Best Training Strategies

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JenkinsaPDX

We all play chess because it's fun, but it's more fun to see yourself improve and smash through positions you once thought were insuperable.  So this brings me to two questions. When using the Tactics Trainer, I assume I should calculate it all before I make a move, but often I will see a move that gives me a large material advantage but I miss some of the forced mates (Greed).  Firstly, how do I overcome this? I am hoping for additional exercises/study to compliment the Tactics Trainer.  And secondly, and more importantly, for those of you who have seen a substantial improvement in your games, what training strategy/regiment do you use?

farbror

Tactics, Tactics and some Tactics. Analyzing you own games and trying to document your thoughtprocess is very fruitful.

 

Playing a lot of slow games! 

artfizz

On the subject of analysing your games, there is a product called Chess Analyser Pro 7 which I've never used - in fact, I've only just this minute heard of it! According to this tutorial on YouTube (http://www.youtube.com/watch?v=KEY_lY8YTf8), it contains a checklist of common errors. At the end of a game, you step through that game, manually identifying the weaknesses (e.g. Left Piece Undefended; Got Counter Attacked), and count them. After say 20 games, a pattern should emerge. One piece of advice they give is: eliminate your greatest weaknesses to achieve the greatest improvement.

The checklist of factors is interesting, as it gives structure to your analysis. That the analysis is not automated means you have to develop a feel for these concepts. It would be quite easy to develop a list of factors yourself, and analyse your own games using a paper-based checklist - without any software support.

farbror

artfizz:

Interesting! Yes, it should be very doable using pen and paper or even (Yikes!) Excel.

artfizz
diskamyl wrote:

Artfiz, NO! IT'S THE BIGGEST CHESS SCAM I HAVE EVER SEEN. It's basically an excel sheet with some common errors listed. and that's it! Seriously, that's it, except some colouring. Don't fall for that.


I was thinking of utilising the method - rather than purchasing the software.  Thanks for the timely alert.

farbror

Their web site really looked like a scam. Thank you for the warning! Maybe we should work together defining key words for tha method so that someone Excel literate can make us a spreadsheet?

BrainFRZ

I love the idea, and am a bit of a computer programmer myself. I'd love to join a team/group to come across some errors. My rating isn't exactly good by any stretch of the imagination (~1250), so I'm sure the project would help me tremendously anyway. I'd love to help! My email's linked in my signature.

Look forward to hearing more,

BrainFRZ

farbror

Thank you for your kind offer! The programming is probably fairly easy but way over my level.

Loomis

Coming up with a list of errors should be pretty straight forward. Just get a bunch of games and go through them, noting the errors. I think this works better if the person noting the errors is significantly better than the players in the games.

farbror

Agreed! A skilled player/coach might be able to come up with the list of categories without looking at any games

artfizz

As Rael's discussion (http://www.chess.com/forum/view/general/characterizing-rating-levels) is discovering, no two people are going to agree on what the checklist should be. One difficulty is making it too low-level (e.g. moving rooks out before knights and bishops THOUGH THIS IS SUITABLE FOR NOVICES (i.e. most of us!); the opposite problem is making it too high-level (e.g. failing to develop - suitable for advanced players).

A range of checklists were developed in this discussion (http://www.chess.com/forum/view/general/your-mental-checklist-you-run-through-before-each-move) - though they were concerned with what you should be checking BEFORE you move, rather than a post-game analysis of faults.

This chess web site  (http://www.chessville.com/instruction/instr_gen_collection_wisdom_intro.htm) contains condensed rules of thumb (e.g. Rooks need open and semi-open files. Don't let your opponent control open files with his Rooks.     Putting out your hand when you offer a draw is presumptuous; always put it out after the draw is agreed upon, not before.)

Many websites contains guidelines for good play e.g. http://www.exeterchessclub.org.uk/Openings/10openrules.html

One starting point when looking at lost games is to ask: when (at which move) did I lose this game? Then go on to try to discover: why? - and finally how could I have avoided it?



farbror

Great Post, artfizz!

JenkinsaPDX

What is this list of categories that experienced players think should be included?

diaz665

THA'S ONE THING THAT I DO: I ALWAYS GO BACK TO A LOST GAME, AND ANALYSE WHAT I DID WRONG, AND FIND OUT IF IT WAS AVOIDABLE. IT  (I THINK ),HAS HELP ME TO PAY MORE ATTENTION WHEN I MAKE A MOVE.

FIRST I THINK, YOU SHOULD LOOK FOR CHECKS ,AND IF BY DOING SO, YOU WILL LOOSE MATERIAL

THEN, PROTECT YOUR PEASES ALL THE TIME.

...AND LOOK FOR WAYS WHERE YOU WILL GET A BETTER POSITION,OR EVEN GAIN SOME MATERIAL, BY SACRIFYING A PEASE OF YOUR OWN.

aadaam

I think it might be better to play hundreds and hundreds of games and develop a vague idea of where you are going wrong, rather than half a dozen games well analysed. surrounding yourself with sheets of algebraic notation doesn't mean much anyway, does it, if players are honest about it; they are still all at sea.

bobmacambob

Try learning this opening: at this site:

http://www.rci.rutgers.edu/~goeller/urusov/perreux/lolli_attack.html

Chessroshi

one thing i see when i look at my games is the general flow of the game. recently i have been working with queen pawn openings because i want to round my game out. in a few of the games, i ill defended a centre square and it led black to get the initiative based on this weakness. so i say to myself, why is black able to hop around my queenside and make trouble, then i look. OH, there it is! my 3rd move was bad, it pays no proper attention to this threat, and so black smacks me for my inferior play. so it is important for me to ask 2 questions, what is happening? (good or bad), and more importantly why is it happening?

jonnyjupiter

IM Jeremy Silman preaches finding 'imbalances' in the position, once you know all the general rules. The problem with the general rules (such as rooks love open files) is that they all depend on the board position at the time. The reason GMs are so good is that they instinctively know which imbalances in the position are the most beneficial and they exploit them, sometimes in complete contradiction to what we understand as the basic rules. However, if you don't have a general grasp of the basics then you'll never get to this level. Frustrating!

I'd love to see a training manual that guides people by level through the basic concepts and then the common exceptions to the rules and so on right up to 'Plan Like a Grandmaster'. A big ask perhaps.

Chessroshi

I will have it done in about 15 years, sorry. Until then you'll just have to be a book junkie like the rest of the chess addicts. Here's what I've narrowed down in my own quest for knowledge.

http://www.amazon.com/cant-punch-people-chess-instead/lm/R3UHUKQDRLGGG2

aadaam

A player will naturally reach a certain level of competence if they stick at it.

All the training techniques, coaching methods, books, computers etc in the world will push up the player's level A LITTLE