This suggestion aims to keep the game competitive at its last stage, when only 2 players are still in the game, and one of them outscores the other one by more than 20 points. Currently the leader has no incentive to prolong the fight, since he has secured the victory. The temptation to press the "Claim victory" button is very strong, and is not unheard for his opponent actually asking him to do so in the chat! This not only makes for an anticlimactic finish, but it's also unfair for the players who didn't make it to the final-round, but managed to gather a fair amount of points before being eliminated. The current system essentially offers an undeserved +20 bonus to the finalist of the game, for no particular reason. So I suggest to give an incentive to the leader to continue fighting. If he manages to checkmate his last opponent, or force him to resign, his rating gains will be boosted by +25%. His extra rating points will be deducted from his opponents ratings (in other words their rating losses will be increased). This means that the stakes are now higher for his last competitor. If he manages to checkmate the leader (or force him to claim victory) will probably finish in the honorable second place. Otherwise he may finish 3rd, suffering extra rating losses on top of that!What do you think? Opinions are welcome!