I just wanna inform, that this is just my opinion and it has a good chance at being wrong, and i could place a variant which i think is good in low tier, cause i feel like CGAs won't like it.
Colors:
Dark Green: 80-100%, simply this should get accepted no matter what
Green 50-80% Should be accepted, but there might be some weird issue
Yellow 30-50% Has a decent chance at acception
Orange 10-30% Could get accepted, but i dont think so.
Red 3-10% This can't be good, can it?
Dark Red 0-3% Even today it's an autodecline.
Variant
Reason
Status
Zombies on Your Lawn
Even without the bug, this just doesn't fit today's standards.
D
Rowhouse
Might have some issues like first move advantage or drawishness.
D
Sharp Incantation
First-move advantage is big, yet sharpness might lower it in practice.
D
Charybdis
PR or not PR this will get accepted in some way.
A
Domino Dynamite
There are PR ideas, but the game is short and random.
D
Finality Splendid
A complex NCV which should have long time control, a lot of unique tactics. (lowered cause a revision came out)
D
Self-Destruction
If not as an NCV, then it will be accepted as a WoF. (now it's a WoF)
A
Sergeant Dodo
No issues, it will probably end up in WoF section on server.
A
Limited Life
Good variant, but it might be too linear
D
Trench War
Definitely not NCV, but it might be a good WoF
A
Solacean Solitude
I thought is was too similar to other variants, however it has a lot of fun tactics and the piece choice and 4-check make it unique (lowered cause there are -1s)
D
A Fair Maiden
idk
D
Hilly Golden Rain
Really sharp, and opening could be too forced
A
Wild
Blue has a forced win, but who cares, also there are some "Wild142" ideas
D
Inheritance
Why is yellow a queen up
D
Torpedoes in a Lake
Games are short, in addition pieces rarely get moved
D
Phoenix
Really dull and drawish, with GoP it's still dull
D
Tsunami
A cool sequel to Saturn's Rings, some parts of the gameplay however feel generic, in addition to the fact that knightrider check can be threatened
D
Riptide
Very good, but might be drawish (it's not drawish)
A
Fast Delivery
It's a very good concept, however needs better execution.
D
Fuerzas Desiguales
Good take on Upgraded Chess, but there are speculations that white is better, tho black can fight back
D
Suprising Key
"Likely solvable" Also, GoP destroys sacrifice ideas
D
Contradictory Exchange
One side might have a positional advantage
D
Mini Chaturaji
It's a WoF after all
D
Ambitions
While it's not bad, it's incredibly generic.
D
Sour Apple
Way too luck-based
D
Bare Lion
Decent, but worse than Sergeant Dodo
D
Collision Course
An actually enjoyable Giveaway
Ocean's Chaos
D
///Execution///
D
Serendipity
Why not? Even though i think the board is a mess, this might be fun if you master the gameplay
A
Iron Curtain
Decent, but might be too sharp
D
Pac-Chess 2.0
This is actually good, but i feel that CGAs won't like it
D
Silent Spring
Uh.. how did i miss that?
D
Segue III
Why the 3 generals...
D
Imaginary Town
D
Redeployment
Amazing imbalance, but it might be someway drawish, and it might not be balanced
D
Strength
Minihouse 2.0, there exist quick draw lines however it shouldn't be a big problem
SD
The Immortal Knight
Very enjoyable, tho i'm concerned about one side advantage
/ban
The Wazir Snake
Might be too linear
D
The Dream ISLAND
Seems decent, but pieces seem random
D
Fading Starlight
Way better that Incisive Strike
Sergeant's Game
Shufflefest, slowfest, drawishfest, and worse-than-delta's-campmate-fest
D
Vanished Mystery
Great take on Pocket Duck Chess!
D
Tape/Stop/Night
Great take on Small Chess concept!
RNM
A Small Scuffle
Rook and rook promo are overpowered
D
Willows
Setup could have some strat better than others, but it's a good take on S-P Racing Kings
Unmirroring
Just a pawn game, not bad tho
D
Zodiac
draw draw draw
D
Equilibrium
The games are very short, having ferzes in the corner is overpowered, and gameplay overally feels too linear
Rekindled
D
Dingy Soil
A cool quick game to play, but is it NCV material?
D
Clothing
The only issue i see is that there might be some overpowered strat, also CGAs are undecided
A
CSC 1: Triangle Chess
Why the promo? Why the position? KINGMAKING
D
Of the Lord
Could be executed MUCH better
D
Cursed Sculptures
Maybe as a WoF? Forced opening is an issue
Villagers Atomic
Royal rook is perfect!
/ban
Helios
The game is brilliant, but i'm concerned about 50/50s
SD
Yakuhana (both)
Seems like too much shuffling
SD
Crystal Cave
WHY THE QRBN
D
The Junkyard
Very good 4P imbalance!
D
Chicken Hockey
Decent, but might have issues.
D
Channeling
D
Nuclear Bunker
D
Once Upon a Time
No piece synergy
D
Battle of the Directions
Decent, but as every setup might have overpowered strat
D
Cacti Canyon
Pieces are really random
D
Versatility
Brilliant revision, issues are countered
A
Exploring the Ocean
This is a fog which is not too random, but still
D
Rift Valley
Problem is, that generals are much stonger than other pieces, and trading them makes the position more drawish
D
Lone Settlement
D
Prometheus's Fire
icp submission by not icp (except no queen)
D
Tian Shan Lan
D
Escaping Royal
D
Frosted Fjord
Cool, but too sharp
D
Segue IV
Because of the random asymmetry (why is it here) yellow can defend the hill much easier with alibaba
D
Sharks and Minnows
Oversized, and why the 50-check
D
Lobotomy 8X
Great, but 50/50 and complexity concerns
Spinner Clog
D
Squid Coast
sorry, gotta test it
D
The Nether Fortress
Why red has an amazon
D
Full Control
Voting it going good for it
A
Fun Halls
Might be too generic when bot disappears
D
RooKing
Definitely not NCV, and might be forced, and even though creator told me about the bot purpose, issues still remain.
D
Duck Party
D
Stopwatch
Revision fixes all issues, and makea all th good parts even better.
A
The Phantom's Conquest
A classic Chicken submission, very fun to play (oh... a non-classic ban :/)
/ban
The Broken Mirror
Why so many undecided ones are KSG's variants?
D
Creepy Crypt
D
Cornered
Very cool, i'm just concerned that CGAs will call it too complex
A
Solstice
ADDICTIVE, but the problem is that Sacred Royal rule is working in a bad way, this is if a checking piece is unfrozen the next turn, it still won't count it as a check, allowing the king to be captured. If it did the gameplay would be much longer and balanced.
Frozen Lake
While the concept is fun, the gameplay not really. Rooks would be nice, and entire variant needs better balancing.
D
Ilusión
ADDICTIVE, but there might be some weird issue, and Mist is revising it, try R vs G (now looking at it it's not a good idea)
Combination Attack
The Soldier's Dream
Cool idea, however luck plays a big role
D
Rosicrucian Wizza Beasts
Upgraded Chess: Ep. 771
D
pati
what
D
Melanie's Game
pawn game goooo brrrrrrrr, but very fun to play
The Defenestrator's Council
D
THE TRIFORCE
A classic: Randomly attacking bot
D
Ali baba & 40 thieves
D
Lifeline
piece spam (okay, not a piece spam but i can't see this as an NCV)
River crossers
a better piece spam (okay, this is a piece spam indeed and not better)
D
Vesper
Luck game about who gets the task faster
D
Pac Chess 3.0
Better than 2.0
D
Misery inside
Decent, but sadly bugged
Tiny Torpedoes
I don't think it will get accepted, might have too low depth
The Frozen Lake
The Lake+Final Bastion+Spells, classic Chicken
/ban
Lemon(ade)
Just weird
D
Uncertainties
Imbalance Giveaway is probably, well, imbalanced.
D
Consellation
The Atlantis
Soldier's Checkers
Another pawn game, but nicely made
/ban
Unfinished Army
Random position with white having better placed archbishop
D
Stampede
An intersting concept, but this is just a tradefest, and variants like Pac-Chess 3.0 implement it way better
D
Your Name,Please?
D
The Black Lagoon
It's a tradefest, misght be drawish, see https://variants.world/posts/1514
D
Imposter
D
The Lake But Nerfed
SD
Blast Processing
A very well-made 4P atomic, however a noob might destroy the game much more severely than in other 4P variants
D
Spinner Clog
D
Race To The Middle
Doesn't add much to already existing variants, it's a tradefest
D
Electromagnetism
Very cool innovative concept, 45sec would be perfect for a submission of this type, there might be some unknown issues though
A
Énoncé
D
Ambivalent
-1000000 -ChessMasterGS
Tiny Sculptures
Might be way too confusing as despite playing lots of games, i was still taking a minute to realise why did the game end (it was a wild stalemate)
Chilly Hilly Jungle
Feels too learny, but testers seem to like it
DucKing
I love the piece palette
Pawn's Battle
Decent as a first submission, but likely solvable
\ban
Horse Race
Excellent variant, however likely solvable
The Evil Weevil
...
D
Icy Holiday
Well, i'm very happy that the creator improves his variants, it's a good variant however there might be some issues
D
Flames of The Forest
Green has a big positional advantage
D
Pawn Strategies
Too generic
Little Star
Le Quatorzième Carré
Sergeant too op, likely solvable
D
Mini Lake
Likely solvable
D
Reunification
Seems like a good revision of a good variant
Xerophyte
D
Mini Xerophyte
D
Four Pawns
Seems generic, but maybe not
D
Horse And Buggy
Good, but likely solvable
𝓓𝓸𝓭𝓸
cool
Self-Stalemate
D
Pond Hoppers
しののめ
D
Wild
Ok now it should just get autoaccepted
/ban
Golden Island
Prometheus's Fire
qwality stuff
The Big Lake
Doesn't add anything to the original Lake
D
Chillagers Chess
Very fun
/ban
Minihouse II
Very random position, very generic
D
ALMOST
Fun to play, could have some op strats tho
RNM
Abysmal Depths
Ravagers Chess
The bug patch came in the worst possible moment...
Torpedoes in a Lake
seems good
Golems Chess
A lot of people i played seemed to enjoy it
Clear-Out
Too luck-based, and there are quick attacks
Lake BieN
A good variant, more balanced than the original Lake, tho i would like to see a revision with a hill
Mini Grasshopper Arena
Testers concluded it's drawishness, but maybe a WoF
Basketball Chess
Most likely fwfr
Explosive Path
It needs less kings
Frozen Lake
Excellent revision, it's very fun and tactical in it's simplicity
Pawns On The Hill V
Very fun and addictive, but there are concerns of blue's advantage
Symphonies
Nice revision but idk
Limited Life
All i could say about this variant would just be glazing it so i'll leave it as it is
Xerophyte IV
Seems highly generic
Ilusión
I can't tell which of the Ilusións is better, but the balancing element being 9th=X is not existent here, but the position is adding complexity to the variant
Ilusión Christmas
Sorry for my bad tip on revising, i completely forgot that the balancing element can't exist here, and there is less gameplay and balance
Magic Detonation
Fun but idk
Da Firewall
Fun but idk
Escaped Royal
Demolish The Village
This is amazing but voting is going badly for it
Hoppy Jungle
There are some attacking ideas for red which might be an issue, but overall simple and fun
Tape/Stop/Night
8th=K is too op, 9th=K revision seems better, but it's quite fun to play
Stretch
Amazing as a first sumbission, however i think it needs more polishing and removal of 1st move attacks
Underhalls
Break-in
Too many pieces
J-Chess
This one feels quite random, and needs polishing
Capture/Lure/Deflect
afaik it has a forced win but if it doesn't i'll reevaluate
Boomhive