So I tried this tactic on the app. https://www.chess.com/puzzles/problem/667934 I played Qc5, and the computer tried to play the pinned rook Rdd1, which obviously didn't work, there was the illegal move buzz and then my time kept ticking but all my pieces were locked since I guess white hasn't made a legal move. On desktop the computer played Rad1. This might be connected to the bug where the wrong piece is moved when premoving sometimes when two of the same pieces can move to that square, it sometimes flips a coin which one to move rather than playing the move you actually played. There are also several other problems with the app (android). First of all, when you solve a puzzle (or fail to) it doesn't show the par time, rating, puzzle number etc. Then when I wanted to record it and play it again, I couldn't if I go to statistics and click on this specific puzzle, it just gives the default starting position but shows that the last moves played were Rd4, Qc5. Also sharing the puzzle, it shares a link, clicking it opens it in the browser, rather than the app. The app should catch chess.com URLs and ask if you want to open it with the app or the browser. Another big problem with the mobile version is when you fail or just retry, you need to scroll the screen down and the tooltip appears for the hint button, except it's fixed to the screen position rather than the button and when you scroll back up to see the board the annoying tooltip covers it with no way to remove it.
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Chessbovine Jun 23, 2019
since chess.com is a online chess website, it is different from Norman on the board chess. one is take backs. when I play rapid some times I make a stupid mouse slip caused me to lose the whole game. and my friends lets me take back on the board. But no take back for bullet or blitz because that what makes it fun
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Tournamentix Jun 23, 2019
I am in a club called 1.f3# When I try to accept a vote chess seek with it says the club name has to only have numbers, letters and underscores, but the club already exists
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Tournamentix Jun 23, 2019
So apparently I was going to join a blitz tourny but all of a sudden it said another login was detected, so then I exited but then I ended up in a game in bullet like 18 moves in! I was so low on time when it happened(15 seconds) and ended up losing the bullet game.(sorry but this happened too fast for me to do the bug report, unless it is someone that is hacking my account) This occured on a google broswer, nothing out of the blue, only pages that are up are chess.com and a Storm perdiction center page.
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chadnilsen Jun 22, 2019
So apparently I was going to join a blitz tourny but all of a sudden it said another login was detected, so then I exited but then I ended up in a game in bullet like 18 moves in! I was so low on time when it happened(15 seconds) and ended up losing the bullet game.(sorry but this happened too fast for me to do the bug report, unless it is someone that is hacking my account) This occured on a google broswer, nothing out of the blue, only pages that are up are chess.com and a Storm perdiction center page. however somehow my bullet rating went up around 200 points in less than 1 minute because I "won" games even through I wasn't playing them!!! Please fix this.
So in Live Chess, it shows the time taken for every move on the right side, right? Well I have noticed a couple times now that it doesn't have any such thing for castling moves, O-O and O-O-O. Has anyone else noticed this?
Hello, I hope everybody is having a great day! I have just one question today, why only 30 invites? I have recently been informed that it is against the rules to send invites through PM, I will respect and follow that rule no matter what, but why can we only use up 30 invites every day? I have joined a lot of huge clubs (compared to mine) with like 1000 or more members because I was sent messages through private message. I think that making the number of invites bigger would be a little better, but of course, I haven't heard the other side of what people say... So I would appreciate it if somebody could inform me about the reasoning, or maybe even make the number of invites you get in a day bigger. Thank you! Edit: I came up with an idea in the comments, maybe do 30 invites per admin instead of club? I don't know, just a suggestion.
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KingSideInvasion Jun 22, 2019
I think it is not legal to castle queenside since a square between is attacked by the bishop on f5. Is it correct?
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Moon_Shadow19 Jun 21, 2019
While reviewing old games of Capablanca I tried to do game analysis and the result was analysis of a user's game. As an example: https://www.chess.com/games/view/7022 is However clicking the Analysis button results in (warning clicking on this link will result in a game analysis and may use your quota) https://www.chess.com/analysis/game/daily/7022 So the master game's number is being mapped to a user game of the same number, way back in 2007
On my home page: there is no notes, but if i go to my profile page, there is.
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LhcAndrewB Jun 21, 2019
Hi, everyone! I was playing through my daily tactics routine for today and I found that almost none of my solutions were correct. Maybe I was having a bad day. Who knows. Anyways, I sunk so "badly" *cough* in Tactics Rating that I decided to use the hint button and be done with it. Just show me the solution. It was Black to Move and I tried all the obvious moves I could see. None of them worked. The Hint Button? Well, see for yourself. And no, I did not draw any arrows. I'm wondering if anyone else has experienced this. I originally played Rxf4. The diagonals looked nice there and there were definitely tactical chances. After that was wrong, I tried Bxf4, Qxf4, Rae8, Rxe1, Kh8 (exclaim)... None of them seemed to work. Spark Notes: - Hint Button Displays Impossible Solution - User is Confused
FIRST OF ALL, I AM SORRY THIS IS LONG! Thank you for your time. Ok, when someone makes a post and then immediately goes offline, the person is still being seen as “online” for about 5 minutes after they log off, close their device, etc. Well when after you wait for them to have the offline status shown, it says they have been offline for a few hours and not just 5 minutes ago. So is there a discrepancy in the server deposit or is the chess.com site just not variably linked to a server output of correct time engrams? It may also be possible that, since it always varies on how much time it says, it may be a linked server time discrepancy in our region, although it be pointing towards a settings reboot over the timeline since it may have been too long on. If you have ANY answers or know what i’m talking about, stop by and give a tip for the mods and me to figure out what going on with these frame inconsistencies. Although it may be something small, it might turn out to be part of a bigger problem with dates, cables, and time zones. Thank you all for your time!
One of my friends keeps popping up on the top of my friends list as "online" (green square) although he has been inactive for almost half a year. I understand that the online status cannot always be real-time, but a delay of half a year seems really a lot. -- I've reported this twice as a bug, but nothing seems to have changed.
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RainPiper Jun 21, 2019
Hi, I notice on the Google Chrome version of chess.com, there is no analysis board that can be used to analyze positions using Stockfish, unlike on the iOS version. This is a discrepancy in-between the many versions of chess.com that should be bridged.
At a different site, they have a feature similar to puzzle rush. It's five minutes to do as many tactics as you can... but it's not quite the same. Anyway, at that site you get awarded a star for being in the top (25%) of your group (people with the same number of stars) that week, up to a maximum of 5 stars. If you are in the bottom 25%, you lose a star (if you have one). Anyway... the possible enhancement (some might not see it as such) is that a player (if they have at least 1 star) can elect to skip some of the easier tactics (3 tactics per star) at a cost of losing 3 seconds for each tactic skipped; unless someone is really fast, they are actually gaining time by this. The skipped tactics are still counted as part of the player's total for that attempt... so if a player skipped 12 tactics, and then solved 14, that would count as 26. Obviously... if this was seen as an interesting idea, it might have to be implemented a little differently to avoid any possible legal problems - but perhaps a different mechanism could be found by which tactics were skipped at a cost of time.
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PlayStudioYoutube Jun 20, 2019
By Home I have "1", when I move the cursor it indicates I have a message... when I click on Messages all I get is a baize (?) green background (which I must have picked on settings ages ago... but nothing else, and most importantly no ability to see my message
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ChristOurSavior Jun 19, 2019
There was a period of some months between the introduction of Puzzle Rush and the repackaging of Tactics into its cuter version "Puzzles". During that period we had the benefit of practicing any selected PuzzleRush tactic against the clock. That training benefit was eliminated by the cutification. We lost our solution timer for practice attempts. Upon completion of a PuzzleRush, we spot a red x tactic and think "I am not going to time out on that one again!". We click on that tactic and are taken to its TT home where we can study and practice it until we can solve it confidently. But how are we to know if the solution we have come to own is finally fast enough to avoid timing out? There is no timer....NOW.....since April 2019. Before cutification we had the optional timer to practice any PuzzleRush tactic against the clock because we had an optional timer on all unrated attempts. Since cutification we have lost the timer for attempts against all Puzzles nee Tactics that are unrated. Each PuzzleRush tactic attempt is against the clock. Practice under replicating conditions requires a timer. (Practice by doing more PuzzleRush is of course great, but in the next PuzzleRush are we likely to see the target tactic again?) The timer should be restored.
example: https://www.chess.com/live/game/3792350308?username=bishpls1145752 Where a player continuously takes a piece, the piece gets recaptured, a piece is placed to attack previously captured piece and then a piece is placed to protect the piece and it repeats. I don't feel like that should count as a draw since in bughouse that is completely possible and I guess a part of the game. (you need to defend one square) Is this really a draw?