Positioning Your Pieces Part 2
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Positioning Your Pieces Part 2

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Hello everyone!

I'm back with Positioning Your Pieces Part 2! 

Have you read part 1 yet?

You can take a look at it first before we start.

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Let's start!


Opening Tips:

  You want to try to develop as quick as possible but don't bring your queen out too early! She might get trapped! I usually develop the slowest pieces first (not the king) and then I bring out the faster pieces.

  Pawns, knights, bishops, and make sure you get your king castled instead of bringing him out like you would in king of the hill! (These are tips for standard chess).

  You can bring your queen out later.

  You can also try to bring your rooks to half open files (files that are about to be open). Rooks love open files!

 Found on: https://www.chesskid.com/article/view/middle-game-strategy-the-rook-lift

Middle-Game Tips:

  In the middle-game, you can bring your queen out to aim at one of your opponent's weak squares. If your opponent is castled king-side, the weak squares would be h7 and g7. I wouldn't really count f7 as a weak square because after the king gets castled king-side, the rook would also be guarding the f7 square.

  Your opponent might castle queen-side. If that happens, the weak squares are b7 and c7.
  And if your opponent's king is still in the middle of the board (which isn't always a safe place for the king to be), the weak square would be f7 because the king is the only piece that is guarding it.
  You might also want to think about what checkmating pattern you want to use (this section is getting closer to the end-game). The most common checkmating pattern that I see is the queen and helper mate. I use that checkmate too! It only involves 2 pieces. The queen and another piece! If you used the king as the other pieces, that would be called the king and queen mate. You can check out this other blog (by me) for more info about the king and queen mate. 
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Time for the end-game!
The End-Game
  Now we're into the end-game. You won't have that much pieces. I won't have that much words for my explanation either. This section of the game might be when you use the king and queen mate. Wait what??? We might not even have our queen left! That's right, you might not have a queen but you probably still have at least 1 pawn! The pawn can promote to a queen, rook, bishop, or a knight! Let's say we promote to a queen. Then, we can use the king and queen mate
  Sometimes, we promote to something else. That is called underpromotion! We might underpromote to a rook! There is a checkmate called the king and rook checkmate!
  In the king and rook checkmate, you can use the rook the force the enemy king to the edge of the board. If your opponent's king moves right next to your rook, you can just simply slide your rook to the other side of the board like this:
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That's it for today!

Bye!