This is a rated bulldog chess game with guard and witch between @VM_LeaderAbhyudaya (White) and @Rook_Handler (Black). Time control is three days per move, with three 24-hour time warnings that refresh every 40 moves. One 14-day vacation can be requested every 40 moves. Good luck
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BattleChessGN18 Apr 13, 2024
(Links on how to play the Werewolf and Angel are found in their own respective links. The Ball, Barrier and Builder Lumberjack can be found in this article.) Welcome all to a HoneDog match , played by opponents @BattleChessGN18 and @Pootzies. This match was created at the request of @Pootzies, as a practice match for his/her upcoming Round 2 game in RandomDog Tournament #1. Mint: BattleChessGN18 Chocolate: Pootzies Bulldog variant pieces have been randomly selected and are as follows: Assigned the empty start squares in this match are the Angel and Builder Lumberjack; aligned in 180-degrees opposite configuration. Replacing the Queen is the Werewolf. Replacing the Rooks are the Barrier and Ball, respectively. Modification: The Ball's Roll-Around-the-Board rule does not apply to this match. (All other special abilities do; including the Barrier's Forcefield.) Rules of Bulldog Correspondence apply to this match. (Exception: this match is untimed; there is no 3-days-per-move maximum. Contestants may post reminder "waiting for move" or "waiting for board" every once so often.) Outcome of match will be reported back to @Martin0 for rating adjustments. ~~~~~~~~~~~~~~~~ I will typically render diagrams after 1 pair of moves (1 Black move, 1 White move); though, as many as 2 pairs of moves (black-white-black-white move) can be made without a diagram. After that, please call "Waiting for Board" or "WFB". Diagrams will reflect a pair of moves at a time. Diagrams will be primarily rendered from the perspective of Black's view (@Pootzies), although secondary diagrams in White's view (@BattleChessGN18, host) will also be provided. ~~~~~~~~~~~~~~~~ Good luck, Pootzies! =) ~~BattleChessGN18~~ (host) Click here for BattleChessGN18's view as White. ~~~~~~~~~~~~~~~~ edit - I have replaced the Builder with the Lumberjack. Unfortunately, the Builder will cause my b1 pawn to capture Black's b7 pawn, thereby giving me an obvious unfair advantage. Surely, Black can retaliate with the exact same on i-file. This doesn't seem like a good game start; certainly isn't a deathmatch game. With that having been done, I will now make a new move for this new board: 1. i2-4
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BattleChessGN18 Apr 7, 2024
This is an enhanced version of a previous explanation: https://www.chess.com/clubs/forum/view/the-time-thief-explained The Time Thief moves like a Queen. The Time Thief can be captured by other pieces. But the Time Thief itself cannot capture other pieces in a normal way. However, the Time Thief has a special way of postponed capture:If an enemy piece is in reach of the Time Thief, and does a move, the Time Thief can as response revert the entire move and then capture the piece. In this diagram, the black Rook is in reach of the white Time Thief. Suppose Black plays Rf2. As response, the white Time Thief can revert Black's previous move. So it would move the black Rook back from f2 to f7. And then it can capture the black Rook on f7. As a result this would be the position: The Time Thief must do this capture on the very next turn, or the right to do so is lost! The Time Thief cannot revert a move after being captured itself: After Rxh3, the Time Thief is off the board, and has no powers to revert that move and capture the Rook. If the Time Thief reverts a move, it reverts all aspects and everything what happened with that move. It really turns back time. In this diagram, Black might play Rxi7. The Time Thief can revert that move and capture the Rook on f7, but that also means that the Queen comes back on the board on i7 : the Queen is restored by the Time Thief.After Rxi7 TTxf7: In the following diagram, Black has just played pawn f7-f5: Before f7-f5 was played, the Rook was in reach of the Time Thief. but the Rook did not make any move. So the Time Thief cannot capture the Rook.The pawn did move, but did not come from a square in reach of the Time Thief. So the Time Thief can also not capture the pawn. In the following diagram, the White King is in check. White might consider to play ixj7, thinking that his King is indirectly protected by the restoring powers of the allied Time Thief. This is not allowed. A Time Thief cannot restore his own allied King. In this position, White must get out of check. A King in reach of an enemy Time Thief, is not yet in check. White to move here. With any move by the White King, White would put himself in check, because it allows that the black Time Thief will capture the white King. This position would be Stalemate, as White has clearly no legal moves left. Note that in the same position with black to move, Ke4+ would be an illegal move for Black. Although the White King seems to be frozen by the Black Time Thief, he still gives check, if the Black King would approach to an adjacent square. Fairy piece interactions Time Thief and Spirit Scenario: a possessed piece is in reach of a Time Thief and the Spirit leaves that piece. Additional rule 1: If the Time Thief is unpossessed then the lone Spirit is invulnerable for the Time Thief. The Time Thief can't take. Additional rule 2: If the Time Thief is possessed then the Time Thief can capture the Spirit. The piece that was possessed by the Spirit will as a consequence also be captured. This is a circumstantial double capture and is allowed. If the possessed piece was a Dwarf then the circumstantial double capture is still allowed whether or not the possessed Time Thief had an allied co-attacker. Other scenario's with Spirit and Time Thief are already covered by the existent rules.
(Rules on how to play the Dwarf and Spirit) ~~~~~~~~~~~~~~~~ Welcome all to Match 2, a 1st-round match in RandomDog Tournament #1; played by contestants @Pootzies and @PandasAwesome White: Pootzies (formerly Player4Speed) Black: PandasAwesome Bulldog Variant pieces chosen for this match are the Dwarf and the Spirit; aligned in 180-degrees opposite configuration. Rules of Bulldog Correspondence apply to this match. Outcome of match will be reported back to @Martin0 for rating adjustments. ~~~~~~~~~~~~~~~~ I will typically render diagrams after 1 pair of moves (1 white move, 1 black move); though, as many as 2 pairs of moves (white-black-white-black move) can be made without a diagram. After that, please call "Waiting for Board" or "WFB". Diagrams will reflect a pair of moves at a time, so any subsequent move by White after a pair of moves is complete will, as acknowledged, be rendered in the upcoming diagram; pending Black’s subsequent move. Diagrams will be primarily rendered from the perspective of White's view (@Pootzies), although secondary diagrams in Black's view (@PandasAwesome) will also be provided for Black's usage. ~~~~~~~~~~~~~~~~ The match officially begins whenever @Pootzies is ready to make a move! Good luck to both! =) ~~BattleChessGN18~~ (host) Click here for PandasAwesome's view as Black.
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BattleChessGN18 Mar 9, 2024
(Rules on how to play the Witch and Metamorph) ~~~~~~~~~~~~~~~~ Welcome all to Match 1, a 1st-round match in RandomDog Tournament #1; played by contestants @Rook_Handler and @VM_LeaderAbyudaya. White: Rook_Handler Black: VM_LeaderAbyudaya Bulldog Variant pieces chosen for this match are the Witch and Metamorph; configured in standard 180-degrees opposite position. Rules of Bulldog Correspondence apply to this match. Outcome of match will be reported back to @Martin0 for rating adjustments. ~~~~~~~~~~~~~~~~ I will typically render diagrams after 1 pair of moves (1 white move, 1 black move); though, as many as 2 pairs of moves (white-black-white-black move) can be made without a diagram. After that, please call "Waiting for Board" or "WFB". Diagrams will reflect a pair of moves at a time, so any subsequent move by White after a pair of moves is complete will, as acknowledged, be rendered in the upcoming diagram; pending Black’s subsequent move. Diagrams will be primarily rendered from the perspective of White's view (@ComradM), although secondary diagrams in Black's view (@BattleChessgn18) will also be provided for Black's usage. ~~~~~~~~~~~~~~~~ The match officially begins whenever @Rook_Handler is ready to make a move! Good luck to you both! =) ~~BattleChessGN18~~ Click here for VM_LeaderAbyudaya's view as Black.
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BattleChessGN18 Feb 29, 2024
(Rules on how to play the Metamorph and Spirit) ~~~~~~~~~~~~~~~~ Welcome all to Match 3, a 1st-round match in RandomDog Tournament #1; played by contestants @ComradM and @BattleChessGN18. White: ComradM Black: BattleChessGN18 Bulldog Variant pieces chosen for this match are the Metamorph and the Spirit; aligned in synchronized configuration, rather than 180-degrees opposite. Rules of Bulldog Correspondence apply to this match. Outcome of match will be reported back to @Martin0 for rating adjustments. ~~~~~~~~~~~~~~~~ I will typically render diagrams after 1 pair of moves (1 white move, 1 black move); though, as many as 2 pairs of moves (white-black-white-black move) can be made without a diagram. After that, please call "Waiting for Board" or "WFB". Diagrams will reflect a pair of moves at a time, so any subsequent move by White after a pair of moves is complete will, as acknowledged, be rendered in the upcoming diagram; pending Black’s subsequent move. Diagrams will be primarily rendered from the perspective of White's view (@ComradM), although secondary diagrams in Black's view (@BattleChessgn18) will also be provided for Black's usage. ~~~~~~~~~~~~~~~~ The match officially begins whenever @ComradM is ready to make a move! Good luck to you! =) ~~BattleChessGN18~~ Click here for BattleChessGN18's view as Black.
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BattleChessGN18 Feb 24, 2024
This is a rated Bulldog chess game between @evert823 (white) and @Rook_Handler (black) As a random decision I myself play white. We'll follow the Correspondence Chess rules
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Rook_Handler Jan 28, 2024
My competition is the most unique, unusual event on chess.com. It has created a new way for novices to participate along with advanced players on chess.com to have an equal chance of winning. It uses APIs to determine a player's Elo average and uses that average to determine a unique score based on the difference between a starting and current average, I call a PPM or Progressive Performance Metric, a measurable quantity that determines a player's current rating status, not a snapshot of a persons performance, but a rolling record of a players ability over time. A daily event with players awarded points and points are used to determine a player's position on a leaderboard each month. Diamond memberships are awarded by chess.com to the top four on the leaderboard at the end of every month. My club is 4teamchess International and if you are interested in competing in the event it is open to ALL skill-level rapid chess players who play their matches on chess.com. This is what a daily result looks like:
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BattleChessGN18 Jan 26, 2024
Game 1 finished in a win for @capitaintugwash who had the white pieces, @musketeerchess2017 will be hoping to bounce back now he has the white pieces. A draw is all musketeer needs to win the Giga Dog title, while I need a win for a 2-0 score. Game 1 is here @musketeerchess2017 to move Good luck!
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captaintugwash Nov 28, 2022
The Grand Final is finally here! The Giga Dog Tournament started in August 2020, nearly two years ago! We might even pass the two year mark during this game. Game lobby is here Normal rules apply (3 days per move) @musketeerchess2017 qualifies as the Winners Bracket winner, having won all of his games. @captaintugwash qualifies as the Losers Bracket winner, having lost to @haoming in the second round. I also lost against @thegreatauk in a game that auk timed out of, we continued rated and he won. So I am fortunate to get this far. @captaintugwash needs to win twice to be the champion. The rules state that drawn games should be replayed, but given I lost that game to auk I will forfeit if musketeer achieves a draw. Therefore, @musketeerchess2017 needs just one win or draw from two games to be champion. @captaintugwash is white in Game 1. Good luck musketeer!
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captaintugwash Nov 19, 2022
This is a rated game with Guard and Witch between @1e4c6_O-1 (white) and @evert823 (black). We will follow the normal correspondence chess rules. Time control 3 days per move.
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1e4c6_O-1 Oct 14, 2022
This is the thread for the Bulldog Chess World Cup Tournament! All game must follow the correspondence rules posted here: https://www.chess.com/forum/view/chess960-chess-variants/correspondence-chess-rules-for-variant-chess-proposal IMPORTANT INFORMATION Tournament Size: 16 players. This could be increased to 32 if many people want to join This is a Bulldog Chess Tournament with Witch and Guard. This variant features two extra files and two more pieces than normal chess. These two pieces are: Guard (G) - Moves and captures like a king. Witch (W) - The rules for the witch can be found here: https://www.chess.com/clubs/forum/view/witch-explained Time Control: 3 days/move Timeout Warnings: 24 hours to make a move after a warning. Maximum 3 warnings. Refreshes every 40th move Vacation Time: 14 days. Refreshes every 40th move. Once the thread for the game is created, the white player has 7 days to show up and play the first move. After this, they receive a time warning and have 24 hours to move. If the white player still fails to move, the game is lost by forfeit. Setup: See below image Note the position of black's king and queen are switched, compared to classical chess Castling:The rules of castling are similar as in classical chess. However, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and rook must be unoccupied, with the exception of transparent pieces (see witch rules). Promotion: Pawns can promote to guard and witch in addition to queen, rook, bishop or knight. Other rules of this game are identical with rules of classical chess Bracket Information; All participants will be seeded into groups of 4 for the first round The first round is in a round robin format, where you play 1 game against all the other players in your group. In this round a win = 1 point, a draw = 1/2 point, and a loss = 0 points The two players with the most points at the end of this round progress to the knockout phase. Note: tiebreaks are calculated by head to head. If the two players are still equal, a deciding match will be played, with white and black reversed. *These 3 games against other people can be played at your own pace- you may start all 3 at once, or play 1 at a time, it really does not matter. After the group stage, the remaining 8 players are seeded into a knockout bracket, similar to this one: The format for this knockout stage of the tournament is single elimination, meaning you lose, you're out. If you wish to participate, simply write 'join' on this thread. I will also be participating Good Luck!
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BattleChessGN18 Oct 13, 2022
This is the championship match in the in the World Cup Tournament. @JustARandomPatzer has white against @Marks1420 The game will follow the correspondence rules posted here. Time Control: 3 days/move Timeout Warnings: 24 hours to make a move after a warning. Maximum 3 warnings. Refreshes every 40th move Vacation Time: 14 days. Refreshes every 40th move. Rated: This is a rated game. Setup: See image below Note that the position of Black's king and queen are switched compared to classical chess. Pieces: Guard (G) - Moves and captures like a king. Witch (W) - The rules for the witch can be found here. Castling:The rules of castling are similar as in classical chess. However, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and rook must be unoccupied, with the exception of transparent pieces (see witch rules). Promotion: Pawns can promote to guard and witch in addition to queen, rook, bishop or knight Other rules of this game are identical with rules of classical chess. Good luck!
This is a rated Bulldog game with Metamorph and Dwarf between @comradM and @evert823 Enjoy the game!
This is a Bulldog game between @Rook_Handler (white) and @evert823 (black). The game is rated, time control 3 days, and the correspondence rules will be followed. Enjoy the game!
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Rook_Handler Jun 23, 2022
Tournament info Losers Bracket Final - winner progresses to the Grand Final and will play @musketeerchess2017 @Marks1420 vs @captaintugwash Marks is white, good luck!
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captaintugwash May 24, 2022
This is the final of the Winter Dog #2. Information on the tournament can be found here. @Marks1420 has white, @comradm has black. Good luck!
RandomDog Tournament #1 Welcome, players. In this tournament, the following Bulldog faerie pieces are available to be used in your match: Ball (BL) Lumber Jack Cannon (crossover from xiangqi) (FC) Tree (TR) - Only potentially used in final round Builder (BU) Barrier (BA) Archbishop (AB) Chancellor (CH) Amazonka (AZ) Spirit Witch (WH) Bulldog (BD) Dwarf Hunter Time Thief (TT) Zombie Werewolf (WW) Angel (AG) Magician (Crossover from Dromina Sealis's Variant Trove) - Only potentially used in final round; rules will be revealed later. High-Priestess (Crossover from DS's Variant Trove) - Only potentially used in final round; rules will be revealed later. Telepath (Crossover from DS's Variant Trove) - Only potentially used in final round; rules will be revealed later. (There will be no Guards in this tornament.) All players must have the same number of pieces, and enemy faerie pieces must be placed in either the exact same files, creating a mirror image, or the exact opposite files, creating a perfect 180 degrees flip from each player. The following pieces are considered "replacement" pieces: if they're not used to fill the beginning empty starting positions where the Witch and Guard would occupy, they may alternatively replace a non-faery standard piece of like-power in their starting positions: The Amazonka may replace the Queen. The Werewolf may replace the Queen. The Time Thief may replace the Queen. The Lumber Jack may replace the Queen. The Ball may replace one or both Rooks. The Barrier may replace one or both Rooks. The Bulldog may replace a-file and j-file pawns. Or, it may replace all pawns. (Optionally, White may place additional Bulldogs on a3 and and j3; and Black on a6 and j6.) Arhcbishops and Chancellors may respectively replace Bishops and Rooks. (In this tournament, if one replaces, both do.) In this tournament, game-start positions can range widely from creatively original to conventional. (Clarification - Yes, Capablanca's Chess is a valid Bulldog game-start position!) In the final round, The last two-remaining contestants have the option of choosing from 1 or 2 deathmatch games: Magician's Deathmatch in Bulldog Connecting-Tree Deathmatch ~~~~~~~~~~~~~~~~ Registration is now open: 1. 2. 3. 4. 5. 6. 7. 8. ~~~~~~~~~~~~~~~~ Contestants will be paired with an opponent, and both will discuss (preferably in PM) to consent on two or three (or four) pieces to be incorporated into each player's army in their match. Contestants then inform me as to what their Bulldog game-start position is, so that I can prepare their game. One more note: Diagrams that I render, if I am hosting your game, will be 3D. (You do have the option to render and post your own diagrams for your match.)
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BattleChessGN18 Apr 19, 2022