First of all: this game is fun! The way I see it we are still waiting for two major updates that this game really needs. 1. The ability to review previous games. Today the game is lost once you exit the tab or start a new game. I guess we are all looking forward to being able to analyze old games, or keep the games we are particularly proud of. 2. Complete rating lists. I can sort of understand if there is some server/database requirements for storing all played games, but how hard can it be to release a complete list of peoples ratings, not just top 10? At the very least I want the ability to view my own rating (possibly together with my ranking (world position)). Then there are two minor points which I want to address (up to discussion): 1. Why is yellow called gold? I find this strange. Change the official name to yellow, please. 2. Why does red begin with the first move? To me it makes more sense that yellow should start the game. After all yellow looks more like white than red does. What do you think?
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Twisted_2HI4U Nov 1, 2017
Please make "claim win" the size of a small country. Perhaps with a marching band and children waving multi-colored flags too. Players of ALL levels just don't seem to see it or realize how to use it.
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Skeftomilos Oct 31, 2017
Can we pick time control? Its kind of stresfull playing 1 min with 15 second delay. Can we have a 15|10, 3|2, 5|0, etc.? Just like regular time controls in regular chess.
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ThePEPSIChallenge Oct 31, 2017
He did not mean to, but my brother refreshed in the middle of a game and then lost the game he played, he was going to get third and lose like 10 points but by refreshing he did not do so. He played another game after refreshing and it gave him +44 points ignoring the game that he lost and refreshed before. We need an update to where you see the game you were playing when you refresh and get to continue it.
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Riptidejr Oct 31, 2017
Can we play friends instead of random people? A lot of people complain about this.
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Riptidejr Oct 31, 2017
(Inspired by https://www.chess.com/clubs/forum/view/claim-win ) Many players disable chat to prevent teaming. I did it several times too (sometimes later than I should). But when there are 2 players left in the game the teaming is not possible any more. So, the chat should be automatically enabled again. @BroncoB is right (read https://www.chess.com/clubs/forum/view/claim-win ) many players do not understand the "Claim Win" button purpose (or do not notice that button). The games continue for no reason, it is a waste of time. One of the players could tell another about the button, but ... the chat is turned off. Turn it on, please. And if one of the 2 players starts insults or whining, another can use /stop-chat again to finally kill the chat.
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Renegade_Yoda Oct 31, 2017
Played a game with bikramc and 2 more guys. At the end of the game I had 71 and he 51. I clicked Resign, he got +20 (71 in total) and the game ended. But it did not show the score table and did not change our rating. In the next game we again played with bikramc, I asked him, he also did not get the standings table. Maybe it is only if there is a draw?
(Inspired by our discussion in https://www.chess.com/clubs/forum/view/suggestion-capturing-dead-grey-pieces-earns-0-5-points ) This may be a good idea to change the value of pieces this way: If some piece (or pawn) captures another piece (or pawn) its value increases by +1. Real world analogy: Your soldier becomes more experienced, skilled, a veteran. Example: You have a bishop (5 points). You take a pawn with this bishop, the bishop's "price" becomes 6. This way we can force people to think a little more before they do some unneeded piece exchange. And this adds some additional layer to this game (see Example 3) below). Some more examples: 1) You take an enemy's pawn with your pawn, you get 1 point and your pawn is now worth 2 points. Your enemy takes your pawn and earns 2 points. 2) You take an enemy's bishop with your knight, you get 5 points and your knight is now worth 4 points. Your enemy takes your knight and earns 4 points. 3) You take 3 enemy's pawns with your pawn, and your pawn is now worth 4 points. Your enemies stop chasing your knight and instead start fighting one another (and each other) to capture your super pawn. P.P.S. I remember there was an idea to increase the value of promoted queens from 1 to 9 (every move with +1 increment). These 2 ideas do not contradict.
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tmikolajczak Oct 31, 2017
Before I clicked "Resign", I had 57 yellow had 26 and green had 43. Shouldn't the Resign button have said "Claim Win"? I assume it was because green didn't have 20 or more points less than me, but green was dead, so he couldn't gain points from me resigning. This shouldn't be too hard to fix, should it?
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tmikolajczak Oct 31, 2017
red was the one who got checkmated so he is gray. i got 35 points for the move but lost my queen.
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mozart5474 Oct 31, 2017
today I was playing 4 player chess and I could not abort it did not give me the button.
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MarshmallowQueen2 Oct 30, 2017
I just watched a game where the player that got 4th place gained rating points. Is this a visual bug or did he really gain rating?
We need to bring back teams! I seem to lose more by myself than when we used to have teams. Plus it is fun to watch the game and makes it more competetive. Plus, its funny how the players are overconfident in their team chat and end up losing!
I love this game but there has to be some sort of stipulation that if you checkmate the final opponent, you win the game. I get the point system and I think it's great because it encourages fighting, but come on... I slammed home a checkmate and lost?? That just can't be right. The current system allows people to win by mating or getting mated, by resigning or having their opponent resign... it's just about capturing material. Chess can't be reduced to just capturing material - that really removes an important element from chess. The value of material captured should be a secondary means of determining the winner, not the primary means. The primary means of determination should be checkmate (last man standing). In cases of 50-moves, repetition, or insufficient material, use the points. No wins by resignation or getting mated. And the last man standing should never lose.
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dashaflash1 Oct 29, 2017
Hi chess.com, Did somebody already did a triple check?
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turdmeister Oct 29, 2017
The board is huge now 14x14. We need something smaller for mobile devices. So, I propose to make a separate variant of the 4 Player Chess. Hope chess.com developers will add it to their 2018 or 2019 To Do List. To make the board smaller we can remove some of the pieces. If each player has 1 king, 1 queen, 1 rook, 1 bishop, 1 knight + 5 pawns the "cross" board can be 11x11 or 9x9. Another way is to make a square board and something like this: This picture is a setup of the ancient game called Chaturanga, the mother of Chess (if you did not know).
We are already familiar with the Resign button changing name to Claim Win, when a player becomes immediately qualified for the first place. Why not extend this textual convenience to all outcomes of the resign option? Of course doing so is only reasonable when the outcome is single and unambiguous. What I propose is this:1) Resignation guarantees the first place: The Resign button changes to Claim Win2) Resignation guarantees the second place: The Resign button changes to Claim Second place3) Resignation guarantees the third place: The Resign button changes to Claim Third place4) Resignation guarantees the fourth place: The Resign button changes to Claim Fourth place4a) Alternatively the Resign button changes to Admit Defeat4b) Alternatively the Resign button changes to Admit that you are an utterly incompetent Loser Under the current point system, that includes no cases of score reduction, the case (4) does not demand that only two players are remaining. Claiming fourth place can become a reality very early in the game. As soon as everyone else has got at least one point, and you are still at zero points, you are qualified for the last place by simply resigning!
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JaiPrathingara Oct 29, 2017
Hey guys, and devs! Wanna suggest to add the function to rotate board so we could see from other colour's perspective Wadya guys think?
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JaiPrathingara Oct 29, 2017
I think that players should be able to steal checkmates.(This is the main focus of this topic) Example, Around the board clockwise. 1, 2, 3, 4. Player 2 takes his queen in with the support of his bishop to attack player 1's king. For the moment player one is checkmated(In the current version he is eliminated right now. I am suggesting that you wait until he is checkmated on his turn). Player 3 does his turn and does not do anything relevant to this example and player 4 can capture player 2's "checkmating" queen. If he does not then player 4 still did the checkmate because he did not capture. If player 4 captures and is checkmating player 1(on player 1's turn) losses the game and the person who could have stopped it gets the points and no points for player 2. So the person who could have interfered with the checkmate delivered the checkmate by NOT capturing(including blocking). Teams were really cool! I think the game is twice as good with teams compared to without. Keep up the good work!