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Just played a game which showed the importance of learning opposition!
I traded rooks which was a mistake (knew I could take opposition but forgot about the tempo move of pushing the pawn), she correctly took with the king (rook pawn would be a draw after I stayed in the corner), but then a couple of moves later threw away an easy win by pushing the pawn behind the king allowing me to take opposition and draw the game. Kf3 would have won, I wouldn't be able to stop the pawn from queening.
52 .. Kf3 wins. If White had played 52. Kg2 instead, 52. .. g5 would have won, i.e., 53 Kf2 Kh3.
watch this.http://www.chess.com/video/player/king-and-pawn-endings-the-basics
inaccurate play, the position on move 28 is a draw
Wasn't really the point.
sorry i meant 58
I don't get you then? It's a draw from 53 onwards, and ended a draw.
How would you win?
And I then play Kg2.
And I go backwards, Kg1. You can never push the pawn or get the king in front.
I know it's a win at 51, my point was that 52...g5 is a blunder, and turns a won game into a drawn one.
ye. g5 was a blunder. He should have waited for the right time to push the pawn.
52...g5?? if the player had basic understanding of oppisition its a very easy win at move 58 its a draw. CS007 if you didnt know this you need to study this basic concept of opposition until its 100% clear for you. no pawn + piece endgame can be learned unless you have this idea down since so many of them are based on knowing when to trade into a drawn pawn ending.
but its a draw after 52... g5 you know that right?
Actually, Kf3 is the winning move, Kh4 doesn't lose, but is just shuffling pieces...
I think your "on move 57 try Kf4" is what caused some confusion. After 52.. g5 it was done.
Easy way to remember the most basic K+P vs K endgame is a little poem I read in an endagame book I own.
King on your sixth....
Pawn on your fifth....
Always wins!
I did some a bit like that with Chess Mentor when I had a diamond.