Server-aborted games are working typically on a 15 to 20 second "no move" time, but lag by either player can distort that.
Disconnection forfeiture is still at 2 minutes after disconnect, or less if the time remaining on one's clock is less.
If you need help, please contact our Help and Support team.
Since there are now enforced rules on aborting games one does not want to start, what about games that are not started but the opp disconnects. Instead of the short time one has to wait for the server to abort the game for a non-start, now one has to wait much longer for a disconnect abort.
Seems like a sneaky way to get around following the rules and wastes my time as well. I do nt want to be the one aborting.