This is a pretty goofy idea for a variant, but I think it would create some really interesting gameplay and add an extra challenge. The name "Ahab Chess" comes from a wicked king of Israel in the Bible (named Ahab, of course). In 1 Kings 22:29-38, it tells of an event when Ahab went to war with another country, and he disguised himself as a regular soldier. When the enemy army realized that the "king" up in the chariot was the king of Judah, not Israel, they were confused and didn't know what to do. However, Ahab was struck at random, and ended up dying. Now that I've finished that little Bible history lesson, perhaps you see where this is going. My idea is that the board would have a standard chess setup, and at the beginning of the game, each player selects any one of his pieces (even a pawn if he really wants to) to be his royal piece. The only piece that cannot be royal is the king (in the story, the enemy realized that the king was just a decoy). [EDIT: The Queen would be prevented from being royal as well, because of how difficult it would be to capture a royal queen. This suggestion came from @noahfavelo in the comments below.] Neither player would be able to know which piece has been selected as a royal. This would be a capture-the-royal variant, so you can knowingly put yourself in "check" pretending your piece isn't the royal, taking the risk of possibly losing, or just throwing your opponent off. What do you think? Is this another dumb idea of mine? XD or would this be good?
thundertoad2379 Jan 31, 2025
So today I played a game of war for throne. It was a normal game, until blue randomly resigned. Red got to checkmate blue's king, and because of that I got 3rd. If blue didn't resign, I probably at least would've got 2nd. I played another game, hoping to regain my unfairly lost elo, but of course yellow resigned for no reason at all. Blue checkmated him, and red got the hill. If yellow didn't resign for no reason I would've gotten 2nd. And so I lost 30 elo due to kingmaking. I have only played 4 games of war for throne and already I have deducted that it's pretty easy to kingmake. I suggest that war for thrones should have the no zombies gamemode turned on.
It is the third installment of villager chess with two new pieces, the Alibaba (combines Dabbaba and bishop) and the Stone General (moves and captures diagonally). Protect the pawn on a new 10x10 board. Created by me. But I have a question that started all this: why are there only 2 villagers' chess?
Supergamer36 Jan 25, 2025
Recently, I prototyped an idea for a chess variant called “Paint Chess” where you can win by painting the most tiles with your pieces as they move around the board, or normally by checkmating in under 30 moves (15 per player) and before 5 min. If the enemy moves across your painted tiles, they can steal your painted tiles, but you can steal it back at any time. In short, it combines the gameplay of Chess and the painting to score mechanics of Splatoon, together in one game. This video I put together might help explain it a bit better. You can also find the links to the GitHub repository and Itch.io downloadable file in the description (when opening it as a new tab) Pieces like the Bishop or the Queen, when moved diagonally, can paint a large square area instead of a diagonal line as one might expect and knights paint in a 6 tiled rectangle instead of an L shape. This is because it works by area and not by trail; it’s so that the bishops are worth more and should be saved later for the end game (around moves 25-30) as you try and set up for a “Sweep”. It occurs when you put your bishop/queen at the bottom corner and move diagonally to the top opposite of the board, scoring 64 tiles if left unchecked, putting you at a great advantage to win once all the 30 moves are over. I’ve done some playtesting with some friends outside of here, and they all seemed to enjoy it. They wanted to see this take off somehow, so I thought I should share it here to get some feedback on it. I've already added a colour-blind friendly palette with patterns on Itch.io (not in the demo video), but features like picking your colour/opponent's colour or changing the time/move amount could be possible if it were to go ahead as an official variant. I had a bit of a look here and I haven’t found anything similar to this idea as of yet, although it seems like they’re mostly looking at stuff that’s doable in their variants engine. The GitHub link in that video might help them a bit, but it is in C# and in Unity (and I wrote it on top of an open sourced chess template, so the code might be a bit messy or useless) I am quite new here to chess.com, so forgive me if I’m posting in the wrong area or if I’m not allowed to share links, but they are all chess related and to the topic of variants, so hopefully it’s alright. Also, I’ve only tested the game on Australian servers, I have no idea if it works internationally as of yet. Otherwise I hope the video provided is enough to explain the concept. Let me know what you think!
AaronSmile Jan 24, 2025
Link Here: https://www.chess.com/play/tournament/5377009
zisal2029 Jan 23, 2025
Next, here are the fog variants: -Fog of War: The original variant. -Fog of War 960: The original variant but with 960 chess. -Ambush: Place a rook and a king on your second row on your first moves. Your opponent's starting position is the same as yours. -Sparks of Hope: Open a path for your king and advance towards the hill through the fog. -Underground War: Checkmate your opponent or dig a tunnel through the fog towards the exit: the hill. -Giveaway UW: It is the same as the previous variant but with Giveaway.
Supergamer36 Jan 23, 2025
https://www.chess.com/variants/spell-chess/game/53534986 After e4 e5 Qh5 black is pretty much lost. What are some other openings like this?
Etcetera-1 Jan 23, 2025
Discuss Giveaway (sometimes called antichess) chess here!
The_Chess_Corner-official Jan 22, 2025
The Carriage is a fairy chess piece created by myself, I usually call it Carriage, but I thought about other names like “Dragon Wazir” or just “Horse” someone even suggested it to be “Xiangqi Matcher” how it moves: How it moves: it combines Xiangqi Horse and Wazir, the main perk of the piece is being a Xiangqi Horse that can move directly 1 square orthogonally Image above: how a Xiangqi Horse + Wazir compound would look like on the chess.com variants standard pieces style analysis: I made a variant where white have Carriages instead of knights: On the opening white may have some trouble because the Carriage can’t jump over pieces, meaning white needs 2 moves to develop each of their carriages: And white also can’t do some attacks:On the middle game the Carriages are slightly better than the opening but they can easily be countered:On the end game Carriages are really good, they are good even against bishopsIt can even stop 2 passed pawnsIt can also trap knights on the cornersi think the Carriage is slightly better than knights, I did this deep analysis because this is my fairy chess piece people like the most
astrorain007 Jan 19, 2025
chess BY(swap players' B and N):https://www.chess.com/variants/custom/game/75120187/1/3 chess Classical(swap white's queen and king):https://www.chess.com/variants/custom/game/75119892/1/3 chess BYG(upside-down chess):https://www.chess.com/variants/custom/game/75168369 lol
Create your army and fight against other players. 9 checks or capturing the king is checkmate. Pawns are promoted to camel, ferz, grasshopper, bishop, dabbaba or wazir in the third rank. If a player is checkmated, his pawns and king turn gray (dead) and the other pieces turn the color of the player who checkedmated. Spectators can chat with players and if a player has a piece left they lose. Created by me, what do you think?
Supergamer36 Jan 10, 2025
Hi -- It has happened more than once that I make my standard move in Duck Chess -- but then want to change it -- before moving the duck.   Is this possible? Without doing anything special, the software seems to think that I want to place the duck -- not move my piece back to where it came from so that I can decide on a different non-duck/standard move.
EagleOnHigh Jan 7, 2025
The rules are the same as normal chess except for the following: At the beginning of the game, a "flag" spawns on the e5 square that becomes attached to any piece that lands on it. If either player manages to hold the flag for 8 moves in a row, they win. If a player gets checkmated as they get their 8th move holding the flag in a row, they lose (checkmate has priority over flag win). If a piece holding the flag gets captured, the capturing piece starts carrying the flag. Aditional rules: Stalemate is decisive; the player holding the flag wins (This changes a lot of simple pawn endgames) 3-fold ends the game in a draw--if it occurs on the 8th move holding a flag in a row, it takes priority (similar to checkmate) 50-move rule is changed to 65 move rule and ends the game in a win for the player with the flag. This is so some drawish endgames (like R vs. R+B) still have good chances for the side pushing (yes, I realize the stalemate rule does the exact opposite, but it is very avoidable) Insufficient Material is removed from the game If either stalemate or the 50 move-rule somehow occur without either player taking the flag, its a draw Credit to Domodo1 for inspiration
khoi-giau1 Jan 6, 2025
At the beginning of a the game, a flag icon spawns randomly somewhere between the 3rd and 6th ranks.If a piece/pawn moves to the square the flag is on, the flag is 'captured', and moves along with the capturing piece from then on.If another piece takes a piece which currently has the flag, the flag becomes captured by the taking piece.The goal is to finish the game with the flag in your possession.It might seem pretty straight forward, but it's surprisingly difficult to keep a piece possessing the flag safe, as it puts a "bounty" on it, changing the entire rhythm of the game (because the target of each player keeps shifting, instead of being constant - the king).It doesn't matter whether black wins, white wins or it's a draw, as long as one player possesses the flag. If the king captures the flag, it's an automatic win for the player, but putting your own king in check is still illegal. If the game is completed without anyone capturing the flag (though it's not likely), the game is declared a draw. If you find the idea interesting, please consider adding it to the chess Variations, or contacting us under this post/through this email address: tomersewell@gmail.com Thanks so much!
HungryOval Jan 5, 2025
Gravitatur ChessHaving been thinking a lot lately about the topic of 'No Capture Chess', I came up with an interesting idea that I would like to share with you.The idea concerns a new piece, which can well be called a fairy piece, despite the fact that its presence on the chessboard is not constant and is associated with very unusual functions that are not found in other fairy pieces. Gravitatur Gravitatur is a fairy chess piece that, when it appears on a square of the chessboard, attracts to itself all the pieces of both players that are in its direct action zone.Gravitatur is active in the following directions: All pieces of both players standing on the squares of the chessboard in the zone of Gravitatur's activity (in its visibility zone) are attracted to it closely so that upon completion of the Attraction they must be next to it on the adjacent squares. Gravitatur does not belong to any of the players, but is used in the game in turn, starting with the player with the white pieces. The Gravitatur's move consists of the player, in his turn to move, placing it on any free square of the chessboard. After the Gravitatur has attracted all possible pieces, it is removed from the board and the player who used the Gravitatur makes a normal move with any of his chess pieces. For example, The game begins and White decides to place Gravitatur on the d4 square: Gravitatur attracts all pieces that are within its line of sight: After which, Gravitatur is removed from the board, and now White must make a normal chess move with any of his pieces: So, we haveGravitatur Chess The game uses a standard chess set plus one more piece - the Gravitatur.The Gravitatur is not the property of the players and is used by them in turn. In the initial setup, the black king is located on the d8 square. The game follows the FIDE Rules of Chess except for the following: Use of Gravitatur Before making a move, the player places Gravitatur on any free square on the chessboard.Having attracted the pieces towards itself, Gravitatur is removed from the board and the player continues his turn, making a normal move with his chess piece.RestrictionsDeclaring a check always limits the use of Gravitatur and the player's subsequent move:— if a player is in check, he cannot use Gravitatur during this turn.— a player cannot place Gravitatur in such a way that after using it his king will be in check.— a player cannot make a move with a regular chess piece if, after using Gravitatur, the opponent's king is in check. In this case, such a player's move is considered complete. Teleportation During the game, instead of moving the King, a player can swap it with any other piece except the Pawn. This is called Teleportation - the King is placed on a square where a friendly piece is standing, which in turn is transferred to the square that is vacated by the King.Teleportation is impossible if the King is in check.The King cannot teleport to a square that is under attack by enemy pieces.Teleportation is not a substitute for castling in regular chess - it is an independent move that can be performed during the game as many times as the situation on the board requires. Moving chess pieces All chess pieces move according to the FIDE Rules of Chess with the following exceptions:There are no captures in the game except for kings. The king is the only piece in the game that can capture.Chess pieces, except for kings, are not aggressive towards each other, but can declare check and checkmate to the opponent's king.There is no castling and en passant capture in the game. Goal of the game As in Standard Chess, each player's goal is to place the opponent's king "under attack" so that the opponent has no legal move. A player who achieves this goal is said to have "checkmated" the opponent's king and won the game.All goals and objectives, as well as achieving a win or a draw, are fully consistent with the norms and laws of FIDE Chess. To illustrate the above, let's look at one puzzle and try to find a solution: White to move and mate in 1 Black's last move was to Teleport their king from e8 to a8, swapping places with the rook. However, this seemingly safe maneuver turns out to be fatal for them. White places Gravitatur on a4: 1. Ga4 After which they checkmate with the queen on a6.The full move notation is as follows: 1. Ga4/Qa6# So guys, please meet:
In case you don't know the rule to Armageddon Chess, the rules are like this: Black starts out with half of the time white has. If white wins, white wins. If the two players draw, black wins. If black wins, black wins. I hope you consider adding this into the server!
AaronSmile Jan 4, 2025
My idea is to have a 14 by 14 board with an 8 by 8 in the middle, so there are an additional 3 files/rows on each side. The king must stay within the 8 by 8 in the middle, but any other piece can go to the outside squares. Pieces are set up normally on the middle 8 by 8 but can go to the other squares on the 14 by 14. Pawns promote on the 8th rank of the inside 8 by 8
AaronSmile Jan 4, 2025
8 bioships is an octopus. you have to make up a variant for this puzzle
AaronSmile Jan 4, 2025
the Mutator is a piece that can capture it's own pieces. In doing so, it gains the ability of that piece. You could have your mutator capture your rook and bishop to create a mutated queen. If you capture your own piece twice however, like taking two of your own rooks, you get the ability of one rook. Nothing else. You can't capture kings, however, and capturing pawns doesn't give you the ability to take en passant. The movement would be the same as a regular king at the start, and it would gain more abilities as it captures more.
AaronSmile Jan 2, 2025

Quick Links to other official variants clubs:


Chess.com Community Championships




Variant tournament schedule
on the Live Chess server

Format Time Control Start Time (PT)
Bughouse
Arena 3+0 4:15, 10:15, 16:15, 22:15
Crazyhouse
Arena 1+0 2:45, 5:45, 8:45, 11:45, 14:45, 17:45, 20:45, 23:45
Arena 3+0 3:15, 9:15, 15:15, 21:15
Swiss 1+0 00:40, 3:40, 6:40, 9:40, 12:40, 15:40, 18:40, 21:40
Swiss 3+0 00:20, 6:20, 12:30, 18:20
3 Check
Arena 1+0 2:45, 5:45, 8:45, 11:45,
14:45, 17:45, 20:45, 23:45
Arena 3+0 3:15, 9:15, 15:15, 21:15
Swiss 1+0 00:40, 3:40, 6:40, 9:40, 12:40, 15:40, 18:40, 21:40
King of the Hill
Arena 1+0 00:45, 3:45, 6:45, 9:45, 12:45, 15:45, 18:45, 21:45
Arena 3+0 00:15, 6:15, 12:15, 18:15
Swiss 1+0 2:40, 5:40, 8:40, 11:40,
14:40, 17:40, 20:40, 23:40
Swiss 3+0 3:20, 9:20, 15:20, 21:20
Live960
Arena 3+0 2:15, 8:15, 14:15, 20:15
Swiss 3+0 5:20, 11:20, 17:20, 23:20
Swiss 10+0 2:35, 8:35, 14:35, 20:35

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