Bulldog Chess with Spirit game between HorribleTomato and Waredude
Game rules: Board: 10 x 8 (see image below). The pieces: Guard (G) - Moves and captures like a king.
Spirit (S) - A spirit moves as a knight. It can 'capture' friendly pieces, which gain the movement of a knight in addition to it's other abilities. A 'possessed' piece can be captured like normal. A spirit which is not possessing anything can only be captured by a possessed piece. It is transparent to friendly pieces. A spirit can leave the possessed piece, and is then able to possess another piece. *If a spirit possesses a knight, the knight just moves as normal.*
Board Setup:
Note the position of Black's king and queen are switched compared to classical chess. This is so the guard and spirit are equal distance to each player's king and queen.
Castling: The rules of castling are similar as in classical chess, however, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and the involved rook must be unoccupied, with the exception of the spirit.
Misc: Pawns play the same as in classical chess. Pawns can promote to queen, rook, bishop, knight in addition to guard and spirit. Promotions are unlimited (not restricted to pieces that have been captured).
Other rules of this game are identical with rules of classical chess.
Bulldog Chess with Spirit game between HorribleTomato and Waredude
Game rules:
Board: 10 x 8 (see image below).
The pieces:
Guard (G) - Moves and captures like a king.
Spirit (S) - A spirit moves as a knight. It can 'capture' friendly pieces, which gain the movement of a knight in addition to it's other abilities. A 'possessed' piece can be captured like normal. A spirit which is not possessing anything can only be captured by a possessed piece. It is transparent to friendly pieces. A spirit can leave the possessed piece, and is then able to possess another piece. *If a spirit possesses a knight, the knight just moves as normal.*
Board Setup:
Note the position of Black's king and queen are switched compared to classical chess. This is so the guard and spirit are equal distance to each player's king and queen.
Castling:
The rules of castling are similar as in classical chess, however, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and the involved rook must be unoccupied, with the exception of the spirit.
Misc: Pawns play the same as in classical chess. Pawns can promote to queen, rook, bishop, knight in addition to guard and spirit. Promotions are unlimited (not restricted to pieces that have been captured).
Other rules of this game are identical with rules of classical chess.
HorribleTomato plays White. Good luck!