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Okay well,KOTL again.
First,i am gonna thank my team who helped me to advance the game:
@ChesswithGautham
background: some werewolves hide in the village.they do things like people,they look like people too.but at night,they gather together and kill villagers.the gods noticed the hazard of villagers,knowing that human can end forever and ever.they sent out two gods to help.but even gods cannot clearly see werewolves.can human survive or extinct???
In a village lives a werewolf.but others don’t know.the werewolf can kill a villager one at a time.the villagers need to find the werewolf.gods need to help.(gods can die)
God:
Detective:check 1 player’s thing per night.
Knight:kill one at a time (can be anyone)
There are houses in a circle. Each house has a key. The owner of the house has a key. When the owner dies, the key is dropped to the killer. If many people did damage to the owner, the key goes to the one who took the final hit.
There are the houses of a villager, a god, the knight, and the werewolve(s)
The villager’s house has supplies to feed themselves and whatnot.
The god’s house has orbs which help the villagers
The knight’s house has weapons to kill a player of choice. They may only kill once per whole day. They are not forced to kill anyone.
The werevolve(s) house is as same as the villager’s house.
The werewolves can break down doors.
The villagers roam around the village at morning, gathering evidence and trying to find the werewolf(evs )
The werewolf can only kill at night.
When night approaches, everyone must sleep, or they will lose 3 points
Every hour any player sleeps, they gain points.
E.g. I slept for 4 hrs. +4 pts to me.
Remember to develop a point system for deaths and other stuff.
kill/vote out 1 werewolf will get five points.for knights,kill people except werewolves get -5 points.werewolves share the points,1 for a kill.if one is high in points and is pretty close to victory,he can suiside to gain points(people become hurt after the kill,3 hours later,he will die)suiside=3 points.
wolf king: can kill one more people when killed.if he killed the last none god player because killed,the game is a draw.
butterfly effect is possible,happen randomly(e.g.wolf breaks a door,but the roof collaped so he died)
when died because of butterfly effect,the remaining players share the points.(5 points)the causer gets at least 1 point.
when butterfly effect is caused by the dier,nobody gets points.
if the werewolf kills three players,it promotes to a wolf king.
when players resign,they become immune zombies that doesnt belong to anyone.also,the second kill is "takeover",means that even that player is killed,he can reborn to the second player he killed.
identifier:can identify a player's identity.
When there is no food for two days, you cannot do anything until someone rescues you.when joining a fight,you will use 5% the energy per harm.you can also vote out anyone.
Weapon list:
saber:0.5 harm
mace:0.9 harm
tomahawk(not that missle):1 harm
shuriken:0.5 harm.(15% hit)
headshots: 100%kill,5%hit
meteorite hit: kills everyone(0.001%hit)
self-detonation:kills anyone five meters from you(another suiside)
sword:0.7 harm
spear:1 harm
trebucket:5 harm
cannon:10 harm.
horsie step:no mater how many blood 1 kill per attack.
musket:1 harm(40% will hit)
da-vinci plane crash:15 harm(but you will die a second later)
NOTE: PUBLIC MESSAGES THAT TELL IDENTITIES ARE NEVER ALLOWED.
Pls join