Infinite Chess with new piece idea - "Barrier" (aidan vs. Naviary)

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This thread is a game of Chess on an Infinite Plane WITH a new piece idea,the "Barrier", held between aidan (white) and Naviary (black).

Rules:

The Pieces:

Black and White each have the following pieces (quantity and name):

1 king

1 queen

2 chancellors

2 rooks

2 bishops

2 knights

2 guards

1 hawk

1 Barrier

24 pawns

All pieces move as in classical chess, with the "extra" four pieces moving as follows:

Chancellor (C) - Moves and captures as rook + knight.

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Hawk (H) - Leaps exactly 2 or 3 squares in any orthogonal or diagonal direction. The leaping move means it can jump over other pieces.

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Guard (G) - Moves and captures the same as a king but is not affected by check.

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Pawns play the same and promote at the same rank as in classical chess. White pawns promote at rank 8, and black pawns promote at rank 1. Pawns can promote to chancellor, hawk, or guard in addition to queen, rook, bishop, or knight. Pawns may capture and be captured en passant with the same rules as in classical chess.

 

For the Barrier, it will replace one hawk on each team, diagonal from the other. The way it moves around is exactly the same as a rook, but the unique thing is no hostile piece can move past a tile it's attacking! So if you make a move that intersects with a tile the Barrier's covering you have to STOP in his line of fire before you can move past it the next move! I'm using the Fortress png for it because it kind of looks like an upgraded rook but it does NOT inherit any fortress moves.

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Board Setup:

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There is no fifty-move rule. Draws can only occur from stalemate, threefold repetition, agreement, or a proven case of insufficient material to force checkmate.

All other rules are the same as in classical chess.

Move Notation:

Numeric coordinates are used to identify piece locations as (x, y), or (file#, rank#). Parenthesis are used around each coordinate. Three examples of a move notation:

1) A rook moving from (8,4) to (1,4):

     R(8,4)-(1,4) or R(1,4)

2) A rook moving from (1,4) and capturing a piece on (0,4):

     R(1,4)x(0,4) or Rx(0,4)

3) A pawn advancing from (-1,7) to (-1,6):

    (-1,7)-(-1,6) or (-1,6)

 

Timeouts work like so: After 3 days since your move & the opponent still hasn't moved, you may call a 24-hour warning whenever you like, and after the 24 hours (& still no move) you may claim a win whenever.

 

aiden plays white! Have fun!!! 

aidanB1

9,-4

Waredude
Ummm, illegal move...
Martin0

rated or unrated?

aidanB1

unrated, i think

hitthepin
Why is the barrier on different sides?
Naviary
hitthepin wrote:
Why is the barrier on different sides?

I put them on diagonals because it could be (idk) possible that white would have an advantage in gaining greater territory first.

 

Definitely unrated we don't know how crazy this'll be.

 

Barrier(-2,16)

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aidanB1

5,4

Martin0

ok, can the barrier capture pieces?

Naviary

Yes it can! Bar(-5,16) I'm gonna start highlighting the barriersnull

aidanB1

13, -3

HorribleTomato

A barrier should be about a... 6 points.

Or 8.

Naviary

Assuming (13, -4)... (-2, 6)null

Naviary

I think the barrier is comparable to the queen so I'm guessing 12 points

aidanB1

Yes i meant that, thank you

aidanB1

B(14, -6)

Naviary

R(-3,8)null

aidanB1

B(14, 6)

Naviary

Bar(-5,0)null

Naviary

Hello? aidan you there??