"..., you have to make a decision: have tons of fun playing blitz (without learning much), or be serious and play with longer time controls so you can actually think.
One isn’t better than another. Having fun playing bullet is great stuff, while 3-0 and 5-0 are also ways to get your pulse pounding and blood pressure leaping off the charts. But will you become a good player? Most likely not.
Of course, you can do both (long and fast games), ..." - IM Jeremy Silman (June 9, 2016)
https://www.chess.com/article/view/longer-time-controls-are-more-instructive
"... tournament play offers that rich, 'all-weekend' chess experience where you congregate with other players, eat and talk chess during meals and in-between games, and benefit from the entire ambiance. ..." - Dan Heisman (2013)
Possibly of interest:
Simple Attacking Plans by Fred Wilson (2012)
https://web.archive.org/web/20140708090402/http://www.chesscafe.com/text/review874.pdf
http://dev.jeremysilman.com/shop/pc/Simple-Attacking-Plans-77p3731.htm
Logical Chess: Move by Move by Irving Chernev (1957)
https://web.archive.org/web/20140708104437/http://www.chesscafe.com/text/logichess.pdf
The Most Instructive Games of Chess Ever Played by Irving Chernev (1965)
https://chessbookreviews.wordpress.com/tag/most-instructive-games-of-chess-ever-played/
Winning Chess by Irving Chernev and Fred Reinfeld (1948)
https://web.archive.org/web/20140708093415/http://www.chesscafe.com/text/review919.pdf
Back to Basics: Tactics by Dan Heisman (2007)
https://web.archive.org/web/20140708233537/http://www.chesscafe.com/text/review585.pdf
https://www.chess.com/article/view/book-review-back-to-basics-tactics
Discovering Chess Openings by GM John Emms (2006)
https://web.archive.org/web/20140627114655/http://www.chesscafe.com/text/hansen91.pdf
Openings for Amateurs by Pete Tamburro (2014)
http://kenilworthian.blogspot.com/2014/05/review-of-pete-tamburros-openings-for.html
https://chessbookreviews.wordpress.com/tag/openings-for-amateurs/
https://www.mongoosepress.com/catalog/excerpts/openings_amateurs.pdf
Chess Endgames for Kids by Karsten Müller (2015)
https://chessbookreviews.wordpress.com/tag/chess-endgames-for-kids/
http://www.gambitbooks.com/pdfs/Chess_Endgames_for_Kids.pdf
A Guide to Chess Improvement by Dan Heisman (2010)
https://web.archive.org/web/20140708105628/http://www.chesscafe.com/text/review781.pdf
Studying Chess Made Easy by Andrew Soltis
https://web.archive.org/web/20140708090448/http://www.chesscafe.com/text/review750.pdf
Seirawan stuff:
http://seagaard.dk/review/eng/bo_beginner/ev_winning_chess.asp?KATID=BO&ID=BO-Beginner
https://web.archive.org/web/20140708092617/http://www.chesscafe.com/text/review560.pdf
https://www.chess.com/article/view/book-review-winning-chess-endings
https://web.archive.org/web/20140627132508/http://www.chesscafe.com/text/hansen173.pdf
http://www.nystar.com/tamarkin/review1.htm
The written overview of what I should be thinking provides a different dimension that the analysis by the computer. The computer shows me blunders and correct moves, but does not say why in that way, even with the lengthier examples.
The computer did however show me much more blunders than were caught here.
OK, so
I should not open the center while my king is still in it, especially when it is lined up with an enemy rook.
I also should not start fights when I don't have a decisive development advantage, at least not unless I see a clear win.
If I'm being stormed, I likely should not open that area up further.
If my bishop is on a good post, I should not block it.
Instead of moving a well guarded pawn to a square only guarded by my king to chase a knight and guard mine, it is better to bring my remaining pieces into the fight.
Finally, watch the blunders.
I won that game on time, after surviving an attack to get a drawish position.