This is a Variant idea created by myself, i took a lot of inspiration from Ultima Chess, it has a lot of pieces with special forms of capture, there’s the initial position:
And there are the pieces:
King: the Exact Same as regular chess, except that it can’t do castling, it’s the royal piece
Pawn: Pawns here are very different from most chess variants, it moves like a Rook but to capture it must make a sandwich of itself and 2 enemy pieces, then it captures the 2 enemy pieces:
Pawns on this variants are pretty much the opposite of the pawns on Ultima Chess
Crocodile: a Long Leaper from Ultima Chess that is restricted to Bishop directions
Demon: a Long Leaper From Ultima Chess that is restricted to Rook directions
Star: captures like a Queen but it can’t move that way without capturing, to move without capturing it moves like the last piece your opponent moved but it can’t capture that way, the value of this pieces can be different depending of what was the last piece your opponent moved, this is the only piece (other than the King) without any type of special capture
Furnace: moves and captures like a Dabbaba, but when it moves or captures, any enemy piece on its path gets captured, and yes: it can capture 2 pieces in a single turn, after making 2 capturing moves it becomes a giraffe
Giraffe: the giraffe on this variant is much stronger than the Giraffe of most chess variants, it moves and captures like a Zebra: a (3,2) Leaper but when it moves any enemy piece on its path gets captured:
The path the Giraffe makes is: 2 squares orthogonally, one square to the side and then one square diagonally, and yes it can jump over piecesAntelope: the Antelope on this variant is probably the strongest piece on this variant: it combines King, the Long Leaper from Ultima Chess and the Withdrawer which is also from Ultima Chess, and it can capture like a Withdrawer and then capture more pieces like a Long Leaper and it also can capture like a Withdrawer and then capture one more piece like a King:Catapult: moves like a Rook but it can’t capture anything, but any friendly piece orthogonally adjacent to it can jump over the catapult and then move or capture like a Rook:
The catapult is meant to support friendly piecesClown: moves like a Queen but only up to 4 squares on each direction and it can’t capture anything this way, to capture it has to capture like any enemy piece attacking it (but it can’t move this way without capturing) or like the last piece your opponent moved (but it also can’t move this way without capturing), when it captures something it also captures itself (Kamikaze capture), the Clown is more meant to be used against strong enemy pieces.Other rules:Stalemate: Stalemated player loses
Pawn Promotion: Pawns don’t promote to anything
Castling: there’s no casting
En passant: there’s no en passant
Pieces notation:
King: K
Antelope: A
Catapult: C
Crocodile: R
Clown: L
Demon: D
Giraffe: G
Furnace: F
Star: S
Pawn: P
Feel free to rate this variant idea, I really don’t know about pieces value, you can suggest values for the pieces if you want