Variants.Universe ID #30
/VU/ | WoF | Battle of the Pawns
Time Control: 30s | 5D (Bullet)
Game Rules: 3 check, King of the Hill, Sideways, Torpedo, Fatal, Crazywan, +5 for mate, Promotes to Bishop (B), Knight (N), Alibaba (Y) (10th rank)
Screenshot:
Games:
Game 1 (Won by Hill, =Red)(1|5 bc my internet is bad)
Game 2 (Won by Claim Win, =Yellow)
Game 3 (Won by Resignation, =Red)
Game 4 (Won by Yellow = 0 checks,=Red)
Game 5 + more (All won)(+15 other rematches)
Game 6 (Opponent won by Hill, =Red)
Game 7 (Opponent won by Yellow = 0 checks, =Yellow)
Game 8 (Won by Checkmate, =Yellow)
Game 9 (Won by Yellow = 0 checks, =Red)
Description:
- Each player’s kings are trapped by their own pieces and a rook, since there’s fatal on, the king can’t capture the rook. Each player has 7 pawns (2P,1α,1β,1γ,2δ), a wazir, a dragon knight, a ferz and an extra sergeant in the piece bank (can be placed when a non pawn piece moves for the first time). Players can place captured pieces down as well (also only when a non pawn piece moves for the first time).
- Players’ goal is to either:
1. Checkmate the opponent’s king or get 3 checks
2. Get to the hill
3. Get enough extra points to claim win
- Also note that the c1 and d6 sergeants can’t move away for a while as axb2 and fxe5 are mates.
Update: Added the two extra dead pawns at the edge to prevent a mating sequence
by @AllenBB314
Status: Under Review