Since there are more chess games (10^120) than the number of atoms in the observable universe (10^80), it is highly unlikely that chess engines will ever completely solve the game of chess with all 32 pieces on the board in our lifetime.
10¹²⁰ b*llocks! That's a very rough estimate of the number of possible 40 move games with a constant 30 moves on each ply given by Shannon and never intended to represent the total number of chess games.
The number of possible games under FIDE basic rules is א₀ if you consider only finite length games or if you allow (necessarily countable) infinite length games ב₁.
Also the number of atoms doesn't have much to do with it. The number of possible arrangements and states of atoms is far more relevant and that's vastly bigger. (On pre-quantum theory physics, at least, a single atom could encode the full set of up to 32 man tablebases and it would just be a matter of whether you could measure and set with enough precision to read and write the encoding.)
Regurgitating dubious figures is not a good approach to a feasible solution.
Well, no. The 50 move rule exists, and there are a finite number of pawn moves and exchanges that go with that. Chess is a finite game, at the end of the day, even if figuring out how long one can last is a pain that can run to thousands of moves. Forgive me if I've gotten anything wrong, I'm not qualified to talk about mathematics, these are just my observations.
what about crazyhouse?