what is a take back game ?

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Avatar of emiab

Hello,

can anyone please tell me what a takeback game is ?

thx !

Avatar of lostapiece

unratted and you can take back a move if its a mistake ... not everyones cup of tea!!

Avatar of Puppaz

You take that back, lostapiece!

Avatar of emiab

ah thx. it would have been a good feature to be able to play a game to the end and then begin the same game again, only from a certain position , just to see how it might end. that would be nice. and if the first game was rated, the second one should be unrated.

Avatar of Tiger-13

cool, i just learnt what a takeback game is too, tq emiab and co.

Avatar of artfizz

A bit more detail here ...

 

Could I direct your attention towards previous topics (e.g. http://www.chess.com/forum/view/general/taking-back-a-move) where ideas about undoing or cancelling a move have been discussed, including the logistics, and the pros and cons.

The facility of TAKING BACK has now been introduced within another form of unrated game. From Start New Game, under Show more advanced options, the Rated option offers a dropdown menu now containing THREE items: Rated gameUnrated game and Takeback game.

Within a TAKEBACK game, an extra button "TAKEBACK" is displayed, alongside SUBMIT MOVE, OFFER DRAW, CONDITIONAL MOVES. Both sides can takeback at any time. When it is your move, clicking on TAKEBACK undoes your opponent's previous move - and it becomes their turn again. When it is NOT your move, clicking on TAKEBACK undoes your previous move - and it becomes your turn again. This can be repeated all the way back to the beginning of the game. You can't undo CHECKMATE (or once the game is over).  http://www.chess.com/forum/view/community/new-features--fixes---jan-14-2008

Avatar of emiab

Thx artfizz. Before reading your post and following the link you kindly provided I was under the impression I take my own move back. Which in certain occassions would be great for training . But to take back the opponent's move ! Undecided  this doesn't sound great.

Avatar of artfizz
emiab wrote:

Thx artfizz. Before reading your post and following the link you kindly provided I was under the impression I take my own move back. Which in certain occasions would be great for training . But to take back the opponent's move !   this doesn't sound great.


Both players can do TAKEBACK at any time - including several in a row. If it ISN'T your move now, then the LAST MOVE MADE was YOUR MOVE. Therefore, a TAKEBACK at that point BY EITHER PLAYER - will undo YOUR MOVE.

It only makes good sense to start a TAKEBACK game as as TRAINING/COACHING exercise. It is always UNRATED. You would have to be playing somebody you TRUST; otherwise, the game might never finish!

A further point to note is that takebacks are not recorded in the game history. It is as if those moves never happened. You might want to note them in the Notes - for future discussion.

Avatar of emiab

Again artfizz, thanks for your post. It certainly implies trust. For both parts.

Avatar of Manchero

fantastic, just seen the new feature. makes a coaching game much better!

Avatar of Fonix

Now if we could just get this feature incorporated into live chess.

Avatar of jchurch5566

Hi guys,

Not my cup of tea.  It is better to 'take the pain' when you blunder.  It is a great learning experience.

Avatar of artfizz
jchurch5566 wrote:

Hi guys,

Not my cup of tea.  It is better to 'take the pain' when you blunder.  It is a great learning experience.


That might teach you what not to do - but it's not much use in helping you find out what to do. With TAKEBACK, a beginner can have several goes at identifying the best move. It makes for a richer learning experience, enabling more juice to be squeezed out of each critical position.

Are you confident you could beat someone rated say 400 points below you if you allowed them a large number of takebacks?

Avatar of ozzie_c_cobblepot

It turns out that it doesn't require _that_ much trust.

If the opponent becomes uncooperative, you can always take back all of the moves, and then abort the game. So in that case, the lesson is completely lost.

Avatar of Nytik

Why would a takeback game require trust? Considering they're almost always for coaching purposes, and they're all unrated anyway.

Avatar of ozzie_c_cobblepot

Well the opponent could always take back moves, and the game would never end. The only way to end it, other than the way I described, is to just resign the game, which is what I would have done - but there's no resign button when you rewind all the way to the beginning!

Avatar of Nytik

Isn't there an abort? Besides, like I said, all takeback games are unrated, so resigning/aborting is not an issue.

Avatar of ozzie_c_cobblepot

I don't think there's an abort unless it's at the beginning.

Yes, it's unrated, but it would be a shame if the ability to take back your opponent's move ended up forcing one of the players to resign out of boredom.

Avatar of artfizz
paul211 wrote:

When you play a takeback, unrated game it is in my opinion for the purpose to learn beyond the wrong move made.

...

If you do play a takeback game, you have to play enough moves to convince your student that after 2, 3, 4 moves he has not played the right move, by demonstarting the lines of play not just saying this is not right, we need here indepth analysis and suggestions.

You never ever, even when it seems a blunder take a move back after one single move, that is a no no, proof is in the putting or the position that follows and clear board positionning is essential to convince your opponent 100%, so play as many moves to demonstrate the inadequacy of the move.

...


If the blunder was to hang a major piece (with no compensation) - and there were clearly better alternatives available, what would be the point of proceeding further before acknowledging and correcting the mistake?

Avatar of CMadDog

so if you takeback an opponent's move, can you do takeback again to undo your previous move also? or do you have to switch off doing takebacks?