Caro-Kann Defense

1.e4 c6

The Caro-Kann Defense is known above all for its solidity. The defining move, 1...c6, is the fourth most popular reply to 1.e4 and nearly twice as common as the number five move. It prepares for 2...d5 without blocking in the light-squared bishop, which is considered the main drawback of its cousin the French Defense (1.e4 e6). A standby for positional players at almost every level, the Caro-Kann was a particular favorite of world champion GM Anatoly Karpov

Starting Position

The Caro-Kann begins with 1.e4 c6, with most variations continuing 2.d4 d5. Either one of these is usually considered the starting position for the Caro-Kann.


  • Sound pawn structure
  • Free light-squared bishop
  • Safe and solid


  • Less space for black
  • Slower development
  • There are many different responses for White


The Caro-Kann is a somewhat complicated opening with several respected variations. On White's second move, 2.d4 is by far the most common. The main exception to know is the Two Knights Defense (1.e4 c6 2.Nf3 d5 3.Nc3).

White's third move is where the Caro really branches out. White has no fewer than five popular choices here.

Classical Variation

3.Nc3 is White's most common choice by a narrow margin over 3.e5. Black almost always captures with 3...dxe4, with White making the obvious reply 4.Nxe4. White can also reach these lines with 3.Nd2 when 3...dxe4 4.Nxe4 transposes.

From here, the game can go in several respected directions but 4...Bf5 is Black's most popular, and this is the Classical Variation. Black very reasonably develops the light-squared bishop, which is why the move ...e6 has been avoided to this point in the first place. White can, and often does, chase the bishop, but this weakens the kingside.

Karpov Variation

The Karpov Variation is 4...Nd7. It is named after—no surprise here—Anatoly Karpov. Black prepares to develop the other knight to f6, but without having to recapture with a pawn.

That said, this move isn't absolutely necessary, and White is under no obligation to take on f6. In fact, after 5.Nf3 Nf6, White plays 6.Ng3 almost as often as 6.Nxf6 and scores far better with it, in part because the bishop remains boxed in on c8, just by the knight on d7 instead of a pawn on e6.

Anatoly Karpov
GM Anatoly Karpov. The move 4...Nd7 was played before him but is closely associated with him. Photo: Rob Croes/Dutch National Archives, CC.

Almost as common as 4...Nd7 is the immediate 4...Nf6, even though it results in doubled pawns.

4...Nf6 Variations

White can play 5.Ng3 but 5.Nxf6 is the most popular and most challenging move. Black can capture towards the center with 5...gxf6, known as the Bronstein-Larsen Variation (after GMs David Bronstein and Bent Larsen), or away from the center with 5...exf6, the Tartakower Variation (after GM Savielly Tartakower). The former is a more dynamic choice in exchange for a shattered pawn structure. The latter, while obviously also resulting in doubled pawns, is still more solid and less compromised. Both moves are about equally popular.

How to recapture after 5.Nxf6 is mostly a matter of taste and at high levels, each move is played equally often. It is worth noting that 5...exf6 draws 38% of the time vs. only a 27% draw rate for 5...gxf6.

Advance Variation

White does not have to play Nc3 on move three. The aptly named Advance Variation, 3.e5, is White's sharpest and best-scoring continuation. GM Vladimir Kramnik used it to retain his classical world champion title against GM Peter Leko in the 14th and final game of their 2004 match.

The three most popular continuations after 1.e4 c6 2.d4 d5 3.e5 Bf5 all score well despite taking different approaches to the position: 4.Nc3 is the Shirov Variation with the main idea of playing g4 and advancing on the kingside; 4.h4 is the Tal Variation and takes a different path to kingside expansion; and 4.Nf3 is the Short Variation, aiming for a more positional struggle.

Exchange Variation

When White captures on d5, it is known as the Exchange Variation. After the obvious 3...cxd5--if planning on recapturing with the queen, Black should have just played the Scandinavian (1...d5)--White can either play 4.Bd3 or the much sharper 4.c4 (as seen below).

When White plays 4.Bd3 the goal is a quiet game. It is much rarer at higher levels than the other main move because Black gets a good game.

After exchanges on d5, White plays either 4.Bd3 for the Exchange Variation or 4.c4 for the Panov-Botvinnik Attack.

Panov-Botvinnik Attack

The latter of these moves is known as the Panov-Botvinnik Attack, with similar positions to the Queen's Gambit. White usually gets an isolated queen's pawn.

Fantasy Variation

The Fantasy Variation, 3.f3, comes in a clear fifth but the move scores well. White prepares to recapture on e4 with the f-pawn, thus maintaining two pawns in the center instead of just one, a much different pawn structure than Caro players are usually going for.

How to Play Against the Caro-Kann

The Advance Variation scores 43% for White against 30% for Black. The Fantasy Variation, at 44% to 33%, fares almost as well, but much of its value is as a surprise weapon. The Advance Variation, meanwhile, is a move that Black must be prepared for, and it still scores well. It is also very sharp with relatively few draws compared to most Caro-Kann lines.

Caro Kann Fantasy
The position after 1.e4 c6 2.d4 d5 3.f3 dxe4 4.fxe4, where White wins a whopping 57% of the time. Black should play either 3...e6 (a move earlier) or the even better-scoring 3...Qb6 instead of 3...dxe4.

Also a surprisingly effective way for White to meet the Caro-Kann is with 2.c4 instead of 2.d4. It may be an even better surprise weapon than the Fantasy Variation, as White still wins 44% of the time but only loses 23%. A lot of times 2.c4 will transpose into the Panov-Botvinnik Attack.


The Caro-Kann is named for Horatio Caro and Marcus Kann, two 19th century players who analyzed it. Its first appearance in a published game came between two unknown players in 1845, while the analysis by Caro and Kann came in the 1880s.

Like many openings, the Caro-Kann did not gain much respect until the 20th century. At the 1927 New York tournament, world champion Jose Raul Capablanca used it as his main weapon against 1.e4 and scored two wins with three draws and no losses. 

100 years ago today Capablanca Lasker
Capablanca in 1930. The Classical Variation of the Caro-Kann is sometimes known as the Capablanca Variation. Photo: Wikimedia, CC.

In his 1958 rematch with GM Vassily Smyslov, GM Mikhail Botvinnik became the first player to use the Caro-Kann in a match for the world championship, and he would do so again in both his championship matches against GM Mikhail Tal from 1960-61. GM Tigran Petrosian also used it to defend his title against GM Boris Spassky in 1966.

By then, the Caro-Kann was well established as one of Black's most viable options against 1.e4. GM Magnus Carlsen used it against GM Viswanathan Anand in the 2013 World Championship. The Caro-Kann is currently a favorite of GM Alireza Firouzja.

Famous Games

Of the five times Capablanca played the Caro-Kann at New York 1927, none is more famous than his dismantling of Aron Nimzowitsch's Advance Variation.

Bronstein showed how dangerous his 5...gxf6 variation could be in this win against Nikolay Bakulin in 1965.

The fourth move 4...Nd7 shone in 1973 when Petrosian crushed Tal with it.


The Caro-Kann is a great option for positional players. While some lines can get tactical, the opening is fundamentally solid. Learn more about it with the Lesson from GM Sam Shankland or by exploring our Master Games database.


Learn The Caro-Kann Defense

Learn the main lines and key ideas for both sides in the Caro-Kann Defense.
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