#2668
"Losing chess is a win for white so only the one strategy is needed, and this strategy is always heading closer to a win rather than maintaining a draw."
++ Yes, That is right. It is also one reason why solving Losing Chess is easier (less nodes) than solving the simpler game of Checkers, which is a draw. A win is easier to prove than a draw.
"Unless chess is a forced win for white (most believe not)"
++ Yes, general consensus is that the game theoretic value of chess is a draw.
Expert opinions, GM games, ICCF results, AlphaZero autoplay, TCEC all point in that direction.
That is one reason why Chess (a draw) is more complicated than Losing Chess (a win).
The other reason is that both Checkers and Losing Chess have compulsory captures, while Chess has discretionary captures.
"your strategy for black needs to provide a strategic response to 20 first moves by white."
++ I disagree. If I can achieve a draw against 4 of these: 1 e4 1 d4 1 c4 1 Nf3 then the 16 other are trivial. They can be done by the same means as the top 4 if required, it just burns resources for something that is undisputed a priori. I use a priori knowledge about the game i.e. the importance of the center to follow a best first approach and to trunctate the effort after the top 4 is done. There is genuine interest in "How to draw against 1 e4 and 1 d4?".
There is no interest at all in "How to draw against 1 a4?"
++ Losing Chess was also solved with 'best first'. Likewise weakly solving chess should start with 1 e4 and 1 d4.
You seem to have forgotten a crucial difference. Losing chess is a win for white so only the one strategy is needed, and this strategy is always heading closer to a win rather than maintaining a draw. Unless chess is a forced win for white (most believe not), your strategy for black needs to provide a strategic response to 20 first moves by white.
And so on.