A new moderator? Like me. :) I want a few new features to my system. Like deleting the writings and muting some guys. That would be great. :)
Okay I like the new features. Good luck! :)
A new moderator? Like me. :) I want a few new features to my system. Like deleting the writings and muting some guys. That would be great. :)
Okay I like the new features. Good luck! :)
Erik is sleeping. Its about 3am his time now.
Hey how about a feature showing the time at the member's location? That would be really neat.
Will you provide body for our avatars?
Will you provide the community a Symslikely environment where we can interact?
Will you provide body for our avatars?
Will you provide the community a Symslikely environment where we can interact?
http://www.carls-sims-3-guide.com/chess-grand-master.php
THIS is what we want ok ? TY.. (unless pdela means like the movie Avatar.....That might cost a few extra membership bucks tho)
I have a long wishlist -- here's an incomplete listing of what I'd love to see:
Shared analysis boards for post game analysis and coaching? (This would also work for lower bandwidth game analysis "videos" for chess.com TV requiring only the audio broadcast.)
960 in Live Chess? Crazyhouse? Bughouse?
Pause functionality in Live Chess (dependant on your opponent accepting the pause) -- you can't always control when the pizza comes.
Consolidation of the analysis and conditional boards? Maybe even into the main game board for those without touch-move turned on?
Replacement of the notes with in game annotations that get included in the PGN? Inclusion of conditional lines not realized in the game's PGN?
Additional time controls, like hourglass or X moves per Y days in turn based?
Mouseover/Popup boards on the alerts panel?
Hyperlinking to individual posts in the forums?
Visibility into a players remaining vacation at all times -- how about even the ability to pre-schedule my vacation and optionally expose that schedule to my opponents out of courtesy?
Revised vacation restrictions (Post #102)?
Additional player stats? Resign/Loss percentage? Blocks applied by and against? Some means of determining how often a player falls back on their time-out protection? Average time of my last move when I lose on time in live chess?
(So that any time someone complains about the behaviour these measure the response can simply be to point them to these stats and inform them that it's within their control to select who they play)
Free T-shirts!