Can chess.com enable players and variant creators to create custom scripts for the game? Like "Custom promotion" or "Allowed Area" or new pieces or stuff. Chess.com doesn't provide such things but it should be easy to implement with custom scripts.
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BFN_Foot_Soldier2312 Jan 25, 2025
Sup guys, it's VishTheFish771! Today I will be saying my favorite records of the year for the people of this club! Let's begin with:1. Best First Submittion of the Year goes to- @brasterze (Acheron) Acheron was an excellent submittion by Brasterze and was their first submittion as well! I remember seeing a message by ChessmasterGS which said "This is by far the best first submittion in a long time." GG!Runner up- VishTheFish771 (Well of Fate)Well I personally feel so, but if you disagree, mention in the comments!2. Best advice for variants goes to- @NoWellOkay NWO has definitely been giving out a lot of advice, especially recently. His detailed comments in the workshop thread probably made some auto declines just declines and some declines acceptions!Runner up- @imchesspro0930 Yes Andrew definitely deserves runner up for this. Your advice has been really good! Pretty helpful for Well of Fate as well 3.Best variant submitter goes to- @chye3mc Honestly there were so many good submitters this year but this has to go to Chye. Why? Well other than getting an NCV accepted (seargent's checkers II) it takes huge dedication to submit 30 lobotomy variants and get them all declined. Also don't forget all of his other submittions! and the most important part- RANDOM PIECES JUMPSCARE!Runner up- @imchesspro0930Yes this guys submitting streak was actually crazy, and today's acception of both beehive and barricade really proves that he's a talented creator4. Best new member to the club- @vishthefish771  (Definition of new member- joined this year) I think that I've been doing pretty well in this communtiy? I only hope that you guys agree as well! Runner up- @imchesspro09301. Joined on just march2.Has submitted like 9 variants3. Has a cool reputation in the club4. Did I mention that 2 of his WoFs got accepted? (at this point I should probably make him first place)You know what? Let me replace that-❌Runner up❌ 1st place (In tie with VishTheFish771 (Maybe a bit better)) 5.Overall MVP of the year- @imchesspro0930Yes guys honestly if anyone in the club deserves this it's him. I think I've explained it pretty much everywhere in this forum. Can we have a standing ovation for Andrew please? 6.Best Overall Creator- @2bhnstWell this guy definitely deserves mention for 4 accepted NCVs!?!??! That's more NCVs then I'll probably ever submit! Also Lobotomy Runway isn't bad at all.Runner up- I have no idea who to put here, give me an idea 7. Best Super Admin- Tie between @ChessmasterGS and @QilpYes it's a 2 way tie. What's that I hear? There's only 2 super admins? Well, it's still a two way tie. Excellent job this year you guys! 8. Best New Variant - Explosive Magic by @BN1208 - I really really REALLY love playing this. As an atomic main (and bad at spell chess, but I like it) I really love Atomic Spell Chess and fairy pieces combo! Runner Up: Saturns Rings by @asthebird -We all knew @asthebird would eventually get a mention! Ends Meet is actually a cool and fun variant, and I really like the low amount of gameruales and its uniqueness. 9. Best New Wof - Rowchess by @chye3mc - It's a trend setter, what can I say! Runner-Up - Treehouse battle by @chye3mc and barricade by @imchesspro0930 - FESTIVE FORTUNE 2024!!!!! -Also I love atomic so yeah Random achievements- Most memorable catchphrase- "Random pieces/Wisconcin Jumpscare!" ~@Chye3mc(Thanks to Chye I can now pronounce Wisconsin properly!)Runner up- "Shrink the board" ~@Imchesspro0930(Just kidding, Andrew!)Runner up 2- "egherski" ~@Chessmastergs(What does it even mean?)Coolest Admin- I probably shouldn't put anything here. Coolest Coordinator- We all know who, right?Worst Submittion of the year- Royal Run I need more ideas, people. Any other records?
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VishTheFish771 Jan 24, 2025
So,archbishop,general or dragon bishops are a combination of two or more pieces.But why do they need their own letters?We can name archbishop to BN,or dragon bishop BU. Using two letters can actually free these letters:A(NQ)E(NR)H(NB)J(II)L(CC)M(NK)O(NN)T(SS)V(NC)Y(SI)Z(SSII,also TJ)Δ(BU). or if let rook as a wazir-rider,we can free them too:B(FF)K(FW)R(WW)Q(FFWW,also KK,also BR).
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Anonymous_M-01 Jan 24, 2025
In Fairy Chess, archbishops are also called unicorns (idk why) They look like a knight with a tusk coming out of their head. I would really appreciate if, just like you have a setting to change rooks to chariots or sailboats, there also being a setting to change archbishops to unicorns.
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3W_02-95_Z Jan 23, 2025
How are people making variants with brick/duck/dead royals?
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Franciscolmedo_2016Chess Jan 22, 2025
In chess,we know that pawns can promote.But have you played shogi before?银将(Silver),飞車(Rook),角行(Bishop),香車(maybe "go-ahead" i dont know how to read it lol)and so many other piece can promote,not just pawns. So, can we promote knights,bishops and alfils or amazons in chess.com?(like adding a line of ♚8th=♛,which means the king can promote to a queen on the 8th rank) it does a long line of searching all the pieces.so another suggestion:can we add promotion grids only for promote(not all the grids on the rank),or "demote" the pawn when they leave the promotion rank?
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Aadhi1616 Jan 22, 2025
Hi, I am Victor, better known as the MangoVendedor, todday I want to share with everyone a chess variant that I've been working in this last year. It is called "WAR OF THE HILL" I wave a full word document talking about the rules and the pieces.Here is it Mountain War Rules and Facts Object of the Game Capture the enemy Mountain and protect your own. You can also win if you are the last one standing with a piece (like a 'Civilian'), depending on the end conditions. The grey player, who controls the 'Hybrid', has special rules for winning. Number of Players 2-3 players. White (Player 1), Black (Player 2). Grey (Player 3, optional) controls a special piece: Hybrid. (Grey pieces have no other pieces except the Hybrid) Board and Starting Position A standard 8x8 chess board is used. The main pieces are: Mountain: The center of your defense. Ranger: Moves like a chess king. Hunter: Moves like a chess queen. Shadow: Moves like a chess bishop and captures like in Checkers. Guardian: A hybrid piece between a chess knight and a chess rook. Moose: Moves like a chess rook and captures like in Checkers. Civilian: Similar to a pawn, but can move backwards. Spirit: Moves exactly like a Civilian, but has a different mechanic and can move sideways one square per turn (The Spirit cannot capture pieces that are next to it unless a disappearing capture is made). Note: The Moose and Shadow can directly capture a piece if the piece to be captured is on the edge of the board, but if the piece to be captured has its back square guarded by another piece, it cannot be captured.     Starting Locations The Mountain: White may place his Mountain on any square in rows 1-4. Black may place his Mountain on any square in rows 5-8. Hunter: d1 for White and d8 for Black. Ranger: e1 for White and e8 for Black. Shadow: b1 and g1 for White; b8 and g8 for Black. Moose: a1, h1 for White; a8, h8 for Black. Warden: e4 for White; e5 for Black. Civilians: Same locations as pawns (a2 through h2 for White and a7 through h7 for Black (The only squares where civilians are not initially placed are e2 and e7)). Spirit: e2 for White and e7 for Black. Hybrid (if playing with Gray): on h5. Summary of movement and capture of each piece Mountain: The Mountain must move on the first move, white pieces must place their mountain on a square in rows 1 to 4 and black pieces on a square in rows 8 to 5. After that, the Mountain does not move as it is the target to defend and capture. Civilians: Like a pawn (1 step forward, diagonal to capture), but can move back. Spirit: Moves like a Civilian, but has a different mechanic when moving up and can go sideways one square per turn. Shadow: Moves like a bishop, but captures by jumping like in Checkers, but can only make one capture per turn. Can jump over allied pieces, but only to the next square, not beyond. Guardian: Moves like a knight, but also 2 squares like a rook. Cannot capture the other 'Guardian'. Ranger: Like a king (1 square in any direction). Hunter: Like a queen. After capturing, make a second mandatory move. Moose: Like a rook, but captures like in 'Checkers' but can only make one capture per turn. May push the Hybrid when attempting to capture it. Hybrid: Moves to any free square on the board, but only captures adjacent 'Civilians'. No piece can capture the Hybrid. Special Rules Guardian Protection: If any piece is adjacent to the Guardian, it cannot be captured until the Guardian is captured first. Special Capture by the Ranger: If the Ranger is adjacent to 'The Mountain' and an enemy piece is also adjacent, the Ranger can capture the enemy piece without restrictions, but after making this special capture the Ranger will have to take a breather, meaning he cannot make this special capture in the next move, but after he has taken the 1-move breather he can capture again in this special way. Second Move by the Hunter: After capturing, he must make a second mandatory move, meaning that after capturing a piece you can make a second move, but it must be done with the Hunter. Moose and Hybrid: Moose can push the Hybrid, even if it doesn't capture it, but if the Hybrid is on the edge of the board the Moose can't push it, that is to say if the Hybrid is on, say, the left edge, if the Moose tries to push it to the left, the Hybrid won't be pushed, but if it's pushed up, it will be pushed, and if it's on the top edge, if we try to push it to the top side, we won't be able to, but we can if we push it to, say, the left. Moose and Ranger: These are the only two pieces that can't capture the enemy mountain. Capturing the Mountain: If you want to capture the enemy mountain, one of your pieces (as long as it's not the Moose or the Ranger) must be adjacent to the enemy mountain. Civilian Promotion: If a civilian reaches the last row (for white, row 8 and for black, row 1) the civilian can become one of some pieces, but not all of them. Spirit Ascendance: Unlike the Civilian, this one can ascend to all the pieces. Capture of Disappearance: If an enemy Civilian or Spirit moves two steps and lands next to our Spirit, a move very similar to the capture in passing “En Passant” is made, but unlike the Capture in passing, instead of capturing diagonally, it is captured from the side. Tokens that a Civilian can Promote: Hunter Guardian Ranger Tokens that a Civilian cannot Promote: Moose Shadow Mountain Civilian Hybrid Pieces that the Spirit can Promote: Hunter Guardian Ranger Moose Shadow Pieces that the Spirit cannot Promote: Mountain Civilian Hybrid Spirit   Turn order: 1.      White. 2.      Black. 3.      Gray (with the Hybrid). Victory conditions White or Black win if: They capture the enemy 'Mountain'. They are the last to have a relevant piece, while the opponent only has their Mountain, but if the last piece is a Civilian and the hybrid is being played, the hybrid wins. There is also a victory by surrendering. If the opponent runs out of time. Gray (Hybrid): They only win if the Hybrid is the last piece on the board. . Draw In this variant there are no DRAWS, every position that can be decleared a draw is winning for grey. Game Notation Each piece has a special notation to highlight it: ·         Moose = Mo ·         Shadow = S ·         Hunter = H ·         Ranger = R ·         Guardian = G ·         Mountain = M ·         Spirit: So ·         Hybrid = Hy ·         Capture is indicated with an 'x'. Example: Moxa2 indicates that 'The Moose' captures a piece at a2, with the Civilian we just write for example axb5 this means that the Civilian in the "a" column captures a piece at b5. (As the Moose and the Shadow capture like in Checkers, when a piece is captured with these two pieces mentioned above, we place the square where the captured piece was located, meaning that in the example, the Moose is not on a2, but on a1, but the only way we can say Moxa1 and the Moose is on a1 is if the captured piece is on the edge of the board where it is possible to capture it directly.) ·         Also when threatening to capture the enemy mountain by placing one of our pieces adjacent to the enemy mountain we write for example “Sg7-” the minus sign at the end means that we threaten the enemy mountain, but you cannot do something like “Mog8-” since the Moose cannot capture the enemy mountain, the same for the Ranger, meaning it is not legal to say “Rg8-”, in case the Mountain is attacked by a Civilian we write the square to which the Civilian moved and the minus symbol at the end for example: “g7-”. ·         If we manage to capture the enemy mountain we use the term (+M), for example “S+M” S is the notation for “Shadow”, the “+” means that the Mountain has been captured and the “M” is just filler haha, but it is important to put the “M” because otherwise it would be incorrect to say “S+”, but as for the Civilian there is no notation, meaning that if we move a civilian we only say for example “a3” but we do not say “Na3”, well when capturing the mountain we use the square where the Civilian was, for example “g7+M”. ·         If we manage to get one of our civilians to the last row we can get back a lost piece, for this we use a notation that is “a8=G” the “a8” can vary for white it would be “a8” but for black it would be “a1” this means the square that the Civilian arrived at to Promote, therefore it will not necessarily be a8, it could be b8, c8, d8, etc. the “=” is used to refer to that we are going to Promote our Civilian and the “G” is the letter that we are Promoting to in this case a ranger but we can also Promote other pieces, that is, we can use the letters “G”, “R” or “H” but we cannot use “Mo”, “S”, “M” or “Hy” and we cannot Promote a Civilian either and if when Ascending we attack the enemy mountain we could say “g8=C-”. ·         If our spirit manages to reach the last row we can promote it and we use the same term that is used for the civilian only that instead of being “a8=G” it would be “Soa8=G” also we can write “Ea8=A” since the spirit can promote to any piece as long as it is not “Soa8=M” or “Soa8=H”. Note: If there are several options, for example there is a moose in a2 and one in b1, both are in different columns and both can go to square a1, so the square of origin is indicated. Example: Moaa1 means that the Moose in a2 moves to a1 and if there is a moose in b1 and another in b3, since both are in column b we cannot put Abb2 because we do not know which of the two moved, so we use, for example: Mo3b2, and if we want to move the moose in b1 we use: A1b2 the same with captures only instead of Moaa1 it would be Moaxa1, but if we capture the mountain it would only be G+M therefore when capturing the mountain this term is not used.
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thundertoad2379 Jan 19, 2025
Variants World is a system for submitting chess variants. Many popular ones are on Chess.com because of that website. I create variants sometimes, and I want to know - what is the purpose of the 24 hour rule for testing games? If you are the CGA reading this, then please tell me.
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TimeVeteran Jan 16, 2025
Credits to @2bhnst my the idea https://www.chess.com/clubs/forum/view/custom-position-stereotypes  Since I was not in this community as long, some of these will be made up, either since the game i saw it in is extremely old, or could not find a real example. 1.  Forced Checkmate Yes. i saw this today. 2. This I saw this bishop knight mate practice 3 times. Not saying it's bad, I understand them unlike the next one... 3. Some random revision to chess that's clear wasn't playtested (Includes revisions to Gothic chess) what is this thing 4. Queen/Amazon/Rook SPAM 5. A worse 'revision' of an existing variant Don't. 6. Whatever this is this CAN be fun if done right, but I have only seen ones done wrong. 7. Ones you cannot tell if it is a joke or not (it was but now it isnt also this is mine i cant find examples) 8. CHAOS Don't get it? CRAZYHOUSE IS ON 9. Futered 4pc varint Usually obscure ones 10: THE IDIOTS 11: Someone who actually tries to make something good  Comment others I missed since I dont have much ideas right now
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NoWellOkay Jan 16, 2025
My piece is a Wildequeen. It combines Wildebeest and Queen. Exchange Value: 15 Can jump? only on knight or camel uses Standard format of it (my drawing is bad) This is how it moves on an 8x8 board ( I used a knight to represent it ) The yellow arrows are non-jumping moves. The blue arrows are jumping moves
we all know that 960 is only available when standard chess.but why should it only be standard 960? so a suggestion here:when 1 variant have a row of pawn on 2nd row and the 1st line of all is full of pieces,make 960 available to randomly change the pieces line.(2P chess) or,when a line or column is full of pawn,and full of pieces behind them,960 might also useful.
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TimeVeteran Jan 15, 2025
These suggestions may either help with variant creation, or be useful in games. I think this should be a thread for bot suggestions, though please stay on topic. Also be specific and unique! You should not suggest "attacker" or "defender" and other bot behaviors similar as there is no way to define them. Directional / F-Directional Similar to pusher/f-pusher, but always tries to place its pieces(including pawns) on the highest rank. So that would mean that if a queen could go to h10, but a knight can go to f9, it would choose the queen. Example: The bot would choose to move the queen to the square highlighted because it is the furthermost point of the board. However if a royal is in check, it would move the royal to the highest square possible. The futer version would play the best move that puts a piece on the furthermost point. If the bot cannot move further anymore in it's direction, then it would switch to move its pieces in the opposite direction. Then it repeats the process again. Strong Piece Futer Futer that has a preference to move the piece worth most points. Example:It would move its amazon because the amazon is worth most. It will always protect it's royal when in check! Weak Piece Futer Opposite to the strong piece futer. Self-Explanatory. Also, weak piece does not use pawns at first, uses the piece with the least value other than pawns. Only uses pawns if there are no pieces. It will always protect it's royal when in check!
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WhatDaWhat Jan 15, 2025
One deficiency I noticed about the editor, is that you can make any piece royal but kings must always be royal, since there is no option for degrading a king to a mann, hence there's no way to create a deathmatch game which would be very fun. Also, it seems that there's no way to add more than one royal piece per side, unless that I haven't experimented enough with the fen editing part, this is straight forward in many fairy engines.
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chesschessIII Jan 15, 2025
Adding Taboo,you cannot check even mate-in-1.the only way winning is stalement loss.So why not just combine Capture the king and Taboo into Racing Kings like before?
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khoi-giau1 Jan 13, 2025
wof that are checky are bad beacause the creator only knows what piece is where. same with blind wofs.
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Tomato_LSN Jan 12, 2025
In 4-player chess, a common strategy is to make sure you are perceived by other players neither as the main threat nor as an easy target. One way people accomplish this is by playing very defensively and at time even passively (e.g. see this). While I have nothing against playing defensively, I think it will be a good idea to discourage very passive play. Any idea to make a variant of 4 player chess wherein passive play is discouraged?Thank you.
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CyriacAntony Jan 12, 2025
(Screenshots above).Time setting of the game was reported wrong in the game review I got for the game https://www.chess.com/analysis/game/daily/751855983 .The game was daily and it was put as 3 min (bullet) game. Also, the overall judgement in the highlight of the game review was as if it was a blitz/bullet game: "Your speed won you the game", my opponent timed out, but the message seems to fit blitz/bullet/rapid rather than daily. The message could be a default one (since I don't find anything special about the game).
Guys combine chess 960 with horde what do yo think? Hmm?
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hutianmin Jan 10, 2025
Post from the vote in December: https://www.chess.com/clubs/forum/view/vote-for-decembers-golden-variants Not sure on what some of the terms in this post mean? Have any other questions? See any typos? Feel free to ask and comment below! (Scroll down to the bold text if you want to know how to vote without reading my entire message ) Hello Custom Variants community! It's late as I'm writing this, but just wanted to get this out ahead of time since I've reorganized the tentative schedule for the coming year of 2025! There's a lot of information packed below so do read it if you're interested in how things will go this year, I promise it's worth your time (even if there's large blocks of scary paragraphs)! First on the agenda: so far, the plan is to have Platinum Variant arenas on (in Month/Day form) 3/28, 6/27, 9/26, and 12/26, with each arena representing a different quarter of the year. There's talk of making a change to trimesters instead, but so far this system should work and make sure the best variants are properly represented. Also: prizes might make an appearance?? 💎 Secondly, I've been looking at the feedback form responses, and we'll definitely try out some new stuff this year! I may start reaching out to some of y'all who provided usernames so the CGA team can get some more insights! If you're reading this before the new year, the form will still be open until then so definitely fill it out if you're interested. We're particularly concerned with the effectiveness of Golden Variant in helping variants in the long-term and not just over the course of a week or so. Next, there's been concern about the sudden acceptance of 3 NCVs in the past month or so that has queued all of them up for an All Week arena appearance. To make it so that we're not going to just have 3 out of the 5 slots in January be filled with All Week arenas in a row, I've spread them out 3 weeks apart from each other in the order that they were accepted. This is not the most ideal solution, but hopefully this will be to the benefit of all of them! (Please submit more WoFs it takes us forever to test NCVs 😢) Just to feature something more prominently, I'd also like to take this moment to congratulate NCV Tester @BN1208 on being promoted to CGA! We promise to get your role on the variants server soon enough so you can be assigned WoF scheduling duty 😈 Lastly, let's just get some basic stats and updates on variant testing currently: Dead piece render bug FIXED! 16 variants Under Review (UR) 11 variants reviewed in the last 7 days Oldest currently UR variant is https://variants.world/posts/796 No variants Pending Reply (PR) With all that out of the way, let's start going over the voting procedure for this month! (It will be very chaotic but bear with me on this one) In case you missed my hyperlink above... See the schedule here: https://www.chess.com/clubs/forum/view/2025-golden-variant-schedule This month's format: Five arenas, starting in January at 4 PM PST on Fridays (12 AM UTC on Saturdays) "Regular" Golden Variant arenas will be 72 hours long "All Week" Golden Variant arenas will be 168 hours (1 week) long What you're voting for: Week 1 (January 3) has been predetermined and will be an All Week arena of Sergeant's Checkers II (the oldest of the recently accepted NCVs) Week 2 (January 10) will be a Golden Variant arena of the winner of the StrawPoll Week 3 (January 17) will be a Golden Variant arena of 2nd place of the StrawPoll Week 4 (January 24) will be a Golden Variant arena of 3rd place of the StrawPoll Week 5 (January 31) has been predetermined and will be an All Week arena of Acheron (the second oldest of the recently accepted NCVs) The voting process: 1 StrawPoll The StrawPoll will not have any listed options unlike the ranked-choice voting traditionally used. Any variant that is NOT in Most Popular, 2P Featured, 4P Featured, 4P Giveaway (Antichess), or Common can be listed as a write-in option. (In other words, select variants from Extra, FFA, and Teams sections) Platinum Variants from 2024 are also ineligible for time being, as well as Acheron, Phantom Rooks, and Sergeant's Checkers II Each user can submit 3 selections, with each vote having equal weight. The top 3 variants in the write-in will be selected for Weeks 2, 3, and 4. The StrawPoll will close on January 8 at 4 PM PST (January 9 at 12 AM UTC) StrawPoll Link: https://strawpoll.com/LVyK2DexkZ0 Happy voting!
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thundertoad2379 Jan 10, 2025

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