just make hide and seek rated idc if this get locked just please do it
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Kieranangajj 3 days ago
Latest edit: Tournament has been rescheduled for a later date.  Hello there, members of the Custom Variants Club! Today, I'll be introducing to you a new tournament that is being directed by me (@VishTheFish771), supported by active members of our community (Including NCV testers and Custom Games Admins), and funded for by @imchesspro0930! What is The Gauntlet?  The Gauntlet is a community run teams tournament created with the idea of improving variant play and increasing activity to our less popular variants. This tournament is going to be run once every three months, or 4 times a year. Once a year, the winning team will also have a chance to receive free memberships! Anyone is free to join and try their luck at winning. It consists of 4 teams with 4 players each, so slots are extremely limited (16 in total). There are 3 different variants in total for the tournament: A Free For All variant, a two player variant from the 'Custom' page, and a Teams variant. Each team has a person dedicated to a certain variant: 1 person for FFA, 1 person for Custom, and 2 people for the teams variant. The roles are decided by the team members and must be communicated to me either by DMs or through this forum. If a team is unsure about how to assign roles, they can get their roles randomized by asking in this forum. Every team will also have a team leader that will act as the designated point of contact with the directors of this tournament, in case of queries or difficulties. Wow, this is interesting! How can I join?  If you'd like to join the tournament, simply write your name in the following format-@[username] would like to join the tournament (For example, if I would like to join, I would simply write @VishTheFish771 would like to join the tournament) Now, in each team, some slots have been reserved for members of the club TestLab and the club NextGen, to increase the skill level of members in both clubs and expose them to a larger portion of the Custom Variants Club. If a person is part of both NextGen and TestLab and would like to join the tournament, their name would be registered under the TestLab slot. Also, TestLab and NextGen members are not limited to only filling up the slots: there may be more than 1 TestLab/NextGen member per team. The final team format will look something like this:TestLab member reserved slotNextGen member reserved slotOpen slotOpen slot Ok, so now I've registered; what do I do now? Update: The information is out!All team members will have a group chat created by me. On this, you will have to decide on the roles for your teammates, between 2 player variant, teams, and FFA player. There will be 1 2p variant player, 2 teams players and 1 FFA player. The roles of each teammate should be communicated to me before August 4th by the team leader.The only difference in the team leader is that they communicate to me the status of the team. Being the team leader DOES NOT mean you are better/ have more powers/ have the right to order around your teammates. Being chosen as the leader is not a special status. Let's try to have a wholesome tourney! The variants being played in this tournament are:  -ACHERON (2 player variant) (Example Game) -BEST FRIENDS FOREVER (teams variant) (Example Game) -GRASSHOPPER ARENA (Free For All) (Example Game) How the tournament structure looks: After the team roles have been decided, the structure for the three kinds of variants will look like this:-The 2 player team member has the most flexible time frame: They merely have to be online at the same time as the opposing teams member. They will then be asked to go to the variants server, where they will play a game of the variant. After the game has been played, the link should be sent to the team leader, who will communicate it to me-The 2 team members need to be online at the same time as another pair of team members (something to keep in mind when deciding roles) Then, the same as the 2p variant players will follow.-Finally, the same goes for FFA, but this time 4 members from 4 different teams must be active at the same time. The FFA player should be someone who can be online on the server for long amounts of time, as FFA variants tend to take a lot of time. PAIRINGS:  2P AND TEAMS:TEAM FIRE vs. TEAM WATERTEAM AIR vs. TEAM EARTH FFA:self-explanatory: it's FFA, so all teams against each otherHello all! Please play your games as soon as possible. After you've played a game, send the link on this forum so I can confirm it! Make sure that all the participating players have mutually agreed that the game is a-ok for the tourney. You have until AUGUST 30 to play your games. The deadline may be extended only after express permission from me. Not playing your game within the timeframe without a valid reason leads to an instant loss. Scoring System: 2p and teams: Win: 2 pointsDraw: 1 point for both sidesLoss: 0 pointsFFA: 1st: 3 points2nd: 1 point3rd or 4th: 0 points.In case of a 2 way tie, each player gets 1 point. In case of a three way tie, each player gets 0.5 points. A 4 way tie results in 0 points for all the players.Additional: Forfeiting a match via inactiveness: 0 points, and the player who forfeited must step down from the tournament. You may appeal against this by contacting me through messages. SIGNUPS: Closed. TEAMS: FIRE: @Coopster8730, @Megul-Baskar, @roygabiv, @CzarnyResorak567 WATER: @Red_Kangaroos, @yx-aynerik897, @ChocoCaramelPawn, @3W_02-95_Z AIR: @MistMint, @asthebird, @noahfavelo, @ChessKnightBen EARTH: @Gardent490, @BlueYoshi21, @C4mil011, @LVnHAnh12 Timeline:  July 20th: Registrations open August 2nd, 12:00pm GMT: Registrations close and teams assigned. Roles to be assigned- Currently in this phase. August 20th=30th: Tournament games (Semi-Finals) ???: Tournament games (Finals) ???: Rank gifting So, are you ready for the Gauntlet?
So the rules are normal chess except you can "uncastle" your king after you castle your king.
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Oliver_Brimley 3 days ago
When did they change the shape of the variant pieces? I remember they used to look something like this, but they changed them.
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arjunnair2015 3 days ago
First I will describe the features: Green is dead. If one player captures the royal green king, then the server will randomly (I think it is random, not sure) choose another green king (If there is any) to be royal (which means it worth 20 points). Only the player who captures the last green royal king can see which green king is royal currently. However, after the geme, or if one is using "analysis", it works as if there are no new royal green kings chosen after the first one is captured.  My questions: 1.After a royal green king is captured, is the new one really chosen randomly, or the choice follows some rules? 2.Is there any ways for players who did not capture the last green royal king to see which green king is royal currently? 3.How to see which green king is chosen to be royal after the game? Answers to these questions are very important for me. I will appreciate if anyone can answer any of these questions.
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Kieranangajj 4 days ago
Acceptance Probability Variants list This list is finished and will be updated regularly. Last update: 12/15/2025 We didn't have an updated acceptance list for a while, so I thought why not make one myself? Below you will see a table with all my opinions about variants. You can quickly find your variants by looking at the 'creators' section. I will not rank any of my variants, instead I will just highlight them with an orange color. Note: This is an acceptance probability list, not a 'how good a variant is' list. This means that I also look at other factors that makes it more/less likely to be accepted. ⠀⠀⠀⠀⠀⠀⠀ Disclaimer! This is just my opinion, and I have a good chance of being wrong. Light green - I am not sure about a variant and need more time analyze it to give it an acceptance probability (?%) Purple - Acception without any problems (90~100%) Pink - Pretty sure it will be PRed or Accepted (60~90%) Blue - Has a good chance of being accepted, but there might be some issues (40~60%) Light blue - Has a good chance of being declined (10~40%) Light yellow - Has major issues and I think it will get declined (2-5%) Light red - Unfortunately, this is an easy decline / Autodecline (1%) Red - Decline + Warning / Decline + Ban / Troll submission (0%) ⠀⠀⠀⠀⠀⠀⠀ Variant Creator My opinion Status  WoF Collision Course (Example Game) @QtSeSc  The tc is pretty flaggy and sometimes you don't have enough time to calculate in the endgame, which is pretty much the only part of the game where you will need to calculate. Capturing dead pieces with pawns is probably better, and this makes the opening not very interesting in my opinion. Maybe a PR to NCV in case of acception is possible. P.S. The reasons for a decline were different from mt opinion though, but the NCV part was true Declined (UR for 7 months) WoF Fading Starlight (Example Game) @yx-aynerik897 Okay this is a hard one. At first the game feels like 'capture every piece you see' and I would =0 it, BUT a @timeveteran found an interesting pr which is a lot better and I think it has potential. P.S. I was right! YES!!!! NEW ACCEPTION!!!  Pending Reply (UR for 7 months) NCV That 2b keeps renaming (Example Game) @2bHNST Amazing piece synergy. At first I found annoying the fact that your opponent can just rush their king as close to the center as possible, but it turns out this is not dangerous and gives your opponent a lot of tempos. Overall, uniqueness makes it likely to get accepted. P.S. Stop changing names P.S P.S. Please stop changing name P.S P.S P.S Ok i am done with changing the names UR (7 months) WoF Equilibrium (Example Game) @yx-aynerik897 Unfortunately, there are too many strategies that make this game less enjoyable. One of them is placing ferz in the corner, which makes you more likely to win. UR (7 months) WoF Cursed Sculptures (Example Game) @CzarnyResorak567 This variant is extremely unique, with a nice gameplay. The PRed starting position is a lot less forced. After playing both cursed and tiny sculptures, I came to a conclusion that cursed sculptures is a better variant because  1. The gameplay is more intuitive. You can explain it easily by saying: 'capture a piece with check to win' (although this is not 100% accurate) 2. Tiny sculptures are a lot harder to play and calculate, with stone grasshoppers make the game a lot more confusing UR (6 months) WoF Lobotomy 8X (Example Game) @MegaThief Surprisingly, this is pretty well made. Hill rushing is not possible, and there is plenty of strategy here! However, I just think that the endgame is not fun with fatal.  UR (6 months) NCV Solstice (Example Game) @imchesspro0930 This is a variant that will probably take 1000 years to get a verdict. It is really high quality, but the fact that it has similar piece palette to Solarion is problematic. I can see this as a good NCV, but the game length is WoF-like, and in that case, as a WoF Solarion is better in my opinion. P.S. Nooooooo! The verdict message is similar to Sharp Incantation though. Declined (UR for 5 months) NCV Frozen Lake (Example Game)  @yx-aynerik897 I am putting this in an easy decline tier because this variant was already revised 1 month ago with all aspects of it being better. P.S I hope the revision gets accepted! Self-Declined (UR for 5 months) WoF Ilusión‌ (Example Game) @Anonymous_M-01 The creator posted 2 more versions of this concept that are a lot better. UR (6 months) WoF Combination Attack (Example Game) @yx-aynerik897 I like the concept, but the execution is pretty poor, there is very little interaction that players can make, so they have to use spells on bots, which is pretty random. UR (6 months) NCV Andrew's Game (Example Game) @imchesspro0930 On one side, this variant does not introduce new ideas from already existing Leapers and Sergeant Checkers I and II, but the piece synergy is outstanding here with an amazing realization of attacking power of colorblind pieces like alfils and camelriders which is not shown in any other variants. Pretty hard to say if this is getting accepted, but when the votes are split, there is a higher chance for a decline. P.S. Noooooooo! Declined  (UR for 5 months) NCV Lifeline (Example Game) @yx-aynerik897 I was unsure about this one, until I remembered Crazy Cavalier. Both of these variants have crazyhouse, but Lifeline has a lot less strategy and variety than Crazy Cavalier does. That's why, this variant might not be good enough for an NCV, but it will be good enough for a WoF probably. UR (5 months) NCV Bad Apple (Example Game) @Anonymous_M-01 KOTH chess, but better. Unfortunately, what makes this bad is that when in crazywan you don't setup your king and you get stalemated, it counts as a draw which means that this is a forced draw. HOWEVER!! I think a pr is possible! If instead of stalemate loss we put bare piece rule, it will fix this and make this playable. Declined (UR for 5 months) Well... They didn't test it with bare piece rule. WoF Tiny Torpedoes (Example Game) @CzarnyResorak567 Cool WoF, and even if there is a forced win, I am pretty sure no one will memorize it. The hill is nicely made  UR (5 months) NCV Constellation (Example Game) @yx-aynerik897 If two good players play this game, it would be pretty drawish because all exchanges are equal if you don't blunder, and in that case there is almost no chance of comeback. P.S. Yx requested a self decline for this variant P.S P.S They self declined it. Self-Declined (UR for 5 months) WoF The Atlantis (Example Game) @Anonymous_M-01 During my analysis I found a lot of lines where black were forced to make specific moves or otherwise they will lose the game, and in some cases white will get huge advantage from the opening. DM me if you want me to show you the lines. P.S Again, the decline reason is different, but i am 99% sure that white has advantage though Declined (UR for 5 months) NCV Ambivalent (Example Game) @yx-aynerik897 This gives Leapers vibes... and it just feels like Leapers with fatal gamerule on. UR (4 months) WoF Tiny Sculptures (Example Game) @CzarnyResorak567 The gameplay is not drawish and not forced, this has some fun strategies, although it seems similar to cursed sculptures and CGA might not accept both of them for this reason. Out of these two variants, I think Cursed Sculptures is better (see Cursed Sculptures message). UR (4 months)  WoF Chilly Hilly Jungle (Example Game) @Red_Kangaroos This is chilly, this is unique, this is fun, a clear +1. - Accidentaly made a rhyme  UR (4 months) NCV DucKing (Example Game) @C4mil011 Stone generals and sergeants are way too powerful. Overall, the gameplay is just making your opponent's structure worse. Because of such piece dis-balance, i don't think this will be good as a WoF either.  UR (4 months)  NCV Pawn Strategies (Example Game) @BigTuna2012 This variant does not introduce any new ideas, and the gameplay seems like a worse version of sergeants checkers I. I don't think this will be a good WoF either, because it is pretty generic. UR (4 months)  NCV!! Little Star (Example Game) @Anonymous_M-01 This should be an NCV because of its complexity and a variety of strategies. I like this a lot and think that this is a nicely made fatal+spells concept. The hill and the blue knights also add a nice touch here. P.S. Now it is an NCV, nice! Good luck on acception! UR (4 months)  NCV Reunification (Example Game) @yx-aynerik897 Cool! However, because of crazywan, you won't be able to place all pieces that you win in an exchange, which means, it is better to stay on the first rank. This means I can just play passively, capture pieces and place them on my rank when i get them. See the game. UR (4 months)  WoF Horse and Buggy (Example Game) @Mayo_Neighs This is an interesting game, but I think this has too little variety even for a WoF. Most games will end up in about 10 moves, and you can get checkmated on move 1. UR (4 months)  NCV 𝓓𝓸𝓭𝓸 (Example Game) @wolyn Another amazing pawn game submission by wolyn. I see absolutely 0 reasons why this shouldn't get accepted, even if for some reason this won't be a good NCV, a pr to WoF is possible. UR (4 months)  NCV Pond Hoppers (Example Game) @CzarnyResorak567 Very creative idea with the use of long spell duration! The only problem i see here is that usually because of n-check the game ends in a 6 move check chain, but this shouldn't be a big deal (probably). UR (4 months)  NCV Prometheus's Fire (Example Game) @Red_Kangaroos Very nice revision with a lot of stuff polished and normalized. However, I am really worried about the power of pawns. In some cases, one wrong opening move can lead to a position requiring precise defensive moves to not lose, but that can be maybe be fixed by removing torpedo. UR (4 months)  NCV Abysmal Depths (Example Game) @yx-aynerik897 Some pieces rarely get used, and the game dynamics feel more WoF like. UR (4 months)  NCV Ravagers Chess (Example Game) @CzarnyResorak567 The bug patch indeed came in the worst moment possible. I think this is too beginner unfriendly for an NCV, and I am unsure about this variant being fitting for a WoF. UR (4 months)  NCV Torpedoes in a Lake (Example Game) @CzarnyResorak567 Amazing revision that truly solves the previous issues. UR (1 month)  WoF Golems Chess (Example Game) @CzarnyResorak567 Amazing WoF featuring an uncheckmatebility! The gameplay feels polished and fun, with sacrifices for checks being easily punished with claim win, creating a nice balance in the game. UR (1 month) NCV Clear-Out (Example Game) @BigTuna2012 The concept of having two royals with one of them being out of control is a unique idea! However, the interpretation is not good: in most cases you need to capture only 1-2 pieces to stalemate the bot. This removes any strategy depth from this game and turns it into shuffling until one side gets the pieces and stalemates the bot. UR (1 month) NCV The Lake But Nerfed (Example Game) @2bHNST You did it, you fixed the Lake. UR (1 month) NCV Mini Grasshopper Arena v2 (Example Game) @2bHNST If both sides play accurately, this is infinite shuffling forever. UR (1 month) WoF Basketball Chess (Example Game) @chopperxd123 Nice idea, but the game is unfortunately very forced, with a lot of games ending in just a phew moves because of a blunder from one side. UR (1 month) NCV Explosive Path (Example Game) @yx-aynerik897 Hill rushing is to OP and often needs extremely accurate moves to stop. UR (1 month) WoF Frozen Lake (Example Game) @yx-aynerik897 Good revision, this is a very enjoyable WoF! Being greedy collecting all the queens does not work here, but if you don't collect that at all your opponent will claim win - a nice balance! UR (1 month) WoF Pawns On The Hill V (Example Game) @yx-aynerik897 Very addicting game with a simple yet hard to archieve goal. The only concern is that the length of the games is pretty short. UR (1 month) NCV Symphonies (Example Game) @yx-aynerik897 Interesting Fatal + Crazyhouse concept, I really like the piece synergy, but it is pretty cramped to be honest. UR (1 month) NCV Limited Life (Example Game) @TimeVeteran See you in third life. UR (1 month) NCV Xerophyte IV (Example Game) @Anonymous_M-01 This variant has an innovative hill + any capture idea, but other than that gothic chess and ashtadrez combined, it does not have its own, unique feel for an NCV UR (1 month) WoF メズマライザー (Example Game) @匿名_M-01 中毒性があって楽しいのですが、少し無理やり感もあります。このバリエーションは3つのバージョンが投稿されていますが、これが一番自然で最高だと思います。 UR (1 月) WoF Ilusión‌ Cristmas (Example Game) @Anonymous_M-01 Feels very forced and maybe unbalanced, I think other versions have a better chance of getting accepted. UR (1 month) NCV Magic Detonation (Example Game) @ChocoCaramelPawn Boom Brick Boom UR (1 month)  NCV Da Firewall (Example Game) @ChocoCaramelPawn Boom Fire Wall UR (1 month)  WoF Escaped Royal (Example Game) @yx-aynerik897 A really nice 'King Safety 2p concept' with an amazing execution of this concept! UR (1 month)  NCV Demolish The Village (Example Game) @2bHNST This is kinda also my variant but was submitted by 2b so I am ranking this one. The 3p stage is cooked, and the dead pieces are doing a bad job of defending diagonals, which are too powerful with dragons and bishops. UR (1 month)  WoF Hoppy Jungle (Example Game) @yx-aynerik897 There are some aggresive attacking lines, so I am not sure this is getting accepted. UR (1 month)  WoF ノンブレス・オブリージュ (Example Game) @匿名_M-01 ダッダバライダーは無用です。先手に優勢がある,時間制御(tc)が早すぎるとflagfestになる。PRも可能だ。 UR (1 月) WoF Stretch (Example Game) @GymnastLazer829 This is not well polished enough, and quick first move attacks are possible. There is a PR possibility with alfils swapped for dabbabas, but I would say that the gameplay is still pretty weird and unpolished. It feels like with a few revisions this can get a lot better. UR (1 month)  NCV Underhalls (Example Game) @ChocoCaramelPawn Thanks to fish for a cool name :brick UR (1 month)  WoF Break-In (Example Game) @areyouchesse (no) Too many setup points. This makes it pretty chaotic. There are also some places where you can setup pieces to capture grasshoppers or promote after the setup is complete, and this makes. Also I don't see this as a WoF, because with a small control it is just too flaggy and ther is no time to think. Declined (UR for 1 month) NCV J-Chess (Example Game) @GymnastLazer829 I would say any atomic variants requires 5x the effort to make it well. This is this type of example. There is no piece synergy: some pieces are way too powerful and some are useless, hill rushing is possible quite often, and most pieces just don't get into the main battlefield in time. UR (1 month) WoF Capture/Lure/Deflect (Example Game) @BigTuna2012 Sorry, there is no forced win actually, I gotta admit that and apologize. However, this game is still incredibly forced with black often making specific moves to save the game. UR (1 month) WoF Boomhive (Example Game) @CzarnyResorak567 This is a good example of a nice use of an exploit in a WoF paired with a rare use of stonewall and the second variant ever submitted with having stonewall+atomic gamerules! The game is really fun and there are no forced wins. The only concern is the first move advantage and if the testers will like it, of course. UR (1 month) WoF Spinner Clog (Example Game) @zisal2029 Indeed the game still remains dull and it feels pretty random when you play it. UR (1 month) NCV Fuerzas Mysteriosas (Example Game) @imchesspro0930 choco and icp collab yay UR (1 month) NCV Juxtaposition (Example Game) @2bHNST Unfortunately after further testing i found out that Green and Yellow have advantage, especially taken as a fact that they only have to capture all pieces of one side to win. This strategy makes Green and Yellow win every time, and even in the testing games GY win more games. P.S I guess the self decline was correlated with my acceptance list, but I hope to see a revision with fixed advantage in the future. Self-Decline (UR for 1 month)  WoF Silver City/Frosty Craft (Example Game) @yx-aynerik897 I think it still feels like minihouse but with bounties and n-check, you just run around and check your opponent. UR (1 month)  WoF Mini Xerophyte (Example Game) @yx-aynerik897 Fun and original, but I am worried about redundancy of some pieces which might lower the quality of the variants significantly. UR (1 month)  WoF Imposter (Example Game) @Cmereogeorge This has the same idea as Clear-Out, coincidence I guess? Checkmating bots is extremely easy with strong pieces like wildebeest and dragons + crazyhouse. Most games end up not even lasting 10 moves. UR (1 month)  NCV ALMOST (Example game) @BigTuna2012 I just don't think that the game is that enjoyable and it doesn't have a lot of strategy depth because of giveaway: you rather setup pieces back to the board to not lose due to bare or try to stalemate yourself which is hard when playing against experienced players. UR (3 weeks)  NCV Dragonhouse (Example game) @ChocoCaramelPawn house of dragons UR (2 weeks)  NCV Nuclear Dragonflight (Example game) @Haaldor It feels like normal atomic chess with some new pieces, and the piece choice feels similliar to explosive magic. Overall, this is not unique and does not introduce any new ideas. UR (2 weeks) WoF Counter Ring (Example game) @yx-aynerik897 This variant has first move advantage, as on the first move red can grab a colored ferz. This variant also got pretty low complexity, with the hill being practically impossible to acquire. UR (1 week) NCV Capture The Knight (Example game) @Varinator1 CGAs are currently not accepting variants with the standard setup, and you just changed one piece. Rookmate was a rare exception and it was created before this rule. Overall, a knight royal does not introduce or add new ideas to the game, because a similar concept was already executed -The Pestilence's Conquest.  Declined (UR for 2 days) WoF Yolanda (Example Game) @Chye3mc If clothing got accepted, this definitely won't get declined for being too similar to other variant. Looking at the gameplay, it has a similar aspects of cloister with some new strategies, definitely a way to go. P.S Game 8 is absolutely different from Yolanda, so it might get declined for requirements not met. UR (1 week) NCV uhh I can explain guys (No I am not including Example Game) @Chessbetguy_1 Umm, what were you expecting when submitting this? What's funny about using offensive words? Declined (UR for <1 day) NCV 𝕊𝕥𝕠𝕟𝕖 𝕃𝕠𝕔𝕜 (Example game) @ChocoCaramelPawn Hors hors hors hors hors UR (<1 week) WoF The Breakthrough (Example Game) @Zee_Wildebeest_R1d3r Surprisingly, this is pretty well built! After playing 10+ games I didn't find any issues with it whatsoever. Well done! UR (<1 week) NCV Chaotic Frozenland (Example game) @yx-aynerik897 This game features a very nice use of spells with advanced center and side attacks. The pieces flow very well together and freeze spells make this very unique. Overall, this is a worthy NCV but testers might not like the sheer amount of freeze spells. UR (<1 week) NCV Racing Kings Horde (Example Game) @Majesticcss Unfortunately, as an NCV this does not add anything new to the table. Variants like sergeant checkers have a better realization of the concept than this one. UR (<1 week) NCV Swarming The Castle (Example Game) @GymnastLazer829 Three things: 1. This is generic 2. This is a piece spam, because there is no piece synergy at all 3. Why is the board so big UR (<1 week) WoF Find me first (Example Game) @Majesticcss Completely luck based and generic. This variant tries a mechanic that had been used a million times before without adding anything new or something that would make it less luck based. UR (<1 week) NCV Nuke Chess (Example Game) @2bHNST All things considered, this is not as generic as i originally thought. However there are still some issues, mainly because of a lot of bricks forming quickly, this becomes drawish for experienced players, and for beginners it is quite easy to miss a knight or a grasshopper attack. Overall this is certainly not an autodecline, but i don't think it has the potential to get accepted. UR (<1 week) NCV In a rush (Example Game) @insane_rabbit_12 Wow, this is actually not a bad first submission! Utilizing infinite jump spells in a pawn game is a good idea, but it was already implemented in Sergeant Checkers II, which is a better implementation of this idea. Declined (UR for 2 days) NCV Jianwu (劍舞) (Example Game) @Dan-kyu_System No big first move advantage, good but unfortunately, i still think this is too similar to waui-shogi, with the only visible difference being an introduction of a chinese horse, which does not change the game feel a lot. UR (<1 week) NCV Juxtaposition v2 (Example Game) @2bHNST Completely unrelated to the ranking, but how on earth did you manage to test you variant with qilp???? Looking at this version i found it A LOT more balanced that the previous one, although i am not sure if it balanced enough for an imbalance acception (you can never be sure), but i hope so. The game is really nice and i like the fact that now you have to capture one royal instead of 2 to win, it is a nice change which makes it easier. UR (<1 week) NCV Kings's Ascent (Example Game) @Majesticcss You should really stop rushing submissions, seriously. This game is just a generic combination of pieces and rules with a heavily untested position. PLEASE spend more time on your variants and get in touch with experienced variant creators to help you. UR (<1 week) NCV Guard Baiting (Example Game) @BigTuna2013 Pretty good revision! This is a lot less forced, and the pieces flow well. Now the question is: is this good enough? The concept is unique, so that's a check, the gamerules are pretty reasonable, i just don;t understand why Game of points is on. The gameplay is interesting, but it is not good enough for an NCV, not much strategy, better WoF, in which case i will reevaluate this. UR (<1 week)
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ChocoCaramelPawn 4 days ago
We all know there are accepted WoFs(Wheel of Fortune) variants and they are weekly updated in special arenas. Some variants are good, but most of them are declined. But, why they cannot be played with a name casually instead of randomly searching a game called "Sideways Custom Position Hill Game of Points"? That's why i suggested this. It could be linked to a former suggestion called "Custom Names for Custom Variants"(idrk), but only for pending accepted wofs. If a single WoF get +2 or more positive vote(No matter how many 0s and -1s exists) but still declined, CGAs may post a vote for that if people like to play it casually. Then it will be "half-accepted" and could be played in the arena, but only casual. This may let players' variants being more worthy, encourages people from not only focusing on the big title "Declined", and let them create more. Bot and player versus Bot and Player cannot be accepted this way.
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Z-708PQ 5 days ago
EVER WONDERED WHAT WOULD CHESS BE LIKE IF PIECES CAN MOVE TO THE INTERSECTION POINTS? WANTED TO SEE THE GOOD-OLD FAIRY CHESS IN A COMPLETELY NEW PERSPECTIVE? There is a whole new group of variants that can be made out of this idea, so I believe it deserves a separate topic from the workshop thread. Microgrid Chess gets you covered! Microgrid Chess Concepts: The Board Here's how to construct a Microgrid Chess board. 1. Start with a 8x7 board. 2. Then, we take all intersection points except those on the two 7-long edges (left and right), then making them a new grid. By this way we get a set of a 8x7 grid and an 7x8 grid. 3. Here are two choices: we can rather place normal chess pieces on the original 8x7 grids and allowing pawns to promote to "grid-set travelers", or we can place another set of chess on the intersections and play them both at a time. For simplicity's sake, here we use the first one. 4. Define a standard "grid-set traveler". Let's call this piece "Viking" (Vk). It can either move to a nearby intersection or a nearby grid. The moves for the Viking are (+1, 0), (0, +1), (-1, 0), (0, -1), (+0.5, +0.5), (+0.5, -0.5), (-0.5, +0.5), and (-0.5, -0.5). A New Custom Chess Variant? How? You may now wonder, why is this guy posting on the Custom Variants club? How could this ever be implemented in Chess.com? Do we need to propose major changes for it to happen? NO! The secret is coordinate transformation.  Coordinate transformation happens when you "see" the position from a different angle (in this case, literally). By rotating the Microgrid Chess layout above by 45° and adding a good scaling factor (here it's √2), it aligns perfectly with a normal 14x14 grid that we can use on Chess.com right now! (The image was recolored to show consistency with previous images) Let's say the normal chess board was generated by two independent generators: (0, 1) and (1, 0). To generate the above Microgrid Chess board, we can use three generators: (0, 1), (1, 0), and a (0.5, 0.5) to indicate movements between grid-sets. However, (1, 0) can be constructed using (0, 1) and (0.5, 0.5) (as 2 × (0.5, 0.5) - (0, 1) = (1, 0)), so we're left with (0, 1) and (0.5, 0.5) as two linearly independent generators.  To map into the 14x14 grid generated by (0, 1) and (1, 0), we need to make sure the independent generators keep linearly independent. Here we propose the linear transform: f(x, y) = (x - y, x + y). It comes with the inverse transform f^{-1}(x, y) = (0.5y+0.5x , 0.5y-0.5x). Therefore, (0, 1) after such a transform becomes (-1, 1), and (0.5, 0.5) becomes (0, 1). Since they are still linearly independent, and they give out integer results, we have proved that you can perfectly map the above "8x7 + 7x8" grid into whole grids in a 14x14 normal chess board without a problem. Pieces In Chess.com Viewed as Microgrid Chess Pieces We can't treat most normal pieces (like a knight) in Chess.com as normal pieces in Microgrid Chess (projected to a 14x14 normal chess board), as they may "cross the dimension" (grid-set traveler). We can prove this by putting their moves into the inverse transform. For example, the King on Chess.com has moves (1, 0), (-1, 0), (0, 1), (0, -1), (1, 1), (-1, -1), (1, -1), (-1, 1) totally 8 moves. Putting them into f^{-1} we get: (1, 0) -> (0.5, -0.5) (1, 1) -> (1, 0) ... Are you spotting a pattern? The King in a 14x14 normal chess board acts the same as our Viking in a Microgrid Chess board! In fact, we can apply the same idea to other pieces too! Try it out on your own for the horse, how does it move? Microgrid Chess Pieces Implemented by Chess.com Pieces We've applied the inverse transform to chess moves in the previous section, now it's time to apply them the other way. Remember f(x, y) = (x - y, x + y). The Rook Take the rook as an example: It moves like (0, n), (n, 0), where n is an integer. Applying f, we get f(0, n) = (-n, n), and f(n, 0) = (n, n), which is the moves of a bishop.  The bishop in Chess.com IS the rook in Microgrid Chess. The Bishop For the bishop, similarly we get (2n, 0) and (0, 2n), that is how dabbaba-riders moves. The dabbaba-rider in Chess.com IS the bishop in Microgrid Chess. The Knight Here is the formula: f(2, 1) = (2 - 1, 2 + 1) = (1, 3). By symmetry we know that these are moves for a camel. The camel in Chess.com IS the knight in Microgrid Chess. Limitations of the Custom Variants System To simulate "a full functional Chess + Microgrids", there are a few limitations yet to be solved. Right now, you may treat them as the features of this variant. The Missing Pieces Pieces like King, Queen are completely missing. I've even posted another post discussing the potential solutions to this. Unfortunately, it seems like unless a new piece would be added, we can't bypass this limitation and have a queen. By far, I've been using the Ferz for King (so it moves like a Wazir in Microgrid Chess), and the Bishop for Queen (so it moves like a Rook in Microgrid Chess). This isn't perfect, and I'd like to see future variants under this group to solve it. Pawn Movements and Promotion In Chess.com, pawns can only move forward. This way, if we use the only usable pawn that stays in the same grid set (the stone general), it can only move (from Microgrid Chess perspective) to right or up one square at a time, and there's an "end square" for all pawns of one side. This asymmetry makes it somehow interesting. In Chess.com, promotion is by reaching a promotion rank, which cannot be tweaked into a diagonal line. Right now, it's set to the last rank, which means there's only one square for pawns to promote. It's namely the "end square", so you could also argue this variant to be a bit of "racing pawns". Since we don't have queens and the promotion condition is too hard, I added the King (Viking from the Microgrid Chess perspective) and the Knight ("Warping Knight"?) as promotion options. The Viking moves slowly, while it can never be trapped if the opponent hasn't promoted; The "Warping Knight" moves fast, but it must switch back and forth between grid-sets, making it possible to be trapped, although still immortal. Current Layout Taking all limitations into account, this is the current layout I'm using: Example Games I've played the game a few times with one of my friends. I'm sharing our games, so you can use the rules and don't have to reinvent the wheels. Custom Variants Chess - PF_Official vs Mewnojs - Play Chess Variants Online - Chess.com Custom Variants Chess - Mewnojs vs PF_Official - Play Chess Variants Online - Chess.com Future Development / To Dos  - 4-Player Microgrid Chess. It is technically possible, but the winning conditions for Teams mode are not satisfactory, as checkmates lead to early ending of the games. We may have workarounds by making the royal King being able to escape from a grid-set to another.  - Improvement through testing. Since I've been working on multiple projects, I decided that letting the community to improve the idea would be a better choice. It's all about a new entertaining way of playing chess.   - Diagonal Chess: We could make the diagonal chess upright this way. Also, as in the Pawn Promotion section, since Chess.com only has horizontal promotion line options, which transforms into diagonal line in Microgrid Chess, we can use the diagonal chess layout and then the diagonal promotion line makes sense! (Notice: The original rules of Diagonal Chess do NOT have a diagonal promotion line. It's only intuitively making sense, not authentic)
Welcome to The Variants Gym 2! The Variants Gym 2 is a chess-variant challenge where you can try a range of different chess variants and earn points by completing achievements! Play games, score points, climb the leaderboard, and may the best variant player win! What is this? In avery Variants Gym, there are five different variants (listed below), each with three challenges you can complete: The first challenge is simply to win a game of that variant. The other two challenges are optional, harder goals that give extra points. Points stack, so you can complete multiple challenges in the same game for extra points! Additionally, you can complete the same achievement multiple times, meaning you can score more extra points! Please note: Rapid and blitz time controls for Wheel of Fortune (WoF) variants do not count. Wheel of Fortune variants will be marked with (WoF) Hyperbullet time controls are excluded for all variants. Non-WoF variants must be played rated. If a game is resigned or timed out (excluding early checkmates and other exceptions) before or on Move 5, it does not count. Only games played after December 3, 2025 count towards this challenge. Huge thanks to @GymnastLazer829 for the inspiration! If it wasn't for them, then this challenge wouldn't have existed! See here for the original Variants Gym. Unlike the first challenge, you don't need to sign up, and you can start earning points right away! Also, the challenge has a fixed end date, which is January 1, 2026 at 12:00 AM UTC (11:00 AM AEDT). The player with the most points by the deadline earns a cookie 🍪, so good luck and have fun! How to Participate: You don’t need to sign up, simply just play the featured variants during December. To earn points: Play a game of one of the five variants. Complete one or more challenges for that variant. Comment with: Your game link The challenge name(s) (Example: “Runway: Victory — [game link]”) You can put multiple game links in one comment and all of them will count! As long as you’ve scored at least one point and posted a valid game link, you’ll automatically be added to the leaderboard! Variant 1 (WoF): Runway Variant 1: Runway by @qilphttps://www.chess.com/variants/game/28296356 Challenge Name: Challenge Description: Points upon completion: Runway: Victory Win a game of Runway against another player. 1 point Runway: Unrunway As Blue, win by using the queen to checkmate Red (by checking Red once). 6 points Runway: Horse Protection As Red, win without letting any of the xiangqi horses be captured. 11 points Variant 2 (WoF): Yolanda Yolanda by @chye3mchttps://www.chess.com/variants/game/82300936 Challenge Name: Challenge Description: Points upon completion: Yolanda: Victory Win a game of Yolanda against another player. 1 point Yolanda: Not Cornered Win a game of Yolanda without moving any of your two corner rooks and without moving onto any of the four corner squares 16 points Yolanda: W Chris Win a game of Yolanda against Chris (@chye3mc) All of you have 67 chances throughout the event to do so (57/67 chances left) 67 points Variant 3: Rubicon Rubicon by @josephruhfhttps://www.chess.com/variants/game/48903463 Challenge Name: Challenge Description: Points upon completion: Rubicon: Victory Win a game of Rubicon against another player. 7 points Rubicon: Skeleton Win a game of Rubicon without castling 11 points Rubicon: Unmythical Win a game of Rubicon without placing and moving dragon bishops 22 points Variant 4: Chaturdrez Chaturdrez by @martinaxohttps://www.chess.com/variants/chaturdrez/game/52807456/48/3 Challenge Name: Challenge Description: Points upon completion: Chaturdrez: Victory Get first place in a game of Chaturdrez against three other players. 56 points Chaturdrez: Nice to Each Other Get first place in a game of Chaturdrez without checking another player. 108 points Chaturdrez: Good Luck, Babe! Get first place in a game of Chaturdrez because any resigned player's king achieves KOTH, ending the game. 234 points Variant 5: (Modern) 4P Giveaway (Modern) 4P Giveawayhttps://www.chess.com/variants/4p-giveaway/game/69093700/123/4 Challenge Name: Challenge Description: Points upon completion: 4P Giveaway: Victory Get first place in a game of 4P Giveaway against three other players. 16 points 4P Giveaway: Betrayal Get first place in a game of 4P Giveaway, but your last move must be used to 'betray' another player, forcing them to lose rating. 26 points 4P Giveaway: Queenless Get first place in a game of 4P Giveaway without moving your queen. 36 points Current Leaderboard: Last updated: 5/12/2025 @Charles-Baird - 189 points @Zee_Wildebeest_R1d3r - 76 points @Oliver_Brimley - 75 points @yx-aynerik897 - 68 points @CzarnyResorak567 - 12 points @variants3000 - 2 points 12 to 12
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chye3mc 7 days ago
Clarify to me for unclear wording but I was not able to solve this.I am curious if any one of the community can do it though.
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BigTuna2012 7 days ago
What if we make a variant where pawns can move three on the first move and by twos after that, and you can't move the pawns only one square
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Oliver_Brimley 7 days ago
When I click on the 4PC server link it says 404.
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Oliver_Brimley 7 days ago
https://www.youtube.com/watch?v=dQw4w9WgXcQ
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Kieranangajj 8 days ago
When I try to open variants world, it just shows an empty black screen. Then how can I submit a custom variant?
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Oliver_Brimley 8 days ago
a pawn jumps to kills and move diagonally 1 square
Hi guys,  Do you think this is @chye3mc YouTube channel? https://www.youtube.com/@chye3mc
I’ll quit Mini Forest until next year. Today I was determined to go to top 30 and then went down to top 50 (originally I’m #38) and lost nearly 40 elo. Unless there are some major changes, I’m quitting this variant for a long period of time and more focused on my other favorite variants like Cornered or whatever another one is I forgot the name. In this time I might play Mini Forest, but unrated. I might also try Enchanted Woodland, what do you guys think?
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IcyGANCube 8 days ago
[Last updated- December 12th] Before we start, just a shoutout to the CGAs for adding this to the directory! ------------------------------------------------------------Just thought we'd have a moment of silence for all of those rip-off challenges (nah just kidding but there must be like 15 of those running around right now) (March 31st update- There are actually 13 rip off challenges including this, wow) Note added on June 2nd: We now have a seperate tournament category for Pocket Chess! Cool!------------------------------------------------------------So this is something that me and @imchesspro0930 have thought up of, which is... *Pocket Chess Challenge*So basically it's just chess but it's in your pocket. The rules for joining this challenge are simple- 1. The board must be 6x6 2. It must use the 4pc color scheme 3. Should be a WoF So Pocket chess challenge basically started from Beehive, a submission by @imchesspro0930. Since this got basically auto accepted (Opposite of auto declined) he thought it would be a cool idea to make Fatality (unfortunately declined) and Medusa's Pawns, which became number 2 and 3 as part of the pocket chess series. So how do you join the series? Well all you have to do is make a variant following the above rules (Which are pretty easy to follow, honestly) and just mention on Variants.World that it's part of the series! FAQs1.Yesterday i saw a random persons archive from three years ago and saw that they were playing a pre-merge 6x6 variant! Can I add this to pocket chess?A: Submissions before Beehive will only be listed at express request of the creators, and even then, I may choose not to add it taking into consideration the integrity of the challenge. Down here I'll be writing all of the submissions that are part of the series. 1. BEEHIVE-imchesspro0930 (The OG pocket chess) [Status- accepted]2.Fatality-imchesspro0930 (Mini Military) [Status- declined]3.Medusa's pawns-imchesspro0930 (2pc petrified diminishing returns) [Status- Declined]4.Cataclysm-imchesspro0930 (Catastrophe 2pc) [Status- Declined]5.Hilly Jungle III-Chye3mc (Why self decline D: )[Status-Declined]6.The Cellar-VishTheFish771 (Attempt at new naming trend) [Status-Declined D:]7.Delicate Giant- Nyutixbrother (Crystal but it's Nyutix) [Status-aaaCCCCCCCCEEEEEEPPPPTTTEEEDDDDDDD!!!!!!!!!!]8.The Wazir Snake- Czarny (Now Czarny was the real 4th person to join the challenge, huh)[Status-Declined ]9.Vanished Mystery and Brokers- KingSacrificingGotta or KSG (Which one is it?) [Status-Declined and Declined respictively]10.Unequal-icp0930 (Mini Unfair- I mean Contrasting strats) [Status-ACCEPTED WHAAAAT]11.Solarion-icp0930 (Is it chilly in here, or is that just me?) [Status-ACCEPTED!??!!]12.Battle By The River- Chye's Brother (I like building lego technic as well!) [Status-Declined]13.FORASKEN CITY- THE GOD(2bhsnt) (This will go down as one of the greatest acceptions of all time [Status- ACCEPTED!!!]14.Zodiac-KingSackGotta (Debatable name, but why not, I suppose) [Status-Declined]15.Pillager's Chess-Chye3mc (I like the name!) [Status-declined]16.Doubles-Czarny (Not tennis, so why not badminton) [Status-ACCEPTED!!!!]17.Inferior Atomic-CooolChicken (Uh... I like atomic) [Status-Declined)18.Pointy Garden-Haloeyi (Uno Reverse Hilly Jungle) [Status- Declined]19.Inequity-asthebird (All the good variant creators have joined) [Status-ACCEPTED?!?!!?!?!??!?!? (3rd Pocket chess acception!)]20.Cramped Fight-Yu (Nevermind... *Just kidding ) [Status-Declined]21.Broker-KSG (Why just why) [Status-ACCPTED!?!?!??!?!]22.Florida Everglades-Chye3mc (Why not HJ V? But anyways...) [Status-Declined]23.Camel of The Hill-Chye3mc (Queen of The Hill but it's a camel) [Status-Declined]24.Idaho Potato-Chye3mc (I choose English) [Status-declined]25.Tiny Atomicci-Chye3mc (Sounds like a type of explosive pasta) [Status-declined]26.Milla's Chess-KSG (...) [Status-Declined]27.Ducking-Chye3mc (His legacy continues forevermore...)[Status- Declined]28.You Suck-Chye3mc (Why did he make this...)[Status- Declined+warning (Basically muted)]29.Uncitieans-yx-anyeye (It took me 6 tries to spell this right)[Status- Declined]30.Pawn Battle-Joowon (Dragon bishops aren't weak lol)[Status-Declined]31.[This is a square] -Cooolchicken (Nice to see you joining pocket chess!)[Status-Declined]32.Soggy Swamp- VishTheFish771 (I told you it would be mine! )[Status-DECLINED COME ON MAN]33.Claustrophobe's Nightmare -CooolChicken (The Rise of The Chicken-Part 1)[Status-Declined]34.King Sacrifice- CooolChicken (Hmmm, KSG?)[Status-Declined]35.Obsidian Pinnacle- VishTheFish771 (One of my latest (and greatest) creations!)[Status-ACCEPTED AHHHH (it really was somehow good?)]36.Pocket Golden Rain- Czarny (One of the first time BG used instead of RY in PC)[Status-Declined…]37.Shrine of Clavense- imchesspro0930 (Who on Earth is Clavense?)[Status-Declined]38.Sergeant Dodo- Wolyn (I like dodos)[Status-UR] (This thing is taking up the entirety of TestLab schedule...)39.The Camoflage- KSG (Nothing about this is hiding lol)[Status-Declined]40.Qigrea Cnerity- yx-11ayneye (How do you pronounce Cnerity)[Status-Declined]41.Wildebeest Arena- CooolChicken (reminds me of Wolyns wildebeest thing...)[Status-Declined+Cooolchicken has another FWFY]42.Cramped Jungle-Joowon (Lol i named this)[Status-Declined]43.Phantom Jungle-CooolChicken (You've redeemed yourself)[Status-ACCEPPPTTTEEEDDDDDDDD!??!?!?!] 44. Barren Warfield - @yx-111aynye [Status- ACCCEPPEPEPEPPEEETTTTTTTTTTTTT] 45. Quickstrike - @QtSeSc (Man i gave the name)[Declined] 46. Hilly Golden Rain - @CzarnyResorak567 (WILL THIS BE THE ONE? (edit: apparently yes))[Accepted!!] 47. Wild - @CooolChicken (Cgas like it)[UR] 48. Switching Armies - @CzarnyResorak567 (Qtesc roasts everything)[ACCPTED!!!] 49. Riptide - @cooolchicken (Another name by me yay)[UR] 50. Mini raji - @yx-111aynye (aw man I helped to work on this)[Declined] 51. Xiangqi Paradise - @chessknightben ("UR only because the CGAs are asleep" ~Cooolchicken)[Declined] 52.Mini Chaturaji - @yx-111aynye as well as @vishthefish771 (co-op project yay)[Declined] 53.Kâsita - KSG (I told you to call it choralmere...)[Declined] 54."Sacrifice us!"- KSG (Maybe if you asked nicely, the pieces will sack themselves... lol)[Declined] 55.Unintentionally - KSG (Serendipity is a synonym of Unintentionally (I think))[Declined] 56.Bare Lion - Wolyn (The name is interesting to say the least)[UR, and will probably be for a loooooooooooong time] 57.Makashi Chess - Omisgoat (Kakashi with a 'm')[omisgoat's first... ACCEPTION!?!?!?!?] 58.Tiny Torpedoes - CzarnyResorak (Call it Yellow Submarine instead)[Declined] 59. The Immortal Knight -CooolChicken (This knight has reached... godhood)[UR] 60. The Wazir Snake- CzarnyResorak (Nice to see the 5th ever PC back in action!)[UR] 61. Vanished Mystery- KSG (Sounds like a robbery...)[UR] 62. New Orleans- KSG (This name is about as Chye as names go lol)[UR] 63. Full Control- Czarny (vroom vroom 4x4)[Declined] 64. Zodiac- KSG (Oh no another KSG revision... jk)[Declined] 65. Equilibrium- yx-111aynye (Yay a VishTheFish name)[UR] 66. Clothing- CzarnyResorak (English or sp- I mean shirts or pants?)[UR] 67. Panda Plateau- KSG (Congrats on the first decent 6x6 3pc!)[Declined] 68. Cursed Sculptures- CzarnyResorak (Like medusa's pawns but more cursed)[UR] 69. Fiery Forge- yx-111aynye (69th Pocket Chess be like: )[Declined] 70. Final Bastion- yx-111aynye (ACCEPTED BEFORE I EVEN ADDED IT HERE!?!?!?)[Accepted] 71. Battle of Directions- areyouchesse (Not bad for a first, ig)[UR] 72. Ace of Zealots- KSG & yx (s-d... sigh)[declined] 73. Frosted Fjord- yx-111aynye (Wow the MCD names are stacking up!)[UR] 74. Full Control- CzarnyResorak567 (MAXIMUM CONTROL) [UR] 75. The Broken Mirror- MistMint (Shattered...) [UR] 76. Jungle Heart- BFNfootsoldier (In the middle of the jungle) [Declined] 77. Solstice- imchesspro0930 (Now, winter or summer...) [UR] 78. Ilúsion- MistMint (Ooooh, mirage (quite a lot of those in my country)) [UR] 79. Fatty Queens- CzarnyResorak567 (Brrraaaaaaiiiiinnnnnrot) [ACCEPTED!!!] 80. Brutal- MistMint (Broker but broker) [Declined] 81. Tiny Torpedos- CzarnyResorak567 (...better known as yellow submarine (jk)) [UR] 82. Soldier's Checkers- CooolChicken (Sergeants dodo III!?!?!!?) [UR] 83. Tiny Sculptures- CzarnyResorak567 (This thing is actually a wacky variant lol) [UR] 84. Chilly Hilly Jungle - @Red_Kangaroos (UR) 85. Pawn's Battle - @WideCoolBoa (D) 86. Frozen Holiday - @bluestar-8 (D) 87. Mini Lake - @yx-aynerik897 (D) 88. Four Pawns - @wolyn (D) 89. Hyper Brick - @yx-aynerik897 (A) 90. Dodo - @wolyn (UR) 91.しののめ - @Anonymous_M-01 (D) 92. Wild - @CooolChicken (D) 93. Ravagers Chess - @CzarnyResorak567 (UR) 94. Golems Chess - @CzarnyResorak567 (UR) 95. Pawns On The Hill V - @yx-aynerik897 (UR) 96. Hoppy Jungle - @yx-aynerik897 (UR) 97. ノンブレス・オブリージュ - @Anonymous_M-01 (UR) 98. Boomhive - @CzarnyResorak567 (UR) 99. Different - @Nyutixbrother (D) 100. Silver City/Frosty Craft - @yx-aynerik897 (UR) 101. Yolanda - @chye3mc (UR) Over here, I'll be putting submissions that could probably qualify as Pocket Chess submissions, but don't because they are not 6x6: 1. Unmirroring- yx-111aynye  2. Tian Shian Blue- yx-111aynye 3. Stopwatch- TimeVeteran 4. ElectroMagnetism- 2bHNST Congrats to everyone on reaching a grand total of 58 pocket chess submissions!!! Who would have thought we'll reach this far? Big thanks to everyone who participated in the challenge!(Random update on 28/4/2025)Thought I'd list down everyone who's participated so far:@imchesspro0930@Nyutixbrother@VishTheFish771@Cooolchicken@yx-111aynye@chessknightben@Qtsesc@Joowon2015 or @Buzzyguy (idk all his new alts lol)@Chye3mc@2bhnst@KingsSacrificingGotta@JustCalmDownImHaloeyi@Wolyn@asthebird@Czarnyresorak567@Omisgoat Also technically Chye's brother participated in this but idk his username or anything, so here you go: @ChyesBrother771 (Because who wouldn't put 771 at the end of their username!) We're now nearing 100 pocket chess!?!?!?! Perhaps something new will arise... It seems to be that much has happened over the year of 2025...New NCV testers... over 100 pocket chess submissions... countless accepted WoFs and NCvs...Indeed impressive how far we've come.Congrats to all of you who participated! You guys can use this forum to ask questions about the series and discuss ideas for possible new variants.
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VishTheFish771 9 days ago
I am here to suggest new gamerules, and refresh the recent forums that solely focused on new pieces. 1. Half crazyhouse. What this is that if 2 of the same pieces are captured, one can be placed back on the board. This will be good for those variants that are too little without crazyhouse, and too much with it. 2. Double move capture. Minor one, letting pawns capture on initial double moves. 3. Piece Merging. If you capture your own pieces (you cannot if the effect is redundant, pawns cannot be captured this way), the combined piece share the movement of the 2 pieces combined. you may or may not be able to seperate them. 4. Expansion of Spell Chess. We need the trap spell (Invisible effect, if any piece steps on the plate it was set up on it instantly turns gray) and the immortal spell. which can make a piece immortal for a set amount of turns (preferrably 1~3) 5. This one if somethere in between a gamerule and a piece, but it's like this. in a VERY obscure spot of a board, set up a piece generator. What this does is it gives you a predetermined oiece in your crazyhouse army, where you can out it on your back rank.  6. Double Threats. To capture a piece, it must be threatened by 2 or more pieces. Checkmate's still the same I will add good ideas into this forum These are suggestions, please dont lock this forum
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BFN_Foot_Soldier2312 10 days ago

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