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Avatar of long_quach

A chess game averages 40 moves. Make 40 minutes.

Make a 10 minutes a move rule (like they used to do on Yahoo.)

Then a game would lasts on average an hour.

 

Otherwise, I will NOT play chess here. I'll just spar with  my computer.

 

Don't [removed -- VP] tell me, "I can set my own clock." How will the algorithm match my time with someone else's time? We're all chess players here. Nobody is stupid here.

 

How many times do I have to repeat this?

Avatar of notmtwain
long_quach wrote:

A chess game averages 40 moves. Make 40 minutes.

Make a 10 minutes a move rule (like they used to do on Yahoo.)

Then a game would lasts on average an hour.

 

Otherwise, I will NOT play chess here. I'll just spar with  my computer.

 

Don't [removed -- VP] tell me, "I can set my own clock." How will the algorithm match my time with someone else's time? We're all chess players here. Nobody is stupid here.

 

How many times do I have to repeat this?

There are already too many choices. People often come here complaining  that they can't get a  game.

Why not try some 30 0 or 45 45 games? 

Avatar of Former_mod_david

I think @long__quach actually meant 1 minute per move, because at 10 minutes per move with an average number of 40 moves, that's an average time of 400 minutes, or 6 hours and 40 minutes, as opposed to 40 minutes which is closer to the hour he'd like to play.

I've tried setting up a custom time control of 0|60, but Live Chess seems to convert that into a 10|0 game - maybe because those are outside the allowable parameters? I'm not sure - I couldn't see it on the graph listing open challenges, anyway.

Even if it is possible, the algorithm only matches game seeks with the same time control - it doesn't try to figure out if one is "similar enough" to another. So it would only match a custom seek with someone else who had the same custom seek, which would be unlikely. It would be more likely that someone might see the open challenge on the Seek graph and accept it from there, effectively agreeing to the time control that's been set up.

Avatar of notmtwain
david wrote:

I think @long__quach actually meant 1 minute per move, because at 10 minutes per move with an average number of 40 moves, that's an average time of 400 minutes, or 6 hours and 40 minutes, as opposed to 40 minutes which is closer to the hour he'd like to play.

I've tried setting up a custom time control of 0|60, but Live Chess seems to convert that into a 10|0 game - maybe because those are outside the allowable parameters? I'm not sure - I couldn't see it on the graph listing open challenges, anyway.

Even if it is possible, the algorithm only matches game seeks with the same time control - it doesn't try to figure out if one is "similar enough" to another. So it would only match a custom seek with someone else who had the same custom seek, which would be unlikely. It would be more likely that someone might see the open challenge on the Seek graph and accept it from there, effectively agreeing to the time control that's been set up.

 

The overall control of 40 0 would lead to an average time of one minute per move in a 40 move game.

The 10 minute limit would be on any individual move, so that people can't be left hanging for the full 40 minutes.  

 

Avatar of long_quach

I don't like

 

2. Increment time per move

 

I come from the old-skool wind up chess clocks. Timing should be dead timing, just like real life.

 

https://en.wikipedia.org/wiki/Time_control

 

Chess time rule is based on 40 moves. Why not just make it 1 minute a move, i.e. 40 minutes total. An hour is a basic unit of time. Make the game lasts an average of 1 hour.

 

We're not talking about rocket science. This is very elementary stuff. Make it happen.

Avatar of long_quach

1 minute a move, 1 hour a game. How much simpler could it get?

Avatar of long_quach

While I'm at it, making a customization rating of the opponent you would accept. Like "within 50 points". "Set it and forget it" like the Ron Popeil chicken Rotisserie.

 

While I'm at it, lower ranked plays White.

 

Simple.

Avatar of long_quach

Why not try some 30 0 or 45 45 games?

 

30/0. I did. I paced myself "correctly". I lost on time at 40 moves, I queened a pawn.

Avatar of long_quach

Here is the game I lost on time. Exactly at 30 minutes, at 40 moves.

 

https://www.chess.com/live/game/1032399922

Avatar of ThrillerFan

This entire thread is asinine!

 

Why are you trying to re-invent the wheel?  If you are playing Game in 30 minutes, you have 30 minutes for the game.  Doesn't matter if you spend 45 seconds per move, or if you spend 10 seconds for moves 1 thru 17 (2 minutes 50 seconds), and then spend 14 minutes on move 18, having 13 minutes and 10 seconds left for the rest of the game.

 

Also, this whole concept of "lower ranked" (first off, they aren't ranks, they are ratings) getting White is also asinine!  So if you enter a tournament of 30 players, and you are the top seed, you are saying you get Black every round?  Bullsh*t!  The swiss system was built to balance Whites and Blacks for each player.  The vast majority of the time, your Whites and Blacks will be the same number or a difference of 1, like in a 5 round event, you might get 2 Whites and 3 Blacks.

 

If you don't like how chess is played today, go take up a simpler game like Tic Tac Toe!

Avatar of long_quach

I played chess in a real chess club, with wind up clocks.

 

I also played Chinese Chess, which is closer to the original chess from India, where the Bishop is called the Elephant.

 

I don't want to play a 30 minutes game. I'm forced to play a 30 minutes game. Why can't you understand that?

 

Lowered ranked plays White was instituted in a real chess club, with wind up clocks that goes tick tock.

 

Making it less time, make chess less like chess and more like tic tac toe.

 

Why is chess.com reinventing the wheel? by making 30/0?

Avatar of long_quach

In a real chess club, with wind up clocks, the time is 90 minutes for the first 40 moves + 60 minutes for the rest of the game. An average game lasts 3 hours. That's average, it can go up to 4-5 hours.

Avatar of long_quach

I have a wind up clock that was made in West Germany. West Germany, when there used to be East and West Germany.

Avatar of long_quach

"If you don't like how chess is played today, go take up a simpler game . . ."

 

Huh? More time means more complexity, less time means less complexity. 40 min > 30 min.

 

Avatar of notmtwain

Why not play 45 45 ? That should allow you plenty of time. In a 40 move game, each side would have 75 minutes. 

That sounds pretty civilized.

Avatar of long_quach

We're not kids anymore. We don't have time like when we were kids. There's work, other hobbies, and for some of us family and children (not me yet). An average of 2 hours a game is quite a lot. 40/0 is good enough for a quality game. And that's coming from a player who played chess over the board in a chess club with a wind up clock, averaging 3 hours game when I was younger.

 

Why not follow Goldilocks? Too little, too much, just right. 1 hour.

Avatar of long_quach

There's a lot in between 30 minutes and 75 minutes. That's like going to buy a pair of pants, 2 sizes: tiny and humongous.

 

 

Avatar of president_max
long_quach wrote:

*Snip* We're all chess players here. Nobody is stupid here.*snip*

Assumptions ...

Avatar of JustOneUSer
The problem is often people complain there are too many options- you can want this all you like. But hundreds of others have to want it to make it worth while.

And customise how close to your points rating your opponent is? You can already do that.
Avatar of long_quach
david wrote:

I've tried setting up a custom time control of 0|60, but Live Chess seems to convert that into a 10|0 game - maybe because those are outside the allowable parameters? I'm not sure -

 

A computer cannot divide by zero. It would interpret that as you have "no" time to make the first move.

Avatar of Guest4878368354
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