Hi everyone, we plan to get the next season of the league started within a month from now. This season will include a prize pool of at least, but most likely, $1000 and we are beginning to draft the provisional divisions now. If you have not already registered and wish to partake or you haven't reaffirmed your prior commitment please do so asap on the discord which can be found at: https://4playerchessleague.com/registration/ Once you have registered you can check your confirmation status in the below post (note current divisions are not finalised and are subject to change). FFA Confirmation Post (note the above link will only work if you are already part of the discord server!!!)
Its games like this that show that one of the main things about 4pc is just simply not giving up. https://www.chess.com/variants/4-player-chess/game/41129756
1Username2awesome3 Mar 18, 2023
Please join my game in 4 player chess it is 1/7 FFA Custom Position
ChessMasterGS Mar 15, 2023
Have you ever got bullied on the internet?
Green to move (this was slightly modified from the original game).
Lilgee10101 Mar 13, 2023
The lowest possible winning FFA score I would assume is 28 (3 way stalemate for 7, mate for 20, capture 1 pawn for 1 pt, and claim vs an opponent who only scored 7), but maybe its less, not sure. I just won with 42 curious to know if anyone else has a winning score that is lower.
ronarid10 Mar 10, 2023
if you don't know, autoclam is a feature that exist to prevent you from drawing or losing 1st place in ffa gamemodes, more commonly in chaturaji. In more basic terms, autoclaim is the game instantly pressing the claim button for you to make you win. It removes the control of actions from the player and instantly wins the game for whoever gets autoclaimed, its annoying for me, even when it autoclaims me as winner, example of autoclaimed game: https://www.chess.com/variants/chaturaji/game/28692686 i got autoclaimed when i wanted to play on (attempt to beat the 2000). and thats why i ask: why autoclaim exists???
ronarid10 Mar 10, 2023
Why did I get 20pts when I got stalemated in this game? I'm blue. https://www.chess.com/variants/4-player-chess/game/38302435/392/2 Is that what is supposed to happen?
Magic_sofa Mar 3, 2023
how do you better in bullet go above 2500 and teams can people give some tips.Also don't just go like don't play for third btw. Thanks, Virus
ronarid10 Mar 2, 2023
i don't know what i did but i can't find how to unhide the chat, where is the option?
MegaThief Mar 2, 2023
When trying to view https://www.chess.com/variants/custom/game/689049/0/2 a popup with "parsePgn: TypeError: n.RuleVariants is undefined" shows up and the game does not load. Can this be fixed? Also, the interface seemingly assumes I don't have over 999 games, which is false and prevents me from scrolling into the past (I only got this URL via browser history).
ChessMasterGS Mar 1, 2023
CONGRATULATIONS to the top 32 qualifiers from the BY Arenas that ran the past couple of weeks. https://www.chess.com/es/news/view/arena-tournament-by-setup-february-2023-1#Proposal This proposed BY League will run alongside the main FFA Leagues for 4 months showcasing the top 32 players from the eight Arenas. If you have qualified, please message @martinaxo or myself @LosChess or on our BY League Discord Channel to confirm your participation so we can schedule your games, or find a replacement for the Season. If you haven't already, be sure to join the 4 Player Chess League so you can be added to the website, and join the Discord to receive schedules, updates, and much more: Discord - https://discord.gg/NGtpDVDrMs League Website - https://4playerchessleague.com/registration/ 23 Confirmed Players @Martinaxo #1 - Confirmed@NoWellOkay #2 - Confirmed@Slayer950 #3 - Confirmed@visovac #4@lagodiComo #5 - Confirmed@NightLoveRaver #6 - Confirmed@ChessMasterGS #7 - Confirmed@Riyon2012 #8 - Confirmed@KASTOUR #9@LosChess #10 - Confirmed@PRIYANSHU1015 #11 - Confirmed@ronarid10 #12 - Confirmed@rojitto #13 - Confirmed@Indipendenza #14 - Confirmed@yasmin-er-vatar #15@SuperBGNinja #16 - Confirmed@Radon #17 - Confirmed@Neoserbian #18 - Confirmed @fearless3737 #19@Viggopetrus #20@Manvikbaidya4444233 #21 - Confirmed@12345avengers #22@Eyes4pc #23 - Confirmed @Cha_ChaRealSmooth #24 - Confirmed @AaryaBhatt0123 #25 - Confirmed@DropTheSeventh #26 - Confirmed@epfc1994 #27@torreXtorre #28@Mr5trategic #29 - Confirmed@OstryMeg123 #30 - Confirmed@505EXY #31 - Confirmed@bestari3645 #32 - Confirmed
TTV_ari3645 Feb 28, 2023
I'm generally rated around 1900 in team 4PC, and I've picked up the basics of openings and tactics, but I'm struggling to improve past this point. The guides I've found online are all geared towards brand new people just learning the rules: use the arrows, open aggressively, don't allow check, etc. Does anyone have tips for how a moderately proficient player can improve to a 2000+ rating, or know of a guide/youtube video on the subject?
JCrossover_14 Feb 28, 2023
4 Player Chess - MARCONSB vs Slayer_Of_Players vs AVOH vs Brenditta - Play Chess Variants Online - Chess.com Why do players get so mad when they blunder with queens pawn
GabrielMSmith0522 Feb 27, 2023
I stop playing when FFA was killed and solo became standard, so I've been AFK for a while. I'm trying to get back into 4p chess and obviously, the starting positions have changed and it has thrown me off a little. I personally prefer the old setup, but it's mostly just because It's what I'm used to. From my understanding, it was changed to balance out the win percentage of each color. unlike when en passant was introduced and I felt like Hitler returned to take control of 4-player chess just to torture me and ruin my games, I can get behind this change as it makes the game fair and that's a good thing. (I did eventually come to love the introduction of en passant) Now I'm looking at the BY setup and BYG setup and I'm lost on whether these setups are good and how they change the gameplay. Why are these setups being introduced? Do they make the game more fair or fun, with more interesting openings? Someone enlighten me. I would really appreciate it if you guys could tell me your preferred setup compared to the others and your arguments for why.
Arbunckle Feb 26, 2023
I must have played about 50 ish WTA games and I'm starting to get a pretty good feel about what it is a player is supposed to do in any given situation, so I'd like to share my input. So here it is, the very first Winner-take-all strategy guide! Disclaimer: these considerations take for granted that you are playing with good players who remain rational during the game. In reality people are often very emotionally driven and or simply miss the ball and do horrible blunders that cost them the game while bringing you down with them. Either way, the better the players you are playing with, the truer what I will write will be. PHASE 1: 4 players Same old idea as normal FFA: ATTACK!! team up with your opposite, eliminate one of your flank! In WTA though, you want to do this in a way that doesn't either: A: give all the points to you or your opposite This is simply because if you mate without capturing any material, and one player ends up with 20 points while the two others have 0 points, the player with 20 points will be in a bad spot. If he is aware of that, he might simply decline to join the mating attack and you will likely end up in a bad spot. B: involve a disproportionnate material investment from yourself or your opposite You want to avoid doing all the work, or letting your opposite doing all the work. Share the burden! Make sure the player who gets the mate invested some material in the attack or somehow got into a weakened position. Try to keep the game somewhat equal ( balanced between positional strenght and points) while coordinating an attack with your opposite on one of your flank players. C: leave both you and your opposite in a position where the 3rd player can crush you both Obviously... If you eliminate a player but both you and your opposite invested so much material that the other player can beat you both, well you lost. You don't want that. Also, it is often wise to coordinate material winning attacks with your opposite instead of mating attacks. Just score some points and cripple a flank. Dont necessarily finish him off and become the target... NB: sometimes when all the players have traded off most of their material , the game enters an endgame phase even though 4 players are still alive. You are in the '' endgame phase'' when kings start marching to the center of the board to support pawn pushes. when this is the case, the concept of opposite doesn't really matter anymore. In you ever enter a 4 player endgame, you may treat it as if you were in the 3 player phase. PHASE 2: 3 players This phase is all about mainting balance. There are generally 3 potential scenarios which all involve different strategies. Scenario A: A player is ahead on points and has a stronger position This one is easy: coordinate an attack with whoeverelse is behind on points at the time untill balance is restored. Then reevaluate. Wash, rince, repeat if necessary... Scenario B: the game is balanced If all 3 players are somewhat equal in points and positionally, then just build your position, dont be affraid to trade as long as your king remains safe. It doesn't really matter if you trade material since at any given time, if one player starts to become too strong, the 2 others will team up against him and balance will be restored. Material will need to be traded anyway if the game is ever going to transition into the heads up phase without anyone commiting a major blunder. Scenario C: a player is ahead onpoints while another is ahead positionally That one is tricky. This is where you seperate men from children. I'm not going to try to explain how to deal with this situation because the best strategies are position specific and it would take forever. Besides, I still get kind of lost at times. Make sure the player who is ahead positionally doesn't get so strong that he can overpower the 2 others, and also make sure the player ahead on points can't just resign and win. PHASE 2.1: Transitionning towards heads-up So during the 3 player phase alliances will come and go, material will be traded while players improve their positions. eventually a point will come when someone gets tricked into entering a line that makes one of the player's position strong enough to overpower the 2 other players. Let's call this the '' Tilting Point'' Now how to do this is unclear. There is game theory involved: most of the time a player ends up tilting. If no player goes on tilt, well you'll have to make one ' BEND!' as Hikaru would say... That is another of those moments where you get to seperate men from children; (which is why WTA is far superior to the previous rating system) the art of reaching a favorable tilting point is very subtle and there is no way I can explain how to achieve it because I simply don't know how to. I just noticed that there is such a thing as a tilting point and that you need to make it tilt your way somehow with some mind trick or some kind of deep zugzwang that the others didn't see coming. PHASE 3: Heads up Well this one is easy: this is where you simply reap the benefits of your good play, or have to accept the reality that you lost. Once in a while you will transition into a losing heads up in which you can still outplay your opponent. Consider the normal chess ratings of the players, and if transitionning into an objectively losing but complicated enough heads up against a weaker player is your best bet to win the game! I hope this helps! Please let me know what you think