@GhstlJrg1-0 my apologies for my last post were I said I wasn't following you regarding how you were showing 4 lines. I see now that the dev guys have increased the self analysis lines options to 5. So I get what you are now saying. Sorry!
I know that these calculations are all done on the client side using your own processor cores and hardware. The more lines one has under analysis the greater the computational resources required. On many GUIs one has the ability to change the "Thread" and "hash" values...threads is the no of physical cores one wants to make available to the engine. Usually the default is 1 but I have increased it often to 2 and then computational power to the chess engine is greatly improved. However in the engine settings for chess.com there is no Thread or hash setting. So I don't know what the background instructions are asking of local client side resources. If you have other programs running at the same time that are using lots of processing resources then possibly this could be influencing your problem. Try shutting down other big resource hogging programs and see what happens.
I haven't run 4 lines yet as part of my analyses (I have mine on 3 ), but will do some testing and see if I experience any issues such as you have explained. My one device has 8 physical cores so I will test it on that device too.
@dallin thank you for the update. Much appreciated. I did not know/was aware that Stockfish 10 actually had any issues. Do you know what these are? Have you had reports of these?