Over-The-Board Tournament Rules You MUST Know!

Over-The-Board Tournament Rules You MUST Know!

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Hey, everyone!

To begin, I would like to ask you a question: How many OTB chess tournaments have you played in your lifetime?

I'm pretty sure that your answer will either be a few, or none at all, right? You might not even know what the heck I am talking about!

In short, OTB stands for Over-The-Board, which is a chess term that basically says it is played out physically, in the real world, not online. You have to be there in person. Over-The-Board tournaments are a big part of the chess world, and very serious too. And if you're thinking of playing one soon, you're in luck, because the rules in these tournaments are what I'm going to explain today.

Perhaps not the most fun to read topic, but trust me, you don't want to meddle with one of these rules, or you may just lose the game, earn a very stern warning, or get kicked from the tournament.

I speak from experience ... 

Hopefully by the end of this blog you will have a better idea of Over-the-Board rules, and are more ready than ever!

Please also note that these rules are entirely from my own knowledge plus extensive research - but I didn't pore over 1,000-page-long rulebooks to find out every rule that ever existed. If I missed anything, feel free to tell me in the comments, so that I may update this blog and it will be more informative that ever before. Thank you.

So, how will I do it? Well, unlike my usually posts, today I have, inspired by @PokeGirl93's A Chess Saga In The Land of Soccer, decided to use "mini sections", which are basically smaller, but more numerous sections that each tell a little part, because these rules simply can't come under a few headings.

Without further ado, let's start!

 


TABLE OF CONTENTS

1. BEFORE THE GAME

1.1 - Chessboard Setup

1.2 - Algebraic Chess Notation

1.3 - Electronic Devices

1.4 - The Clock

1.5 - Other Actions

1.6 - Starting The Game

2. DURING THE GAME

2.1 - The Clock

2.2 - Touch Move and Touch Take

2.3 - J'adoube

2.4 - Illegal Moves

2.5 - Special Moves

2.6 - Other Actions

3 - AFTER THE GAME

3.1 - Resetting

3.2 - Reporting the Result

3.3. Between Rounds

CONCLUSION


1 - BEFORE THE GAME

1.1 - Chessboard Setup

Chess.com might be generous enough to set up the board for us, but unless you are at the very top level, there will be nobody but yourself to do so. The chessboard might not attract a lot of attention when you play online (it's already there after all!), but setting it up correctly is key. Here's how.

  1. You will notice that there are the letters A-H along two sides of the board parallel to each other and numbers 1-8 along the others. The letters need to be at the bottom and top, while the numbers should be on either side.
  2. The white queen goes on the left of the white king, but the black queen goes on the right of the black king.
  3. The rooks go in the corners, the knights one square inward, and the bishops yet another square inward. The king and queen go in the centre. The eight pawns go in front.
  4. White has their pieces on the bottom, or 1st rank, while Black's back row is on the 8th rank. This is because White is the player who moves first, and, therefore, a sort of default.

Combining all these factors, a correctly set up board should look like this:

If you are unsure, re-read the two paragraphs above and see if it matches the board you have at the moment. You are expected to be able to properly set up a chessboard if you enter an Over-The-Board tournament, so practise, practise, practise if you still haven't got it.

When I was around 6 or 7 years old, I had no idea how the queen and king were to be set up correctly, so I just did the other pieces first and waited for my opponent to set up their king and queen. But man, I felt like a bag of boulders was sitting on my back at that moment ... you don't want to be in that situation, trust me.

Practice makes perfect.


Latin proverb

 


1.2 - Algebraic Chess Notation

Did you really think you wouldn't have to record your moves down? If you didn't, you better get ready for the worst in rules later on.

Most Over-The-Board tournaments require you to record every move that you and your opponent played. This is called Algebraic Chess Notation. You don't need to worry about where you write it, since the tournament will usually provide the score sheets. When you see the score sheet, you will know where to write. If you have the white pieces, you write your move in the first column, where it says "White". If you have the black pieces, you write your move in the second column, where it says "Black".

A typical score sheet for reference. As soon as you see it you will know where to write.

I will not go into much depth about Algebraic Chess Notation, as I am here to explain the rules of OTB tournaments, but if you don't know how to do so and would like to learn, you can read this blog post by @GM-Dimitrios-M to learn more. 

Tournaments can be very serious about the rule of having to record your moves. In fact, a chess club I go to has a rule that you have to record your moves down when the time control is slow enough to do so. If you don't and you are reported, you automatically forfeit!

If you would like to practise chess notation, you can always play a game against someone and try writing down the moves or visit Chess.com's Vision Tool to get better at recognising the square names, which we explained in the previous section.

The square names in chess.

 


1.3 - Electronic Devices

Algebraic Chess Notation isn't the only thing that can result in a forfeit for you. The organisers of OTB tournaments can also be very strict about electronic devices: phones, watches, you know what I mean. This is undoubtedly because of the rise of cheating, where devices are involved much of the time.

Therefore, you are not allowed to make any contact with your phone at all. Just put it down on the table or don't take it into the venue with you (preferable in my chess club is to just leave it in the car). You are also not allowed to take it with you to the bathroom - who knows what you could be doing in there? Doing either of these things will result in an immediate loss for you.

GM Igors Rausis was caught cheating with his mobile phone in the bathroom during the Strasbourg Tournament in July 2019, and FIDE really wants to prevent more events like this.

But that's not all. Your phone is not even allowed to make a noise at all or you will also forfeit! Turning off notifications is recommended, as, as far as the arbiter is concerned, it might be a secret code.

These rules might seem silly or inconvenient, but they are there to make sure that everybody plays fair, so keep them in mind as you begin playing your tournament.

 


1.4 - The Clock

Now we have the clock. One of the most important parts of an Over-The-Board chess game. It probably won't attract much attention when you are playing online - after all, it just sits there, counting your time. After all, it isn't a real thing, so you can't really "place" it somewhere or anything.

But in OTB chess, the clock is very, very important! It is a real thing, and it will look something like this:

Before the game, you don't really need to worry too much about the clock, as it has an important function during the game, but there is some basic information you need to know right now: in short, it records the time that each player has left, since you can't just keep playing forever and stalling when you're losing.

I'm also giving this info now because we'll need it a lot in sections to come. If you would like to know more, you can learn the history of chess clocks in this blog post or go into more detail in this article. Although, I will explain all you absolutely need to know a few sections on.

 


1.5 - Other Actions

In this section, I'll cover other behavioural actions that you can come across before the game. First of all, you are most certainly allowed to chat to your opponent, discuss your chances, your favourite openings ... the rules aren't that strict. At least, you can do that before the game.

But what you aren't allowed to do is pre-arrange a result. Imagine this situation, for instance. You are at the top of a tournament before the final round. You are playing the player in 2nd place, but if you lose, you will tie for first. And maybe that player will drop down to 3rd if he loses. You might both want to agree to a draw, meaning that you stay 1st and they stay 2nd no matter what.

Example of a pre-arranged draw below. Believe it or not, there are over 1500 games exactly like this one in the database, after which a draw was agreed to.

Pre-arranging results are strictly prohibited. Chess is meant to be a competitive, fair game, and you don't want to ruin it. Using the previous example, if you pre-arranged a draw with the player in 2nd place, you are basically stopping the player in 3rd place from being able to climb up. That's not fair at all! You can learn more about famous pre-arranged draws here.

However, it is hard to catch players at it, so FIDE has quite a hard job trying to do so. Please obey the rules - it might be tempting to win that shiny gold medal, but you must remember to play fairly.

In history, pre-arranging results have been very infamous, and you don't want to repeat it. Soviets in the mid 20th century pre-arranged draws with each other to make sure they all got to the top. Is that fair for the others? Not at all!

The arbiter, FIDE, players who might have had a chance to get a better placing without your pre-arranged draw, and everyone else who you have infuriated.

Now for other behavioural actions. In the previous section, I also explained about chess clocks, which records the time each player still has to finish the game. The reason I talked about it at that exact time was because now we can put that knowledge to use.

As we all know, White starts with an advantage when you are playing chess (though it is too small to always be exploited as of now, December 2025), the chance to choose which opening to play, and more comfort. That does sound quite unfair, even if only a little bit, right?

And that's why Black has a few privileges, one of which is the opportunity to choose where to place the clock. To the left, or to the right? They get to choose. This might seem really strange, as it doesn't seem to make any difference, but it will during the game.

The Black player usually chooses to place the clock on their right side since it is more convenient to touch. Also because certain rules about the clock apply and will make things easier for them.

Also, some tournaments make it so that all the clocks face the same way, in which case the Black player might ask to swap seats. However, some tournaments also set it so that all White players face one way while all Black players face the other way. So basically, this rule doesn't always apply, but when it does, you should follow it as a sign of respect.

 


1.6 - Starting The Game

Now that you've got everything set up correctly to make sure you don't get in trouble before the game even starts, it's finally time to begin playing. However, this topic still yields a few questions, and you don't want to get the answers to them wrong.

First of all, how exactly do you start the game properly? First, you shake hands with your opponent, to show that you are ready to begin. The game cannot be started if both players are here but don't shake hands. Only then can you begin.

Shaking hands is compulsory.

Sometimes, your opponent may not show up. That doesn't matter. You still start the clock by pressing the button in the middle, whether you are White or Black. Let their own time run down for being late. This is actually what is supposed to happen!

And then the clock is started. Black starts the clock. This is another of the Black player's privileges for moving second, and to start the clock, you press the button on the centre of the clock. If you are the White player and your opponent is absent, you are supposed to just start it.

This thing ...

As soon as the clock starts, White's time will begin to wind down and continue doing so until they press the clock.

The rules while playing are all the same compared to playing online or casual games. Yes to en passant, yes to 50-move rule, yes to all the pieces moving the same ... it's still chess, after all. However, openings play a big role. It decides what type of game you will end up with.

There are no "banned" openings, but if it is a formal tournament, it is advised not to play troll openings such as the Bongcloud or the Grob. They might be fun, but ... they're extremely disrespectful!

You are also not allowed to troll during the game. Just because you are winning by a huge amount doesn't mean you can promote all your pawns to knights and humiliate your opponent. There is no ruling against it, but how would you feel if that happened to you?

That is why, as you start the game, it is advised to play a normal opening. Even if you cannot drop down from 1st place or something, it is still incredibly embarrassing for your opponent.

Now, we've got all you need to know before the game done. Let's move on to how you should do things during it!

 


2 - DURING THE GAME

2.1 - The Clock

We've already explained about what the clock is in OTB chess, but during the game, it plays an absolutely HUGE role. As mentioned, it records your time, making sure that games don't go for 2,459,761 hours on end.

But, how does it work? And, how to use it properly? That's what we will now cover.

Basically, when it is your turn, your side of the clock should pop up and your time should be ticking down. After making your move, you let go of the piece you moved and press down your clock with your finger. Not a piece that you captured that turn, not your wrist ... your finger. Your time should stop ticking and your opponent's should start. If not, feel free to give it another tap.

There are a few different clock buttons, but they all work the same: by pressing your side, which should be sticking up during your turn, down.

You repeat the same action after making every single move. But only when you put the piece down and let go of it. Pressing the clock while moving is not allowed.

Also take in mind that you must touch the clock with the same hand as you made your move with. This might seem incredibly annoying, but it is there to prevent the very thing we explained in the previous paragraph: pressing the clock while moving. Because it all happens in a few seconds, it would be hard to see if they are really cheating, and that is why this rule was instated: to make sure that you can't quickly press the clock.

The fact that you must touch the clock with the same hand you made your move with is why it is beneficial for Black to choose where to place the clock at the start of a game: it is more comfortable for whichever hand they use, and less comfortable for the White player. Another of their privileges.

There are also a few more minor rules about chess clocks that you need to know during the game. Firstly, there is a term called an "increment". In short, this is a small amount of time, ranging from one second to one minute, that is added to your clock every move.

It is the same on every move and for both players, to ensure fairness, and was added to make sure that players have enough time to think, and those in winning positions but with very little time don't lose unfairly. Increments are not required, but are used much of the time.

Another rule, like an increment, is time delay. This is where, when your opponent finishes their move and it is your turn, the clock stops for a while before your time runs down.

This is to make sure that you don't unfairly lose time on the clock - after all, physically making a move and then touching the clock is quite slow, and it is injustice to count that time down from your clock. That's not even counting the time taken to write down your move. If you could move as fast as Flash, you would definitely save at least a few seconds, and that's not fair at all. Like increments, time delays aren't always there.

Sigh ... he's just too fast for us ...

If your opponent forgets to tap their clock, you are not required to remind them. It would be good sportsmanship, but there is no rule saying that it is compulsory.

If something goes wrong while playing, such as your opponent breaking one of the rules I am explaining, you don't keep going. Stop the clock (the middle button, remember?) and then raise your hand. The arbiter, who is basically the organiser of the tournament, will come to you and sort things out. Remember to be honest, and say exactly what happened.

You can learn about when else you can stop the clock appropriately in this blog post.

 


2.2 - Touch Move and Touch Take

Aaaaah. Touch move and touch take ...

If you ask me, these are two of the most annoying rules ever invented in Over-The-Board chess, and definitely two of the most famous ones. They are quite similar in nature, and level in annoyance.

Let's start with touch move. Basically, this rule states that if you touch one of your own pieces, you are forced to move that piece. You are not allowed to move any other piece once you touch that piece, with a few exceptions such as:

  1. Your king is in check
  2. The piece is pinned
  3. It was an accidental touch (this has to be confirmed by officials)

However, if you intentionally touch one of your pieces while your king is not in danger, and that piece isn't pinned to the king, you have to move it. This is a very strictly enforced rule, and one that has annoyed many players, including Hikaru Nakamura! See in the video below.

This game of Hikaru's was against Levon Aronian in the Candidates Tournament 2016, held in Moscow. Such a big event, and he still fell for it! Let's recap. 

Even though Hikaru played with just over 90% accuracy that 70+ move game - which, may I add, was equal for the whole way until that position - he still lost due to the touch move rule. So, you better watch out!

And what about touch take? Just as bad. Basically the reverse of the touch move. This rule states that if you touch one of your opponent's pieces, you have to (excluding the exceptions we explained earlier, of course) capture that piece where possible. Even if you are trading a queen for a pawn, you must still do it. That is it. Period. 

If you break the touch move or touch take rule, the arbiter can simply give you a warning, but can also award your opponent additional time. In stricter tournaments, violating these rules can result in an immediate loss. So, be warned!

 


2.3 - J'adoube (Adjusting)

If you haven't played in an OTB tournament before, you will probably take one look at the title of this section and say, "Huh?" That would be because this is another of those rules that, online, is non-existent.

So, what is "J'adoube"? First, what even is that word? In chess, this term means "I adjust". Yes, you adjust! Adjusting is when you modify the position of one of your or your opponent's pieces, without moving it. This is to get it straight on the square, remove a speck of dust, things like that. But, how do you do it properly?

You can, as with many other rules of OTB chess, get into trouble if you adjust wrongly!

It is required to make your intention clear when adjusting, to avoid meddling with other rules. This is always done by saying "I adjust", or the French term, "J'adoube" (learn to pronounce it here) loudly enough for your opponent to hear. You must say it before you adjust.

The reason for this is so that you are not mistaken for touching the piece, then deciding you don't want to move that piece and saying you "adjusted" to get out of that situation.

You must state that you are adjusting also since your opponent may think you first wanted to make a move with the adjusted piece, then decided against it and proceeded on to move another piece. Of course, that violates the touch move rule, which we explained previously, as your opponent might think that you you first intended to move the adjusted piece, then decided against it. 

This is another exception in the touch move rule, but must be used correctly. If not ... well, don't say I didn't warn you ... 

 


2.4 - Illegal Moves

Illegal moves. Any Over-The-Board player's worst nightmare. Chess.com restricts our moves for us, but that's only because online, they don't want you messing up and turning the thing into pure chaos. They just want to play chess.

OTB tournaments aren't so kind. You play an illegal move, you face the consequences. But what exactly is an illegal move? Let's find out!

An illegal move is, in simple, just what its name implies. A move that is illegal. There are many illegal moves possible, and they are committed when you break one of the rules I have mentioned, but it has to be on the chessboard.

An illegal move is only an illegal move if it is a move made incorrectly on the chessboard. That's the key point here.

It doesn't count as an illegal move if you are reported for distracting your opponent, it counts when you move your king into check. It doesn't count as an illegal move if you use the clock wrongly, it counts when you en passant on the 6th rank. Get it?

Illegal moves are one of the strictest rules in OTB chess, enforced with grave punishments. This is because most tournaments are only for very advanced players who are expected to know the rules very, very well.

The exact penalty for making an illegal move is unclear, but the kindest of the rumours is that two minutes is added to the opponent's clock for the first two, then you immediately lose the game for the third. But what do I say? In the club I go to, you lose the game after just two illegal moves. You may not lose immediately, but you don't want to face the consequences either ... 

 


2.5 - Special Moves

If you've read everything up to this point, you're probably wondering about something. How do you castle? How do you en passant? How do you promote? Those special moves in chess are what we are going to cover in this section. The moves all work the same way, but how you transfer it all onto the real life board may require a little help.

Let's start with castling. It's a little different, and the most so of the three special moves, when you are playing OTB chess. First, you touch the king - yes, you have to touch the king first! If you touch the rook first and then the king, it will count as an illegal move and you could penalised!

This is because it might appear to your opponent or the arbiter that you first moved the rook next to your king, then decided it was a bad move and castled instead. That's why it is illegal.

In fact, this was the rule that inspired me to write this blog post in the first place, because I actually fell for this pitfall! My opponent, knowing well this rule, called the arbiter, and an extra minute was added to his clock (it was blitz, so that one minute mattered a lot). Luckily, I managed to beat him in the end - talk about revenge! - but I'll never forget that experience.

(The clock works the same for castling - you make the move then press the clock)

Ha! Take that for reporting me! (jk)

Next up, special move number two, we have promotion, which unto itself is quite a special move, and even more so in OTB chess. Here are the steps to doing so correctly:

  1. Move your pawn to the 1st or 8th rank, depending on whether you are playing as White or Black.
  2. Remove the pawn from the board.
  3. Take the piece you would like to promote to and place it where the pawn moved to.
  4. Press the clock.

Of course, we all know that Chess.com, Lichess, whatever chess website you can think of already has infinite pieces there for you to play around with, but that's not the case in the real world! Sometimes, the piece you want to promote to may not be at hand. If this happens, your job is simply to stop the clock and call the arbiter. It's unfair to waste your own time while fetching a piece, after all.

In some casual OTB games, players try and promote two pawns into queens. They might not have enough pieces for that, and simply use an upside-down rook (the only piece that can stand like that!) to represent other pieces. That's okay in casual games, but ... it most certainly isn't in formal tournaments! If you do that, the promoted piece will simply count as a rook. If you then move the "queen" in a way a rook can't, it counts an illegal move, and don't forget how bad that can be!

How could THIS not violate rules? Please do it properly.

Last but not least for this section, we have en passant. As with all moves, it works the same on the board, you just need to learn how to play it out physically. 

First, you move your pawn diagonally, to where it will end up after the capture. Only after that do you remove the opponent's pawn, put it to the side, and then, finally, press the clock. Easy peasy!

Now you know how to make the special moves of chess in OTB tournaments. Let's move on!

 


2.6 - Other Actions

Now, we will cover some actions not mentioned so far, that are important during the game, but perhaps not on the board itself. I said earlier that you are allowed to talk with your opponent during the game, but in serious tournaments, your opponent can complain to officials if you get too distracting. This is the same for similar behaviour, like offering draws when you are losing, making annoying movements, and others. Depending on severity, you can get a warning (two of these usually lead to a more severe punishment), more time added to your opponent's clock, or even the game lost for yourself.

Chess is a game where you have to think, and when your opponent's thinking is disrupted by you, they can certainly and fairly complain!

There is also a rule in OTB chess that allows you to leave your own game while playing. However, you can only leave during your opponent's turn. Leaving during your turn can lead to penalties as bad as straight up losing the game!

When you get up from your own game, you can walk around and look at other games, go to the bathroom, drink some water ... but still, you are not allowed to talk with anyone. There might be spectators who don't have a clue how to play chess, or your friend, playing on another board ... you still can't talk to them. These rules are to make it easier for FIDE to make sure nobody cheats.

But now that we've got through so much you need to know during the game, how do you end the game? As we all know, there are three results a game can have: White wins, Black wins, or a draw. The default way of winning is to checkmate, but in most games, the losing player resigns first.

Side tip, even though it's not necessary - never resign unless you're completely lost!

So, how to resign? It's actually incredibly simple: on your turn or your opponent's, although it's more polite to do so on your own, you make it clear that you are resigning. Simply saying "I resign" or tipping over your king is okay.

After that, you shake hands, stop the clock and reset everything. How to do it, I'll explain more of later.

Now you know how to resign, what about offering and claiming draws? A click of a button does it on Chess.com, but it's a little more complex in OTB.

Unfortunately, it won't be as convenient for you in a real, serious tournament.

First, offering a draw. Simply put, you make your own move on your turn, then, before pressing the clock, hold out your hand, and state clearly that you are offering a draw: "I offer a draw" or "Draw?" are both fine. To accept the draw, you will take your opponent's hand, shake it, and then stop the clock. Quite simple, right?

 


3 - AFTER THE GAME

3.1 - Resetting

Now that your game is finished, you need to get everything ready for the next round. But, how to do this properly?

On your score sheet, you sign off the result in the middle. Sometimes there is a box to tick off saying the result, but sometimes it is just blank. If White wins, you mark "1-0"; if Black wins, you mark "0-1", and if the game is a draw, you mark "1/2-1/2". Then you need to sign on whichever side you are playing as: if you are White, you sign on the left box, and if you are Black, you sign on the right box. This is proof that you agreed to the result. You must sign on your opponent's scoresheet and they must sign on yours.

Self explaining - no caption needed 😉

If the tournament you are playing in isn't so serious and it is the last round, you are usually supposed to pack up everything as well: the board, the clock. Usually, a little common sense will get them shelved away - there are bags for the pieces, stacks of boards, and boxes for clocks.

If you recorded your result on a piece of paper, you are supposed to deliver that to the arbiter. In the case that a tournament has said that you do not need to record your moves down, you report the result in quite a cool way by putting both player's kings on one of the four central squares.

Both kings on light squares means White won,

Both kings on dark squares means Black won,

And kings on different coloured squares means it was a draw.


We'll get into more detail on why this is done in the very next section. With the clock, you are supposed to stop it (the middle button, if you've forgotten for the millionth time!) and reset it to the normal time control if there are more rounds afterward. On different clocks this is done differently but on the ones that my chess club uses, you only need to turn it off, turn it back on and press the stop/start button. Weird, right?

 


3.2 - Reporting The Result

Of course, you want to get credit if you win your game, and your opponent wants it if they won. Or maybe you still like that draw. So, let's learn how to do it correctly!

If you have a scoresheet with the result, just deliver it to the arbiter, and he or she will record the result for you. Make sure that you have got down the right numbers!

Do this properly, and I mean it. Once, in a very important tournament, I won a game but accidentally recorded the result as my opponent won. I realised later and got my certificate, but missed out on a chance to go onto the podium to be applauded as the silver medallist with 5.5 points out of 6.

Me after finding out that I missed out on a chance to get on the podium. Please try not to have this happen to you as well.

If you didn't write down your moves with Algebraic Chess Notation, and instead put your kings in the central squares to signify the result, the digital board will upload that result. No need to worry, unless you wrote it wrong.

 


3.3 - Between Rounds

Now that you've finished up your game, what can you do between the rounds? There will usually be some time afterward but before you've started the next, unless you are the last to finish. In this time, you can eat, drink, go to the bathroom, have a chat with a fellow player or your coach, watch other games ...

There aren't many restrictions as to what you can do between rounds. You can also even play a friendly game against another player in the tournament! However, make sure that you are not playing on a board in the playing area if games are still going. This is the same for talking with others: to avoid disrupting those still playing, do it outside the playing area. So, simply put, you have the freedom to do things, but you must not distract current games.

When the tournament has finished, be sure not to miss the awards ceremony if there is one, to achieve some recognition for your work. That's about it! Well done for getting so far!

You are allowed to watch games, and there aren't much rules around this, but if the players start feeling pressured they can ask you to stop watching and go away, in which case you have to do so.

 


4 - CONCLUSION

Well, we've arrived at the conclusion! I sincerely hope you learned a lot from this blog post and will put this knowledge to good use. All of these rules might seem extremely inconvenient, or even foolish, but in the end, they're all there to make sure that we can play chess without disruptions, controversies, and unfairness.

Bearing that in mind, the last, and most important rule, is to ...

As always, thanks for reading my blog post, and I hope you enjoyed. I have put a lot of effort into this particular one, having started it as just an idea early in October. Feel free to leave a comment down below on how you thought of it, and where I could potentially improve.

Again, I appreciate you for reading this, and I'll see you again soon, hopefully! This will probably be my second last post of 2025, the last of which I am planning to publish on Christmas Day to sum things up, although I will be quite busy at that time, so I am not sure if it is possible.

If that's all settled then, see you next time!Back to ToC 

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September 2025 with I’m Playing Slower Time Controls. Here’s Why - And How It Went

  • 1st Best Game Analysis 🥇
  • Received votes in Best Topic, Best Editing, Top Thumbnail


October 2025 with Openings for White I Hate Playing Against The Most

  • 2nd Equal Best Humour with @alphaous 🥈 after @Deepsealore
  • Mentioned in Best Game Analysis and Best Thumbnail


November 2025

N/A (Didn’t submit in time 😭)

December 2025 with Over-The-Board Tournament Rules You MUST Know!

  • 1st Best Editing 🥇
  • 3rd Best Research 🥉after @alphaous 🥇and @DocSimooo 🥈
  • Received vote in Best Thumbnail

BlogChamps Competition Placings:

Season 9 (Top 8 Qualify in Qualifiers):

Didn't Qualify For Knockouts

Season 10 (Top 12 Qualify In Qualifiers):

  • Week 1 Qualifier: 10th and 6.67/10 with Over-The-Board Tournament Rules You MUST Know!
  • Knockout Double Dozen: Won 4-1 with From Bugs To Bullet: The Long Evolution Of Online Chess vs @Anna_chess11 and Beyond The Board: The Mind And Journey Of Magnus Carlsen
  • Knockout Terrific Twelve: Lost 1-4 with Checkmates And Chopsticks: A History Of Chess In China vs @theeldest1 and Should FIDE Abolish the Candidate Master Title?

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