Random bots are supposed to move pieces randomly, however in the example game, they played like Futer bots, Example Game: Game
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spicatheredqueen1111 Jul 28, 2022
Title Pawn, Berolina, Soldier, Stone General, Sergeant O = Capture -> = Move Solution: Soldier is weakest pawn because this army has little chance to capture than other pawns.
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spicatheredqueen1111 Jul 28, 2022
I call it Sandwich Chess. Pawns move one move every time, En passant is legal and ya. Everything is the same except the board and the one pawn move rule. 10 min time control
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spicatheredqueen1111 Jul 27, 2022
I name it Kings Family, because the story is the Family of the Kings visit the Kings and want to play. 1|7 FFA
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spicatheredqueen1111 Jul 27, 2022
If you know these pieces then you must have been a variant player for a long time
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ThomaszouPlus Jul 26, 2022
1 2 3 4 5 6 7 8 9 10 Timecontrol 1 | 3 Gamerules Play for Mate, 5-check, King of the Hill, Stalemate Wins Promotion Transparent Brick, Brick, Rook, King on the 7th rank
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ayayayanoted Jul 24, 2022
In your opinion, should xiangqi cannons be added to the variant?
If I create a custom position, by first selecting an empty 14 by 14 board, putting the king and rook on the same rank, and then select to have green and blue both dead, then O-O puts the King on the j file, while O-O-O puts the King on the f file, no matter what file I put the king and rooks on initially, but if I select XXL chess instead, then I find that O-O puts the King on the m file, while O-O-O puts the king on the c file, but if I edit the positions of the king and rooks at all then O-O puts the king on the j file, and O-O-O puts the f file. I find that it's not possible to customize what file castling would put the king on, so if on a 6 by 6 board I wanted O-O to result in this and for O-O-O to result in this then I wouldn't be able to include it in any of my test games, as it's not something I could customize myself. Similarly if I wanted capturing bishops to be worth 3 points in a custom game of points, then that also is not something I could include in my test games, as I cannot customize how many points players get from capturing certain pieces. So my question is when submitting NCVs can we request special rules that we wouldn't have been able to customize ourselves, when playing test games, such as what file a king lands on when castling, or how many points players get for capturing a certain type of piece?
small bug but i hope it will be fixed original style was anchor but i changed it to standard Then turn off the settings and you will get this
< > =? Knight > Camel Knight < 2 Camels (Light, Dark) 2 Knights ? 2 Camel (Light, Dark)
The boards consist of hexagonal fields. Usually everything is one and a half as many as on the rectangular board: each field has six sides instead of four, there are three field colours instead of two, and there are six natural directions instead of four. Pieces can usually move in one and a half times the directions than on the rectangular board. Movement of the pieces: Play here Value of pieces: Hexagonal: Pawn: 1, Bishop: 3, Knight: 4, Rook: 7, Queen: 10 Rectangular: Pawn: 1, Bishop: 3, Knight: 3, Rook: 5, Queen: 9 Basic mates: On a hexagonal board different basic checkmates work than on a rectangular board
Title Hint: Knight-rider Solution: - Difficulty: Hard

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