1 2 3 4 5 6 7 8 9 10
Timecontrol
1 | 5
Gamerules
8-check, King of the Hill, Sideways
Promotion
Sailboat on the 10th rank
Note
New Chaturdrez improvement: -The initial position of the Xiangki knight is improved, giving it the role of first guardian, in the presence of strong pieces such as the camel and the rook . -A Ferz is removed from the chessboard and replaced by a queen from the start as it provides defense to the king and controls key squares. She also helps to prevent any king from trying to get to the center, there are no longer too powerful promotions and that greatly improves the experience in the game. -Board modified to 12x12, the previous one was 14x14. - The Soldier pawns (sideways), since they indicate that it is much more fun that way and they allow to defend better and be more skillful to promote, since it is not an easy task to get a rook in the game. -There is no longer a quick checkmate, since the position of the camels has changed and now there is greater security in key squares, and it allows the game to have greater development of pieces, even avoiding combined attacks. Weak chess pieces that require more skill: Xiangki Knight, Elephant, King. | Strong Pieces: Rook (sailboat), Camel, Bishops, Knight. Now it is no longer convenient to play very passive or positional, since it is now required to create a good route for the king, from the middle game onwards. In general, there is a very good balance in the game, and a very scarce alliance, which makes it fairer for everyone. The game today complies with having a clear objective, it has several options to win, even having disadvantage material, since a skillful king can manage to surprise anyone by reaching the center and conquering. The most important and fundamental thing is that you can apply classic chess patterns in terms of tactics, but the most important thing, in my opinion, is that the game amuses you and you have a great time in the process, that is absolutely proven.