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Timecontrol
5 min
Gamerules
Play for Mate, 50-check, Fog of War, Any Capture, Bare Piece, Sideways, Diplomacy, Stalemate Loses
Promotion
Amazon, Bishop, Camel, Chancellor, Archbishop, King, Camel-Rider, General, Knight, Knight-Rider, Queen, Rook, Wildebeest on the 8th rank
Note
R-0,0,0,0-1,0,1,0-1,0,1,0-0,0,0,0-0-{'royal':('g4','','g11',''),'lives':(50,50,50,50),'resigned':(null,true,null,true),'zombieType':('','checker','','checker'),'pawnBaseRank':6,'wb':true,'dim':'8x8'}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,yH,yN,yE,yA,yK,yE,yN,yH,x,x,x/
x,x,x,yB,yU,yR,yP,yP,yR,yU,yB,x,x,x/
x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/
x,x,x,gW,gW,gW,x,x,bW,bW,bW,x,x,x/
x,x,x,gW,gW,gW,x,x,bW,bW,bW,x,x,x/
x,x,x,rP,rP,rP,2,rP,rP,rP,x,x,x/
x,x,x,rU,rB,rR,rP,rP,rR,rB,rU,x,x,x/
x,x,x,rN,rH,rE,rA,rK,rE,rH,rN,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
Game Rules: 2 Player Game, 50-Check, Crazyhouse, Any Capture, Sideways, Torpedo, Stalemated person loses, Bare Piece Rule, Diplomacy, Pawns promote to an amazon, bishop, camel, chancellor, archbishop, king, camel-rider, general, knight, knight-rider, queen, rook or wildebeest on the 5th rank.
As you can see, the games are quite different at the start. After the first two games, I had decided to turn of Fog of War and see what will happen, it didn't feel well so I turned it back on after just 1 game. Also after that game, I decided to change Archbishop and Chanceller back to normal as it was starting to confuse me. After another 2 testing games, I realized, that nobody is even considering under-spromotion due to the strength of the Amazon, so I added, Camel, camel rider, knight rider, and Wildebeest, all of which have some moves that the Amazon does not. I also decided to turn on Crazyhouse as it would now require much more strategical calculation and make it more fun. I decided to name it the Kalinga War, as it is a war that caused a lot of damage, and this varient causes a lot of pieces to be captured, and even more as pieces come back in. One very important thing a lot of people forget is that with crazyhouse on, EVERY unoccupied square is shown, so all fogged spaces are occupied. The reason for 50-Check is to make sure the game will actually end, Any Capture is to increase the chance of mistakes, Stalemated person loses can be ignored, as with anycapture, stalemate is impossible. and Diplomacy is just for well, diplomacy.