accuracy of 79/100 after playing one of the worst games possible (hanging pieces, random developing moves, no sense of safety)

Avatar of Idrinkyourhealth3

Partially agree, partially don't.

+Agree about building your own learning criteria correctly by carefully selecting which game to review, when and how. This makes you not needing to rely on their imposed comercial structure

-Don't Agree about being too selective and too meticulous to the point of having to spend extra time and question every single learning tip they give. After all every learning plan is flawed no matter how you look at it, and It is ultimately on you to get the best out of it anyways.

Avatar of badger_song

Kenji, although you first post has merit, I don't believe it is practical for anyone below 1800. The main problem is that a player needs to have a specific skill level and knowledge base before reviewing their own games without simultaneously using an engine to actively assist them. This rule out all novices, beginners and most intermediate level players. Without the use of an engine, players below a certain strength won't even recognize a move as an error, especially if its positional in nature. Furthermore, players often concentrate on the wrong things with an engine, depth of analysis should be only moderately greater than the players strength. For a 900 elo player, who cares if move A is an error because it only nets a pawn after a 3-ply combination, when the correct move was move B which nets a whole Bishop after a 7-ply combination; the 900 elo player isn't going to typically calculate that accurately in a complex position. The most productive use of game review/engines for lower rated players, is identifying outright blunders, and determining a method for eliminating them. Here game review shows its strength by giving some context to both errors and better moves. I think it's a poor use of time to review games relying solely on one's own judgement until at least 1800, if not higher. I don't think it matters what the game review rates a game vs what another engine determines, what does matter is that they can assist finding errors. I think the OP's idea is correct but he has the cart before the horse. As a lower rated player, studying your own games without the simultaneous use of engine is like asking someone to solve a differential equation without having first studied functions.

Avatar of blackmambas1314

hmm. Very true. this is why i dont click game review

Avatar of SgtStoneonta

Thanks for the heads up.

Avatar of BigChessplayer665
badger_song wrote:

Kenji, although you first post has merit, I don't believe it is practical for anyone below 1800. The main problem is that a player needs to have a specific skill level and knowledge base before reviewing their own games without simultaneously using an engine to actively assist them. This rule out all novices, beginners and most intermediate level players. Without the use of an engine, players below a certain strength won't even recognize a move as an error, especially if its positional in nature. Furthermore, players often concentrate on the wrong things with an engine, depth of analysis should be only moderately greater than the players strength. For a 900 elo player, who cares if move A is an error because it only nets a pawn after a 3-ply combination, when the correct move was move B which nets a whole Bishop after a 7-ply combination; the 900 elo player isn't going to typically calculate that accurately in a complex position. The most productive use of game review/engines for lower rated players, is identifying outright blunders, and determining a method for eliminating them. Here game review shows its strength by giving some context to both errors and better moves. I think it's a poor use of time to review games relying solely on one's own judgement until at least 1800, if not higher. I don't think it matters what the game review rates a game vs what another engine determines, what does matter is that they can assist finding errors. I think the OP's idea is correct but he has the cart before the horse. As a lower rated player, studying your own games without the simultaneous use of engine is like asking someone to solve a differential equation without having first studied functions.

Tbf even if they arnt good at it they should try they will spot tactics they wouldn't in game anyways they can always check with an engine after if they mess up but just having people tell you what to do like stockfish and not give advice isn't particularly helpful for beginners either they need to learn how to do it as well

Avatar of Pope-of-bishops
Victor1997cl wrote:

I built a free unlimited chess.com alternative chessmate

Hey, I've seen a website similar to this, it's Wintrchess i think?

Avatar of billyparham1

The worst part is all the cheating and rapid why not give us an extra filter so that we can filter out garbage speed players so that we're not playing a 2000 or 2100 rapid player that's in 1100 blitz player

Avatar of blackmambas1314

can't you do that yourself?

Avatar of LieutenantFrankColumbo
blackmambas1314 wrote:

can't you do that yourself?

How are you suppose to filter out assumption?

Avatar of BigChessplayer665
billyparham1 wrote:

The worst part is all the cheating and rapid why not give us an extra filter so that we can filter out garbage speed players so that we're not playing a 2000 or 2100 rapid player that's in 1100 blitz player

Tbf some people have rapid only or blitz only accounts

Avatar of Kenji129_4

JETINATE WROTE:
This is actually true… I may consider de-grading my membership to just gold membership
Yeah, cuz with gold u also have Practice and Endgames which i think are pretty instructive

Avatar of MrChatty
CockroachGirly wrote:

hanging pieces, random developing moves, no sense of safety

This reminded me... me

Avatar of TetrisFrolfChess

Kenji129_4 is correct. I've noticed game review feels a little off. I can review my games without it to a certain extent with an understanding of right & wrong. The classifications don't always make sense. Sometimes I'll see mistake & think blunder, sometimes I'll think there's got to be some misses here because I could've finished much sooner but then it tells me no misses. Not possible. It just seems game review has an agenda. I want to be clear, game review is useful but we should all be aware that it has flaws too.

Avatar of Just_an_average_player136

Yeah, it's made to make you feel good

Avatar of KeSetoKaiba

It is true that hitting the "game report" can be misleading at times and especially if you let the computer spoon-feed you all the answers, instead of learning to think for yourself. That being said, I LOVE the chess.com game report. If you know how to use it, then it's an extremely powerful tool to help give you a quick analysis starting point for you to then comb through the game.

Here's my thoughts on the game report "accuracy" (which can be a bit misleading as it is often misinterpreted).

Avatar of TetrisFrolfChess

Thanks, KeSetoKaiba. Dig the suit by the way.

Avatar of KeSetoKaiba

Happy to help and thank you happy.png

Avatar of TetrisFrolfChess

KeSetoKaiba's video is helpful. 👍👌

Avatar of Just_an_average_player136
KeSetoKaiba wrote:

It is true that hitting the "game report" can be misleading at times and especially if you let the computer spoon-feed you all the answers, instead of learning to think for yourself. That being said, I LOVE the chess.com game report. If you know how to use it, then it's an extremely powerful tool to help give you a quick analysis starting point for you to then comb through the game.

Here's my thoughts on the game report "accuracy" (which can be a bit misleading as it is often misinterpreted).

Is that you in the video