Game rules: Board: 10 x 8 (see image below). The pieces: Bulldog (D) - Moves and attacks the same as a pawn, except pieces FROM ITS OWN ARMY ONLY can pass over it in any direction. If a bull dog reaches the 8th rank it can immediately move to any square in the first four ranks (but cannot capture a piece during this move). This move can only be completed during the same move it reaches the 8th rank. (If this option is not taken, the right to do so later is forfeited). The bulldog does not promote to other pieces as pawns do. Guard (G) - Moves and captures like a non-royal king (ie: it can move into an attack). Board Setup: Castling:The rules of castling are similar as in classical chess, however, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and the involved rook must be unoccupied. Misc: Pawns play the same as in classical chess. Pawns can promote to queen, rook, bishop, knight in addition to guard. Promotions are unlimited (not restricted to pieces that have been captured). Other rules of this game are identical with rules of classical chess.
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HorusTheThird Jun 2, 2018
Vote now 1. Evert 2. John 3. Fly 4. Aidan 5. Rychessmaster1 6. Tomato 7. Waredude 8. Vick 9. Sun 10. Auk 11. Pin 12. Scoota 13. Holograph 14. Well, I can’t remember the rest
1. Martin0(obviously) 2. Captaintugwash 3. Junebug 4. Waredude 5. ME!! 6. Horusthethird 7. Evert823 8. Horribletomato 9. Fly-Eagles-Fly 10. Derrickzhou
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rychessmaster1 May 22, 2018
We have yet to have an event chess champion, we need to make a event chess championship, 15 more bcc members like to join?
There's dozens, if not hundreds, of pieces out there that you could use, so I'm introducing a simple notation system to help describe them. In this notation system, we'll use this format: Name: Witch Movement: O(Inf., 1, false, false), D(Inf., 1, false, false), J(false), O(3, 1, true, false), D(3, 1, true, false) Special Effects: Trans(Aura(1), Self) instead of saying this: "the witch is a piece that moves as a queen, a knight, and a musketeer chess hawk combined, without capturing. Any adjacent piece becomes transparent to allied pieces, so that pieces that slide can pass over the transparent piece as if it weren't there." Movement modes and abilities, or attributes, will be described using several inputs. If an input has square brackets around them, they are optional. If an attribute has multiple optional inputs, then you must put all the prior inputs to the ones that you wish to have. So, as an example, if attribute x has the inputs (a, [b], [c]) and you wish to put an input into c, but not b, then you still need to input the value you want for b (the default). Abbreviations: Inf. : Infinity M-(piece name): Musketeer (piece name) Taking: the piece that just took the piece being described Movement Modes: D([a], [b], [c], [d]) The piece can move diagonally with a minimum of b and a maximum of a number of steps, and if c is false, must stop directly before another piece, or capture the blocking piece. If d is false, the piece cannot capture with this certain movement mode. Default values: a = Inf. b = 1 c = False d = True O([a], [b], [c], [d]) The piece can move orthogonally with a minimum of b and a maximum of a number of steps, and if c is false, must stop directly before another piece, or capture the blocking piece. If d is false, the piece cannot capture with this certain movement mode. Default values: a = Inf. b = 1 c = False d = True J([a],[b],[c],[d],[e]) The piece can move in intervals of b squares orthogonally, then c squares at right angles to the first movement. The piece can repeat this movement a minimum of e and a maximum of d times. If a is false, then the piece cannot capture with this particular movement mode. Default values: a = true b = 2 c = 1 d = 1 e = 1 Special Abilities: Infect(a) Transforms piece a into this piece, when a exists. Additional additions and revisions will occur bi-weekly. Feel free to comment if you see any way I can improve this.
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HorribleTomato Apr 29, 2018
Does anyone have an idea for a profile pic for this club (instead of the default pawn that is displayed)? Here are some ideas. Vote for one, or leave other ideas if you have one. (1)(2)(3) (4)(5)