Why is Bughouse in the 2 player variant section and not the 4 player variants? There is 4 people playing.
Nehal_12345 Mar 23, 2025
Can anyone please explain to me what Rating Composition is? When you click on a user's profile in Variants, the little pop-up window has 2 tabs, one is Ratings and the other is Rating Composition. I don't understand the difference and why they have the latter. And, on that note, I don't understand the 'rating' of Games Played. Please help! Thanks folks. Keep Chessing & Stay Brainy!
King_Red_A Mar 21, 2025
Qualifiers is open for voting Pt. 1: https://forms.gle/jhqRw3Nst9MSTBqF6 Pt. 2: https://forms.gle/4X4oqhcYMDzygvhE6 Bracket: https://docs.google.com/spreadsheets/d/1HBqgLDb1b4v2dtjVevypjtL_wGCsHk7E0d13CVZu13o/edit?usp=sharing
Among the NCV and WoF variants, I’ve come across several that are defective, and others that have essentially worn out through play. The worst NCV variant is Counterturn because Black has a forced win thanks to the Stalemate=win rule. I’m not sure if that was the author’s intention, but it seems more like an oversight by the admins when they introduced the variant. With Stalemate=loss, however, it becomes quite playable. Another fairly flawed variant is The Lake. The author apparently did not consider players who use Neo pieces, since Black’s Sergeants and Blue’s Ferzes are difficult to distinguish. Even worse, Black can barely stop White from rushing to the hill. As for the WoF variants, there are a few in which one side has a decisive advantage in the initial position, while their overall complexity remains relatively low. Specifically, these include Trebuchet, 1.20, Rowchess, Checkers 2.0, and ⊙.
Hey everyone. Does anyone have any good custom positions for play? I've played mine to death and can't think of any more. Here's my own, Camel Racing Chess. The code: R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'wb':true,'noCorners':true}-yE,2,yO,yH,yM,yA,yK,yM,yH,yO,2,yE/14/14/14/14/14/14/14/14/14/14/14/14/rE,2,rO,rH,rM,rA,rK,rM,rH,rO,2,rE
ilovegothanchess Mar 18, 2025
I was thinking that there could be a variant of crazyhouse, in which promoted pawns can be dropped as the pieces they promoted to instead of as pawns.
supercar1398 Mar 18, 2025
I could not DM the admins as they blocked me because I harrassed them about a month ago. Therefore my only choice is to make a forum about it. There is this bug that allows players to play rated variants with different N+ values, such as 1+. Therefore, some variants become forced wins, and players unfairly gain/lose rating. @yx-111aynye told me about this bug after he invited me to a game which I thought was regular rookmate, but it ended up being 1+ rookmate. See these games: https://www.chess.com/variants/rookmate/game/78697612/17/3 https://www.chess.com/variants/thermopylae/game/78697817 https://www.chess.com/variants/acheron/game/78697855 I really hope to get the rating that I unfairly won/lost back, and I hope this bug gets fixed ASAP.
Romantic (quasi) legends have that there was already a stably distinct Proto-Chaturanga for ancient Indian musical instruments. However, what the Royal United Chess Association/Academy (Associazione/Accademia Scacchistica Reale Unita, ASRU) within the United Federations/Universal Federation of the Greater Game (Federazioni Unite/Federazione Universale Giocata Maggiore, F[F]U[U]GM) has induced is the most recent of the distinguishing ideas within its modern game are due to the Calabrian Priest Pietro Carrera’s Il Gioco degli Scachi of 1617. These ideas are: 1. The strongest of the “Centaur” pieces, the Centaur King, being the Centaur from this book while the Centaur Prince and Duke are a crowned bishop and knight, which have been known since Arabian [decimal] Shatranj (the Centaur Duke has technically been known for all of chess history, but its existence has only been a fixture of the rules since Arabian Shatranj came to be played only with piece crowning and re-entry in emulation of Al-Qirkat) 2. The board of 8 files of 10 squares with the Centaurs set up Dukes b0/g0/b9/g9 and Kings and Princes d0/e0/d9/e9, though it is secondary to the even larger modern formats on 8x12/12x8, decimal, 10x12/12x10 and 12x12 boards
jr_carlsen14 Mar 15, 2025
A simple chess game,but if white or black wins,they wins. if stalement,black wins. three fold repetition and ins. material(count timeout vs ins.) is still as draw.timeout is still a loss. black only has half time from white in this game,will black win easier?
Luke_Groundflyer Mar 14, 2025
To collect some qualitative info about the bug and make its tracking more transparent, please post links to games here when you experience it, with a short description of what you saw. Still report it with the bug report tool, because that bumps it in our internal system. As a reminder, this bug results in the game getting stuck on one player's turn. The most common and frustrating example is that the player's clock gets stalled at 0.01s and then you suddenly timeout. Known cases: - if you lose 4p, join another game then the old game ends during the new one then you'll see "Your rating has changed" and will actually be d/c - reconnecting to a game has a small "die roll" chance
ParChessPrac Mar 13, 2025
move move move move move move Peice move move move move move move
VedatmanM Mar 11, 2025
At one point I was playing a game and noticed that the royal pieces looked the same as any other piece even though there were multiple Kings.  I asked other players why that was and they said it’s because I had the wrong browser or something.  I tried using Chrome instead of Safari, and found that royal pieces still look like ordinary pieces even when they should look different, and I changed to Firefox too and still found that the royal pieces look like ordinary pieces even when they should look different.  Is there a way to get the royal pieces to look different from ordinary pieces now or do royal pieces just look like ordinary pieces no matter what now?
wizardrunner Mar 11, 2025
n-check,with self check(existed) check in a row.you must check n times in a row to checkmate. dead king walking.when checkmating a royal by n check,the royal becomes a Rando and moves randomly per move,as a part of your moving(you cannot move the royal after that).Kings must be captured even zombified. crazy checkers.check is compulsory.you must do a check if you can,even that will make your king under attack,Kings must be captured. rank-checking.n check only count when your king is in a specific rank(or lower,like a,b,c rank will count when setting d-rank for red) +x(0,1,3,5,10,999) points for checking 1 time. givewawy checking.lose all the lives to win.Another way to win:kings capturing. lol btw,could we change the combined rule "style" to a "box" which can choose one instead of only one(like crazyhouse+crazywan)
Supergamer36 Feb 23, 2025
If you play any sort of 4pc, you would probably know what a zombie is. When a player resigns, their pieces continue to move in a random way. However, some people can exploit this. I do this myself, but the problem is found somewhere else. The main issue is that zombies can just put other players at an advantage. Who cares if they're playing horribly? All they need to do is follow the rules and make a random move every turn, with no thought whatsoever. This can have a bad outcome. Lets assume that you are playing a 4p giveaway game. Everyone but one person has one piece remaining. One of those three players is in a better position, and wins first. The player who has taken that piece realises that there is no chance that he can win, and so resigns. The piece that the player used to take the other person's last piece is put in such a position that it can capture either of the two remaining pieces. It's a 50/50, and the zombie decides to take the other player's piece, leaving you in the point-losing zone. Imo I believe that they should be in the 'stalemate' state (that is, when the pieces of that player turn grey). This gets rid of a lot of useful gameplay, but it is one of the only ways to fix this problem. Let me know what your thoughts are.
The piece that chess.com should add is the cannon xiangqi
If you want to learn how to play this variant, check out my games against strong players @qilp#76994021 #76937716 #76622485 #76614143 #76558812 #76558173 #76345529 #76213021 #76196695 #75551404 @cwydoch#77014235 #76341222 #75129790 @pf200#76658953 @MaximLeyvi#76990553 @ARAARA111_back#76592352 #76151448 @eeeeeeveeeee#76288169 #76288071 @allanzixi2077#76210643 @WangXun0401#76208755 @CzarnyResorak567#76194948 @shikhaprayan#76344212
A variant that I've seen on Roblox, and on Greenchess is one, in which pawn promotion is a win condition as opposed to just something you do to satisfy another win condition like trapping a king. I found that on Greenchess it's known as pawns only chess as it has only pawns, while on Roblox its known as pawn battle as it has kings on e1 and e8 that assist the pawns, which I think pawn battle would make more sense as a name given custom positions. In Roblox pawn battle I have never trapped a king without promoting a pawn at the same time, so I don't know if trapping a king is on its own a win condition in the game. I think pawn battle should be added on this site as a variant.
jamal000123 Feb 9, 2025
im new to this server and i have a new idea for a variant that is pretty interesting, more so than simple modified rules that are hard to adjust to its called coregal chess. the queen is subject to check and checkmate just like the king is. if either is checkmated, the checkmating team wins. this means that scholar's mate is not possible. castling is possible short and long with both the queen and the king. when a pawn promotes to a queen, that queen will also be subject to check and checkmate lmk what u think
split_791 Feb 8, 2025

Quick Links to other official variants clubs:


Chess.com Community Championships




Variant tournament schedule
on the Live Chess server

Format Time Control Start Time (PT)
Bughouse
Arena 3+0 4:15, 10:15, 16:15, 22:15
Crazyhouse
Arena 1+0 2:45, 5:45, 8:45, 11:45, 14:45, 17:45, 20:45, 23:45
Arena 3+0 3:15, 9:15, 15:15, 21:15
Swiss 1+0 00:40, 3:40, 6:40, 9:40, 12:40, 15:40, 18:40, 21:40
Swiss 3+0 00:20, 6:20, 12:30, 18:20
3 Check
Arena 1+0 2:45, 5:45, 8:45, 11:45,
14:45, 17:45, 20:45, 23:45
Arena 3+0 3:15, 9:15, 15:15, 21:15
Swiss 1+0 00:40, 3:40, 6:40, 9:40, 12:40, 15:40, 18:40, 21:40
King of the Hill
Arena 1+0 00:45, 3:45, 6:45, 9:45, 12:45, 15:45, 18:45, 21:45
Arena 3+0 00:15, 6:15, 12:15, 18:15
Swiss 1+0 2:40, 5:40, 8:40, 11:40,
14:40, 17:40, 20:40, 23:40
Swiss 3+0 3:20, 9:20, 15:20, 21:20
Live960
Arena 3+0 2:15, 8:15, 14:15, 20:15
Swiss 3+0 5:20, 11:20, 17:20, 23:20
Swiss 10+0 2:35, 8:35, 14:35, 20:35

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