Chess 960 needs more time for first turn (avoid auto-abort)

Sort:
roder_toro

For 10|0, the game auto-aborts after 20 seconds if no first move played. Ofc, this is very forgiving for standard play, 20 seconds to decide between e4, c4, d4, etc.

But with Chess 960, every new board is something completely different. You have to analyze the new board, look at which side is easier to castle, which pawns you want to move, are there any pawns hanging that you can attack right away. Sometimes this takes more than 20 seconds, so I think you can make the auto-abort system more forgiving for Chess960.

Cherub_Enjel

Lol no one needs 20 seconds to analyze the whole board. You can make your move in under 10 seconds no matter what the position is. 

I've played live960 against players ranging from complete beginners who hang everything to titled players, and trust me, they all move within 5-10 seconds, if not much more quickly. 

 

And then - if I want to abort a 960 game, I have to wait longer, which isn't worth it, since I've had to abort before, and I don't want to get those flags if I abort manually. The current system is fine, and preferable. 

friscodelrosario

I'm with roder_toro on this one, notwithstanding cherub_enjel's smug lolling. There's more than the matter of selecting a first move to make, there's the unique experience of examining the moves you don't make. Deep contemplation over the first move of initial position #518 is what made personalities like Bronstein, but there's much less of that these days — this is why chess960 came about: to re-introduce the mysteries of the opening.

roder_toro

I dont usually use the full 20 seconds, but there is some times I do; some positions have an obvious move, and some have very 2-3 good first moves that you want to analyze.

 

not to mention, since chess960 queue time takes long, im usually looking at another window when it pops, so thats already 5 s to switch from whatever else I'm doing and focus on the new game.

 

I dont like aborting (which is why I put forth the suggestion), and you still get the abort penalty if you abort manually or wait it out to auto-abort. Try it, if you let it autoabort in a 2-3? row the next one you cannot abort.

cashcow8

I think this has been requested before a few times.

I don't like auto-aborts at all, even with disconnecting. It should simply run down the clock and if it runs out you lose on time.

It can still let you abort on your first move in case it got you into a game by mistake.

 

Cherub_Enjel

 

When you play lots and lots of bullet chess and 3+0, you get a bunch of players who either accidentally get rematched to you (and don't want to play you -- so they sit out the clock) or just seem to not be at the computer or something, and it wastes your time. If you abort a few times, you lose the option. 

I'm all for taking as long as you want on the first move of anything as long as you have unlimited abort options, or a very large number of them (say 20 aborts per hour or something). 

But given the current state of live chess, I'd very much prefer 20 second aborts in 960 to say 1 minute aborts. If you want to play "deep" chess960, play at 45+45 or something, where you have forever to abort, or better yet play Daily 960. 

 

 

roder_toro

no I dont want 1 minute aborts, I was more thinking along the lines of 30 second auto-abort. Given that sometimes my queue for 10|0 is sometimes 5-10 minutes, I think it'll probably take 20 minutes to find a game at 45+45. I also dont enjoy correspondence chess as much as live chess.

 

I'm not asking for a huge difference. but I'm also not looking for alternatives. If you're playing 3+0, then keep it low. but as you go higher in time control, the autoabort limit should be higher in chess960. I'd say 30 s in 10|0 would be what I'm aiming for.