@GhstlJrg1-0 not sure what threads you are referring to. I haven't deleted anything.
By the way...for all those reading about how this new engine is so inaccurate here is a post I wrote documenting an additional scenario where the analysis engine gave back absolute nonsense. It classified its own move in its own suggested variation as a blunder but when I played the "best" move it gave in the "on the fly evaluation" at the top of the screen....it reclassified the blunder move as an alternative best move!! Ask me how it can classify the same move as a blunder and a best move?? That's just NOT possible!!
https://www.chess.com/forum/view/site-feedback/new-analysis-feature-is-not-accurate-enough
It's ridiculous. I really really hope the chess.com dev team is taking note of all these complaints of how badly this engine is predicting. It is completely unreliable at present. It's a shame, because if it was acting reliably it would be a very nice analysis system and GUI.
Thanks for your feedback everyone. We are looking into problems with inaccuracy and inconsistent analysis, and working to find the issue (or issues.) At the heart of the problem is different depths analysis is taken at different stages of the experience. All analysis for Web is done by Stockfish 10, but depths can vary based on the task...
Full Game Analysis depth=20
Self Analysis depth=18-22 (this is used for variations and self analysis, and is time-based, with a default of 10 sec, but you can change that in settings)
Retry Mistakes depth=18
If you were to download the game and run an analysis locally with a depth of 30+, you would get a higher level of accuracy still.
The differences in depth can account for some, if not all, of the inconsistencies we are seeing here, especially the difference between depth=18 for Retry Mistakes, and what could be depth=22 (or deeper based on setting selection) for Self Analysis.
We are doing several things that can fix consistency, but taking all of our base line depths to the same level (20) will be the best way to assure consistency.
Consistency is great, but what we really value is Accuracy. We want things to be consistently accurate. For those users who do not feel like depth=20 is deep enough, we are adding options for our premium members to change the depth of their Full Game Analysis.
Unfortunately, going deeper will come at a cost of time. We can run a full game analysis at depth=20 on the server in 10-15 seconds. But a depth=22+ analysis would need to be run on the client (your computer processor) and could take up to two minutes based on your processor speed and the game. But we want to give you the choice to make analysis as accurate or as fast as possible.
Thanks for your patience as we get this right. Please let us know any other thoughts you have on improvement.