ok hi i will play
Moar 2: A Kotl spin-off.

Okay, that is five players, I might see if I can get one or two more, but I suppose that we can start soon, some time today.
PREVIOUS GAMES:
Murder mystery 2: electric boogaloo!
You have just arrived to your new home in a mysterious town. But something is amiss, and you find out that the mayor was killed last night, try to survive in; MURDER MYSTERY 2: Electric boogaloo!
The goal: at the beginning of the game, after everyone has joined, I will use a random number generator to select the murderer or murderers, as a survivor, your goal is to find and kill the murderer(s) and survive until the end, as a murderer, your goal is to kill all of the survivors, if there is more than one killer, you will not know who they are, but you can team up to kill all of the other players.
The map: there are locations in every corner of the map, in the top right you have...
THE HOUSES; the house are all 1 story tall, and have the basic essentials, a kitchen, A bathroom, one bedroom, a living room, and an empty garage.
THE Armory is in the top left, you can get any reasonable weapon from there, except explosives, because those are too op for you to just grab for free, you can however build a bomb at...
THE WORKSHOP: which is in the bottom left corner, there are many tools you can get here, as well as a section for getting anything that you might get from a hardware store (like The Home Depot, for example.) you can also get stuff from... THE GROCERY STORE THAT IS RIGHT NEXT TO THE WORK SHOPTm You can get food and stuff, I guess,
THE CITY HALL: it is located in the bottom right corner of the map, this is where important meetings are held, and It is where you will start the game, this build WILL be blown up by somebody, I will be surprised if it doesn’t.
And finally, last but DEFINITELY not least: *Takes deep breath * THE PAVILION WHERE YOU CAN GET LASERS AND GUNS AND BOMBS AND LASER GUN BOMBS AND MEDKITS THAT I TOTALLY DIDN’T NOT TAKE FROM HORRIBLE TOMATOS MURDERER MYSTERY GAME!!!!!
at THE PAVILION There will be an airdrop every once in a while, it will contain several useful items that you cannot get anywhere else!
Points:
20 points for each half a day you survive.
30 points for killing the murderer as an innocent, if more players help then the points will be divided between players depending on how much they hurt the murderer .
-20 points for killing an innocent as an innocent. Please keep this in mind if you go around killing random people for no reason
30 points For killing an innocent as a murderer.
10 points for killing a murderer as a murderer.
25 points for surviving till the end.
20 points for blowing up city hall
A few important things to note:
The day and night cycle will reflect the time in the real world, the time zone we are using is EST (Eastern Standard Time). The day starts at 7:30 am and ends at 7:30 pm, there is also a 30 minute period of twilight before the day starts and ends.
You can PM actions at day while you are Inside if your house, otherwise no PMs at daytime. If there are at least 2 other people inside of your house then you MUST use the forum for actions
you can only send PM’s while you outside of your house, during the night and twilight, or if you attempt to sneak attack a player during twilight they will be notified of your attack.
The only guns you can get at the armory are civilian and hunting grade guns, so no ak47s or snipers for now.
WELCOME TO: ROB THE MUSEUM!
Tonight’s the big night, your an up and coming robber, and tonight’s your big night, so far you’ve only committed a few crimes, petty theft, shop lifting, grand theft auto, and a few small bank robbery’s. But tonight’s gonna be different, armed with your bag of infinite space, and your improvement chip, you plan on robbing EVERYTHING. But something is about to happen that nobody expected, yes, tonight, is gonna be a Big night....
GOAL: steal as much stuff as possible while trying to survive till 6 am, there are guards protecting the exhibits, but those are not your main concerns, as some of the exhibits will try to kill you.
THE MAP:
this map has a few important things that you should know about, there are a few important rooms that you should know about.
THE MODERN ART EXHIBIT: this room only has abstract art and the other exhibits will not attack you if you go in here. as a counter to camping, 2 guards will check there every once in a while.
STORAGE: this room contains SCP 914, aka the improvement machine. you can put any item in this contraption, and it will either improve it, or deconstruct it, depending on the settings, it is heavily recommended that you do not use it on biological matter.
This room is only visited by the janitors, so you should be mostly safe in here, but let it be known that there is only one way in and out.
FOOD! The guards and the exhibits will never go in here, strange. There is also an office you can lock yourself into. Fun fact about this room: it runs on it’s own power.
POINTS:
You will get points for each item you steal. If you die you will lose all of your items, but you can always respawn in this game
There are 5 levels of items:
Common items: things like shields and swords, these things are easy to come by and Will only get you 2 points
Antiques: these items are pretty rare, and will get you about 5 points
Paintings and one of a kind art: these things are pretty coveted, they get you 5 points a piece. There are many of these, but some of them you might wanna leave be...
Gems: these are worth 10 points a pop, there are 15 gems that you can get in the gem room, plus one other very important item...
THE GRAND DIAMOND: this item is worth 50 points, for some reason you can’t put it in your bag, something about fair play. Unlike the other items, this one has to be carried by hand, which allows for conflict.
Have the most point by the end to win 20 bonus points!
You will also get points for not dying, 10 point for each “hour” you survive. If you die you will not get any more survival points.
Combat and items:
You start with 2 things; a bag of infinite space, and one upgrade chip, if you die, you will only respawn with a new bag.
the upgrade chip can be used to make any item or weapon in the museum OP, for example, if you use it on a suit of armor, it will become a cybernetic suit of armor, like an iron man suit, or you can use it on something like a dinosaur skeleton, and it will become a living dinosaur. You can find more chips hidden throughout the museum, you can also use SCP 914: aka the improvement machine. In the Storage closet.
COMBAT: Combat is enabled for the entire game, which means that you can be killed at any time.
PM’s are not allowed, unless you are doing a sneak attack on somebody.
You can use any item in the museum to your advantage.
Survival: Undead Showdown (rules revised by tomato, thanks!)
Story
You arrive in a very familiar town, but something is amiss, there have been rumors going around that, after the Museum was destroyed, zombies appeared in the forest adjacent to the city, but zombies are just make believe! Right? In addition, for some reason it’s snowing. Strange...
Goal and Basic Rules
Survive until the end or escape. The game ends if either 1/4th of players are left or if an escape is found.
The Zombies will come in waves, each one getting progressively more difficult.
Roles and Points
Everybody gains 2+ points for each zombie you destroy (varies based on zombie type), 5 points for each wave you survive, and 15 points for surviving until the end.
Players who have 0 points will get 20 points at the start.
Innocent: Normal player. Loses 5 points for killing an innocent.
Heartless: Acts as an innocent, but gains 10 points for each kill. If they die, they drop 15 points plus 5 points for each innocent the heartless killed.
The Leader: The Leader starts with a Staff of the Dead. Can use the staff to kill others for 20 points, If the leader doesn’t kill players with zombies for a certain amount of time, the zombies will attack the leader. Some types of zombies will not obey the leader at all. If they die, they drop 25 points.
Millionaire: This player has a few weapons inside of his house, including 2 trick items. The Millionaire will get 5 points if they kill a player. If they die, they drop 20 points. Higher placements have a higher chance of becoming millionaire. Last place has 1 chance, 2nd to last place has 2 chances, 3rd to last place has 3 chances, and so on.
NOTE: If the need to arises, certain roles may be re-randomized, or duplicated.
Map
You are in a town surrounded by a dense fog.
North is the Residential area. Everybody spawns in there with their own house. The houses are fire proof.
East is the city hall, which has no purpose other than being able to be blown up.
South of the town is the pavilion, where the occasional item can spawn in, due to the power surge from the museum, these items are more powerful than others, some items include tricks, whose rules can be found (here). Uses all normal tricks, along with AustinXJet's special tricks.
To the west is the mysterious Forest, where many of the zombies come from. Here, the fog is less dense. If there is a way out of town, it’s this way.
In the center of town are the 3 stores. Due to zombies, the stores are low on stock. You can use points to buy items here.
Armory- You can get useful items and weapons here.
Warehouse- You can get materials, tools, and molds for weapons here.
Grocery store- You can get generic goods, like paper towels, food, and bagels here.
Zombie Types
This section documents the zombies when they are discovered, including their point value, their abilities, and whether they can be controlled.
Zombie Grunt:
the Zombie grunts are quite weak on their own, but in a horde, they can be very deadly.
Attacks:
Scrape: Will annoy you, might cause infections to open wounds.
Bite: this can cause infections if not treated, it can also be used to rip you apart
Points: 2
Can be controlled by zombie master.
Slugger: This zombie is like any normal zombie, except for the fact that it has a huge left arm, twice the size of yours.
Attacks:
Rip: the Slugger will grab you and use his left arm to rip you apart.
Smash: the Slugger will use his left arm to smash you into the ground.
Throw: The Slugger will chuck a nearby object at you at speeds upwards of 80 MpH
Points: 4
This zombie can be controlled.
Grabby Boi: This zombie is quite fast, and will cling onto your face in order to kill you.
Attacks:
Cling: will jump onto your head and start to scratch at your face, he will try to go for your eyes, so that’s fun.
Points: 4
Can’t be controlled, but will not attack players with the staff of the dead
Stabby boi:
basically a regular zombie with a knife
gold: 3
Can be controlled.
The Improvement Facility.
(Heavily inspired by A glitch in the system(a game from @horibletomato’s KOTL) and most of @Hitthepin’s KOTL)
After learning that Stalin was the man behind the recent zombie apocalypse, You are sent into his greatest challenge yet!
Armed with the most advanced transportation technology, and 2 chainsaw lightsabers, Your mission is to get to the 3000th and 1st floor, and defeat Stalin!
And try not to kill each other on the way up!
Points: you will earn 15 points for killing another player, and 25 if you kill the player in first on the leaderboard.
You will lose 15 points for dying in anyway, if you get killed by another player, they will get your all of your loot. If you die in any other way, your items will spill out for anyone to take.
When you kill a boss, 36 points will be split amongst all players who delt damage to the boss, based on how much damage they delt. The player who deals the final blow will gain an additional 15 points, as well as their fair share of the 36.
A player will earn 10 points for collecting a relic, a relic is like a super duper Uber omega ultra powerful Trick.
And finally, if a player unlocks a new area, they will gain 20 points
Respawns are enabled. You will respawn with all of the basic items
MOAR-Dur Mystery! (V3 reviser)
You arrive in the town of gravity falls, but something seems, Different... it’s colder, and It’s always dark. There has recently been a murder, and it is your job to track down the killer.
Roles and goals:
N = number of players at the start of the round.
Town roles:
Town: you live here, there are also some town NPC’s. Work together to find the killer. Goal, survive until all killers have died.
The Author: this man has lived in the town for a very long time, and he is very aware as to what goes on. Every night he can investigate a player, and he will be informed of that players exact role. He cannot be tricked at all whatsoever, so good luck with that.
The twins: the twins know each other very well, and pretty much stick together no matter what. If one of them dies, so will the other, so watch each other’s backs. Goal: Survive until all killers have died, if one twin dies, they both die
The Doctor: the Doctor can a player N/3 times, this will completely heal them of all injuries, and undo the effects of Bill Cye: T.E.G. Can heal themselves once. Goal: win with town.
Killing roles:
Bill Cye, the evil isosceles guy!
Every night he can either Haunt (give nightmares to) a player, which role blocks them, and forces them to stay at there house all night. Or mind control one, which will temporarily alter there team for that night only. refusal will result in that player losing control of all actions for that night. Bill can only mind control a player he has haunted previously, if a player gets haunted/ mind controled 3 total nights, they will die of insomnia. GOAL: have only killers alive at the end of the game.
Generic killing role: You are the killer, and if there are multiple killers, you will know their identities. You have no special actions, but will gain points for killing people. Goal, have only killing roles left at the end of the game.
Heartless: you are a person, do whatever it takes to survive... Goal: survive until the end of the round. You can win with either the town or the evils, if you kill 2 town players then you have to win with evils, and if you kill any of the killers you have to win with town.
Points:
20 points for winning the game
10 for surviving until the end
15 for killing any killing role as a town.(Only for player who does the most damage or deals the killing blow, depends on cucumber)
7 for killing any town as a killer.
-15 for killing a town as a town
5 for blowing up the mystery shack. You won’t regret it!
The map: north is where the houses are at, the are all lined in a row, sorted in alphabetical order based on nick name.
South is where the mystery shack is at, you can find all sorts of weird stuff, like shrink rays, body swapping carpets, and flamethrower chainsaws. Any players that are here at night are immune to bill as long as they are inside.
East is where the town is at, you can either go to the grocery store for no reason, or to the mall to get literally anything. Everyone has been given one of Mr. beasts credit cards, and can by whatever they want. (Within reason...)
And west is where the cargo pad is at, every once in a while there will be a loot drop, with really OP stuff, so look out, there are cargo creates for cover.
PM’s are allowed at all times, and 27 foot tall tank mechs are heavily encouraged.
Remember, “Time is an illusion, reality is a hologram, buy gold, bye!”

Everyone’s gonna crowd the pavilion I feel like
Well then we will have some interesting pvp encounters.

Also, you can get stuff from the armory too, as well as make guns and explosives at the work shop, you could even try to build a tank!

Guns and explosives? Oh boy, this will be interesting.
It sure will be! You could also try to build a giant tank mech with lasers and a giant flamethrower chainsaw, but who would ever want to do that....

Guns and explosives? Oh boy, this will be interesting.
It sure will be! You could also try to build a giant tank mech with lasers and a giant flamethrower chainsaw, but who would ever want to do that....
You can try making the white text a little less obvious.

Guns and explosives? Oh boy, this will be interesting.
It sure will be! You could also try to build a giant tank mech with lasers and a giant flamethrower chainsaw, but who would ever want to do that....
You can try making the white text a little less obvious.
Fair enough, I am doing the RNG now
any time you feel you have enough people/are ready.