I would love to have the ability to add premoves to my conditional movechain. By that i mean that whatever my opponent responds with, my move is still played. I believe it would greatly speed up endgames where you have a dominant position, but your opponent doesn't resign and keeps moving their king randomly. These endgames can otherwise take weeks.
This game is a good example. After Rxf4, if the black king moves to c3 or d3, I would lock down the board with Ra4 and push my h-pawn in peace and if Kb5, Kc5 or Kd5 I'll start pushing the h-pawn immediately. However, I'cannot predict the kings movement at this time and even though it's irrelevant, I'll have to wait for him to move. If I could add blanks to the conditional movechains, this game won't have to drag.
An *any* move conditional has been requested for a long time. I think it's on the roadmap but have no idea how long it might take to happen.
I would love to have the ability to add premoves to my conditional movechain. By that i mean that whatever my opponent responds with, my move is still played. I believe it would greatly speed up endgames where you have a dominant position, but your opponent doesn't resign and keeps moving their king randomly. These endgames can otherwise take weeks.
This game is a good example. After Rxf4, if the black king moves to c3 or d3, I would lock down the board with Ra4 and push my h-pawn in peace and if Kb5, Kc5 or Kd5 I'll start pushing the h-pawn immediately. However, I'cannot predict the kings movement at this time and even though it's irrelevant, I'll have to wait for him to move. If I could add blanks to the conditional movechains, this game won't have to drag.