Textbook instance of punishing lack of development by opponent. Crushed in 17 moves.

 This is from one daily game that I played. The opponent had beaten me earlier but he never got going in the 2nd game that we played. This was a one move a day game, and the thoughts on the game have been mentioned in the game itself.

great game well played.


I like the 11 Bb5+ idea very much.  Even against the stouter defense 11... Kd8 White should still prevail.


In your other game against Mr Beresford 53...Kd5 was the move, your king can eat his pawns and then help your pawns promote or if he tries to defend his g pawn then your pawns just promote.

Yeah in the other game I just missed that I had moved the king to the wrong place where he promotes with check. Any move but that and we both promote one move of each other and it should be a draw. However he also found a great tactical shot earlier with the rook x bishop plan. After that having lost the advantage i just played the game very poorly from that point on

I remember analysing with an engine later and Kd8 is still given as a big advantage although I admit the way forward is still not as clear as in this line but I guess thats what makes it a stouter defense 😀


My point was you had no need to let him promote.  He can't take on c6 without letting the other pawn escape while you can stop his pawns.


Good examples of 13++ mistakes( developmental delay )

Player A will punish player B like that and vice versa.🤔🤓🤥