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prequel to Nytik's most popular garandmasters
You have to hurt an first move and heal a first move. heal equals one extra life, and hurt equals one less life. There will be 10 life for each move to start with.
a3-9
a4-7
b3-10
b4-11
c3-10
c4-10
d3-10
d4-12
e3-10
e4-15
f3-6
f4-11
g3-10 g4-10
h3-10
h4-9
Na3-10
Nc3-10
Nh3-9
Nf3-11
*YOu may vote ONCE each day*
Comments:
Buffalo United States
Member Points: 756
This is really wierd, because half of the moves are quite bad.
Heal d4
Hurt g4
Auckland New Zealand
Member Points: 768
heal f3
hurt a4
Birmingham, Alabama United States
Member Points: 822
hmmm... Hurt f3 heal e4
Ottawa,Ontario Canada
Member Points: 4572
hurt
Nh3
heal
b4
Birmingham, Alabama United States
Member Points: 822
shouldn't we be hurting the bad openings first? like f3 and h4?
ZZ9 Plural Z Alpha Canada
Member Points: 551
Hurt e4
Heal b4
somewhere called... England
Member Points: 491
heal E4
hurt A3
Belgrade Serbia
Member Points: 402
Heal f4
hurt a4
Bristol Wales
Member Points: 244
heal g4
hurt e4
Birmingham, Alabama United States
Member Points: 822
heal e4 hurt f3
Birmingham, Alabama United States
Member Points: 822
800 points milestone!
Birmingham, Alabama United States
Member Points: 822
HEllo Ringwraith!
Carn Dûm, Angmar United States
Member Points: 99
heal d4, hurt a4
Birmingham, Alabama United States
Member Points: 822
this will take a long time ;o
United States
Member Points: 96
Heal Nf3
Hurt h4
Birmingham, Alabama United States
Member Points: 822
heal e4 hurt f3