NEISG (Multiplayer Infinite Chess game, currently down)

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tehanu

+Time turner (-170,8)

JamesAgadir

P(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999998,6)

Naviary

moves locked

UPDATE COMING SOON

Naviary

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                                 Update 127

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Naviary- +E(-13,4) Health -6

htp- (last move #126)

Fischer- (last move #126)

James- P(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999998,6)

Tomato- (last move #125)

Bala- (last move #120) Will be removed #130

Punchbox- (last move #122)

Tehanu- +Time thief (-170,8) Health -12

Arihaans- p (1000000000001, 2)

 

View current board (25 Photos)

Download game file 127

 

1. James 👑 (Fuchsia/Crimson): 202.5 --- Health: ❤️ 14.2
2. Naviary (White/Cyan): 165.5 --- Health: 🔥 108.7
3. Fischer (Ocean): 157.0 --- Health: 💗 41.9
4. hitthepin (White/Green): 142.5 --- Health: 💗 40.8
5. Bala (Crimson/Black): 67.0 --- Health: 💖 20.1
6. Tomato (Yellow): 50.0 --- Health: 💗 31.4
7. Tehanu (White/Crimson): 28.0 --- Health: 💔 1.4 +1.2 Regen until update #130
8. Punchbox (White/Brown): 21.0 --- Health: 💖 20.4 +1.2 Regen until update #130
9. Arihaans (Green/Orange): 7.0 --- Health: 💖 20.0 +1.2 Regen until update #132


Total points on board: 840.5

 

Current Event: 10. "Universe Bubbles" Upon activation, any tile within 6 blocks of an existing piece will be left open, EVERYWHERE ELSE becomes void! (See #7 for how void squares work) This can trap 2 enemies in the same bubble, or help the loners to safely increase their army strength! Upon end of 14-update cycle the board will return to normal. Active until update #133

"Toroidal Universe" can't be activated again until #147

"Universe Bubbles" can't be activated again until #161

Naviary

+E(-14,3)

hitthepin

P(100, 1)

tehanu

P(-170,1)

Bad_Dobby_Fischer

P(598,10)

When do pawns promote again? lol

Naviary
Bad_Dobby_Fischer wrote:

P(598,10)

When do pawns promote again? lol

Rank 6 for anything up to a queen. Rank 10 for harpy dragon or angel but you also half to pay half price. If you don't promote at rank 10 it will burst into energy.

JamesAgadir

P(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999998,7)

Naviary

moves locked

Naviary

---=======--- Game Board Update #128 —=======---

Naviary- +E(-14,3) Health -6

htp- P(100, 1)

Fischer- P(598,10)=Energy

James- P(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999998,7)

Tomato- (last move #125)

Bala- (last move #120) Will be removed #130

Punchbox- (last move #122)

Tehanu- P(-170,1)

Arihaans- (last move #127)

 

View current board (25 Photos)

Download game file 128

 

1. James 👑 (Fuchsia/Crimson): 202.5 --- ❤️ 14.6
2. Naviary (White/Cyan): 171.5 --- ❤️ 103.1
3. Fischer (Ocean): 157.0 --- ❤️ 42.3
4. hitthepin (White/Green): 142.5 --- ❤️ 41.2
5. Bala (Crimson/Black): 67.0 --- ❤️ 20.5
6. Tomato (Yellow): 50.0 --- ❤️ 31.8
7. Tehanu (White/Crimson): 28.0 --- ❤️ 2.6 +1.2 Regen until update #130
8. Punchbox (White/Brown): 21.0 --- ❤️ 21.6 +1.2 Regen until update #130
9. Arihaans (Green/Orange): 7.0 --- ❤️ 21.2 +1.2 Regen until update #132

Total points on board: 846.5

 

Current Event: 10. "Universe Bubbles" Upon activation, any tile within 6 blocks of an existing piece will be left open, EVERYWHERE ELSE becomes void! (See #7 for how void squares work) This can trap 2 enemies in the same bubble, or help the loners to safely increase their army strength! Upon end of 14-update cycle the board will return to normal. Active until update #133

"Toroidal Universe" can't be activated again until #147

"Universe Bubbles" can't be activated again until #161

tehanu

P(-170,2)

Naviary

+S(-13,0)

JamesAgadir

P(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999998,8)

tehanu

Just out of curiosity, what's the limit to nav's program? 32 bit integer limit?

JamesAgadir
tehanu wrote:

Just out of curiosity, what's the limit to nav's program? 32 bit integer limit?

Doubt it, look at the coordinates of my pawn.

Bad_Dobby_Fischer

+P(598,0)

Naviary
tehanu wrote:

Just out of curiosity, what's the limit to nav's program? 32 bit integer limit?

A whole lot larger than that. I actually don't know the current limit, it can handle numbers with HUNDREDS of digits they literally tower off the screen. Please don't place pieces at distances that large as all the numbers filling up the entire screen makes it less fun. (But it is capable of it)

Back when I was first creating it the limit was like a billion or so. Read this game between me & HolographWars, he kept on making larger moves past my program's limit, subsequently inspiring me to find a way to increase it happy.png Now it's capable of more than my needs.

It's not 32 bit integer, it's not a 64 bit "long". I use a library that allows unlimited number size, the only limit is the RAM on your computer.

Naviary

Sorry it's been a bit since last update, I went on vacation this week, I'll do an update tomorrow.