Salvation bastions. This looks fire! Also, you can change the piece color regardless of inversion.
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bluebachshark Oct 10, 2024
This is my new position. If you have any name suggestions, please let me know.
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JkCheeseChess Oct 10, 2024
When a peice like rook, horse and bishop is taken the other peice can't move for 2 turns. If they get the queen the pawns can't move for 2 turns, and if they get a pawn the oppnent gets to choose which of your pawn will be paralised for 2 turns.
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PLMMJsburner Oct 10, 2024
In this, the pawns can en passant any piece if it comes directly in front of the pawn vertically
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PLMMJsburner Oct 10, 2024
What if there was a piece that could move like one piece but only attack like another. Like if there was a piece that moved like a queen, but could only attack like a bishop. I'm pretty sure this is a bad idea, but let me know what you think.
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PLMMJsburner Oct 10, 2024
Absolutely! Here’s a detailed recap of the 4-player Spell Chess variant, including the accurate initial position, that you can publish in your club:4-Player Spell Chess Variant:Board and Setup:•  The game is played on a 14x14 board, with each player starting in a corner.•  Each player has their own 2x10 area, and there’s a 2-square neutral zone between players.•  The initial piece placement is similar to traditional chess, with a 2-square gap between the king and queen for potential additional pieces or spells.Initial Position: Players and Turns:•  Four players take turns in a clockwise direction.•  Each player can make a standard chess move and cast a spell in the same turn.Spells:•  Players have a variety of spells at their disposal, including:•  Freeze: Freezes all pieces within a 3x3 grid for one turn. Cooldown: 3.•  Jump: Allows a selected piece to move to any square on the board for one turn. Cooldown: 3.•  Teleport: Moves a selected piece to any unoccupied square on the board for one turn. Cooldown: 3.•  Illusion: Creates a temporary duplicate of a piece that lasts for one turn or until captured. Cooldown: 3.•  Swap: Swaps positions with an opponent’s piece, as long as the move is legal for both pieces. Cooldown: 3.•  Shield: Protects a selected piece from being captured for one turn. Cooldown: 2.•  Control: Temporarily controls an opponent’s non-royal piece for one turn. Cooldown: 5.•  Boost: Doubles the moving range of a selected piece for one turn. Cooldown: 4.•  Reveal: Forces all pieces to move to their legally reachable squares. Cooldown: 3.•  Barrier: Creates an impassable barrier on the board that lasts for two turns. Cooldown: 5.•  Summon: Temporarily adds a non-royal piece of your choice to your army for two turns. Cooldown: 3.•  Time Warp: Allows you to make an additional move after your current turn. Cooldown: 6.•  Transformation: Transforms a target piece into another type of piece of the same color for two turns. Cooldown: 4.•  Each spell has a cooldown period, during which it cannot be used again.Objective:•  The goal is to checkmate all opponent’s kings.•  Players must balance the use of their spells with traditional chess strategy.Special Rules:•  Spells can create unique tactical opportunities but are limited by cooldowns.•  Alliances can form, adding a social and tactical element to the game.Victory Conditions:•  A player wins by checkmating an opponent’s king or by achieving a specific objective.•  The game can end in a draw through stalemate, agreement, or other conditions.Strategic Considerations:•  Players must manage their spells carefully, considering both their immediate effects and long-term cooldowns.•  The neutral zone can be a strategic area for positioning or spellcasting.•  Alliances can shift the balance of power, requiring adaptability and negotiation.
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ChessMasterGS Oct 8, 2024
https://variants.world/posts/651 I know this is better to post on notes, but I have put on before, and I did not get a good response. This variant has been UR for a whole month, and I tried to find a single testing game by going through every single NCV Tester's archive. I could not. I thought it was because I was the submitter, and tried searching games using an alt, I cannot find one that way too. If there are testing games conducted that I could not find, please send me the links of them. I can find a good reason of variants being on UR being due to bugs, or UR NCV's such as Breakthrough https://variants.world/posts/388  or  Ends Meet https://variants.world/posts/430 was conducted with constant testing. Even WoF's such as Uneasy Alliance has testing ganes.  https://www.chess.com/variants/custom/game/70563687/101/1 Is there a specific reason https://variants.world/posts/651 is not tested at all, I do understand that this may need analysis on it being fair, but as an outsider, I do not see progress on this variant being tested at all. variants that has been on UR for more than a month are often met with a lot of testing. If there is a specific reason, I would like to know, if the testers somehow forgot about it, I would like testing games of https://variants.world/posts/651 being conducted as soon as possible since I know that this is an outlier.
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Nyutixbrother Oct 7, 2024
1. Custom Castling: You can choose any two peices so they are able to castle with each other 2. Rifle Rule When taking a peice instead of moving to its place u stay where u are instead 3. The gnik (the anti king) is bassically the opposite of a king, it must be attacked to stay out of check! if the gnik cant get itself attacked, it is checkmated Part two portal go brrr click me nowwwwww
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arjunnair2015 Oct 7, 2024
 I'm particularly interested in things you can do in FEN4 but not the normal editor.
When I have been doing custom variants on my computer it was very easy to switch between black and white but I have been trying to do it on my iPad and could not figure out how. Does anyone know how to? If you do, please leave a comment or message me.
How do you do the setup that looks like something in Ashtandrez? like a set 2 pieces deployed to the board
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asthebird Oct 4, 2024
https://www.chess.com/blog/imchesspro0930/variants-tier-list no 4pc since I never played 80% of them also I treat this place as hanging out with online friends whilst making variants
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nhuquynhduong Oct 3, 2024
Here are the milestones so far: 10 members: Completed 20 members: Completed 50 members: Completed 100 members: Completed 500 members: Completed 1,000 members: Completed 2,000 members: Completed 3,000 members: Completed 4,000 members: Completion Underway
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imchesspro0930 Oct 3, 2024
Don't ask why but I need to reset my villager Chess rating. I'm currently like 2100 or something. Is there any way to reset it?
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ChessMasterGS Oct 2, 2024
Hello, In the base Spell Chess mode, freezes only last for two rounds (your move and your opponent's next move). When applying Spell Chess to my own variant, however, they last for several more rounds. I can't figure out how to change this rule to make their behavior consistent with the official Spell Chess mode. Do you have any guidance? Is there a tooltip I'm not seeing? Thank you!
In this 1 player need to select truth or dare .If player select dare it will get dare like typing something in chat every time you play your move or you need to sacrifice a pawn whenever you can. Dare changes every 20 moves.If you forgot to do dare 3 times you loose.If player selects truth,it will need to say 1 idea of the move and if the opponent does not stop then the player cannot do a threat with the piece it moved
Post from September: https://www.chess.com/clubs/forum/view/vote-for-septembers-golden-variants-1 Not sure on what some of the terms in this post mean? Have any other questions? See any typos? Feel free to ask and comment below! (Scroll down to the bold text if you want to know how to vote without reading my entire message ) Hello Custom Variants Community! Another month will soon be upon us! October is coming up soon, and I only just realized that I'm behind schedule on putting this post out... that being said, even though it's only been a month, we've grown over 1000 members, and that's quite an impressive amount! At the time of writing this, we have around 12 variants under review; the CGA team and the NCV Testers have been hard at work analyzing and playing through the variants that y'all have been submitting, and we've made great progress in making sure we get the results out faster while still keeping the quality of the review! All in all, it's been a great month! If you have any feedback, feel free to directly message one of us over at the CGA team and we'll be happy to help! Want to see what variants were featured in previous Golden Variant arenas? See the schedule here: https://www.chess.com/clubs/forum/view/2024-golden-variant-schedule This month's format: Four arenas, starting in October at 5 PM PST on Fridays (12 AM UTC on Saturdays) Normal arenas will be 72 hours long, and special arenas for newly accepted variants will be 168 hours (1 week) long What your vote counts for: Week 1 (October 4) will be a 72-hour arena of the winner of Poll #1 Week 2 (October 11) will be a 72-hour arena of the winner of Poll #2 Week 3 (October 18) will be a 72-hour arena of the winner of Poll #3 Week 4 (October 25) is currently reserved as a 168-hour arena of a new variant accepted between now and the end of the polling phase. If no variant fills this criteria, the runner-up of Poll #1 will be selected for a 72-hour arena. Changes to the voting process: We will be testing out a ranked voting system this month; this is in contrast to a plurality voting system (or variations on such a system) used in previous editions of the 2024 Golden Variant votes There will be 4 options per poll, with the scoring system being 3-2-1-0 Poll Links: Poll #1: https://strawpoll.com/e6Z2ApBe5gNPoll #2: https://strawpoll.com/NPgxe0ak1Z2Poll #3: https://strawpoll.com/bVg8BGa6NyY Happy voting!
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VishTheFish771 Sep 29, 2024

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