In order to truly solve a tactical puzzle, you have to calculate all the moves without moving the pieces. After all, this is the way you have to do it in an OTB game where you don't have an Analysis Board and you're opponent won't jump in and say, "Great Rook sac! Now you have a Mate-in-2!"
Tactics Trainer babies you by allowing you to make the first move (of say, a Mate-in-4 puzzle) making it much easier to determine the rest of the moves by letting you know that your move is correct and it gives you a picture of what the board looks like after your move in Analysis Board like fashion.
I've solved many puzzles on Tactics Trainer where I had no clue whether the position leads to a mate or a gain in material, only to see one forcing line, like a check or a piece sac, and I gamble on it, which of course turns out to be right, and then the rest of the moves flow easy based on how the computer reacts, i.e. where it moves the King or how it chooses to retreat the piece.
If you cannot even get the first move correct, you absolutely deserve a 0% Fail for the problem, without question.
Not. If your mouse slips it can't be counted as nothing. Also, you don't realize that Tactics Trainer is about finding the right idea, so a move that has the right idea should suffice. I'm also blocking you because of this.
lot of times the move we make are just as good but are not the ones in the program and we lose points by (failure??)--it would be nice to get graded for the moves we do make.....